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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// gateway
//
// = FILENAME
// Connection_Handler_Connector.h
//
// = AUTHOR
// Doug Schmidt
//
// ============================================================================
#ifndef _IO_HANDLER_CONNECTOR
#define _IO_HANDLER_CONNECTOR
#include "ace/Connector.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/SOCK_Connector.h"
#include "Connection_Handler.h"
class Connection_Handler_Connector : public ACE_Connector<Connection_Handler, ACE_SOCK_CONNECTOR>
{
// = TITLE
// A concrete factory class that setups connections to peerds
// and produces a new Connection_Handler object to do the dirty
// work...
public:
Connection_Handler_Connector (void);
// Initiate (or reinitiate) a connection on the Connection_Handler.
int initiate_connection (Connection_Handler *,
ACE_Synch_Options & = ACE_Synch_Options::synch);
};
#endif /* _IO_HANDLER_CONNECTOR */
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