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// Defines an entry in the Consumer Map.
// $Id$
#include "Consumer_Entry.h"
Consumer_Entry::Consumer_Entry (void)
{
ACE_NEW (this->destinations_, Consumer_Entry::ENTRY_SET);
}
Consumer_Entry::~Consumer_Entry (void)
{
delete this->destinations_;
}
// Get the associated set of destinations.
Consumer_Entry::ENTRY_SET *
Consumer_Entry::destinations (void)
{
return this->destinations_;
}
// Set the associated set of destinations.
void
Consumer_Entry::destinations (Consumer_Entry::ENTRY_SET *s)
{
this->destinations_ = s;
}
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