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#ifndef JAWS_IO_H
#define JAWS_IO_H

class ACE_Message_Block;
class HTTP_Handler;

#include "ace/ACE.h"
#include "ace/Asynch_IO.h"

class JAWS_IO
  //
  // = TITLE
  //     
  //     This class defines the abstract interface for an I/O class in
  //     the context of Web-likes servers
  //
  // = DESCRIPTION
  //     
  //     An I/O class should have the following interface. Derived
  //     classes will define the exactly how the I/O will take place
  //     (Asynchronous, Synchronous, Reactive)
{
public:
  JAWS_IO (void);
  virtual ~JAWS_IO (void);
  void handler (HTTP_Handler *handler);
  void handle (ACE_HANDLE h);
  ACE_HANDLE handle (void);

  virtual void read (ACE_Message_Block& mb, int size) = 0;
  virtual void transmit_file (char *filename,
			      const char *header,
			      int header_size,
			      const char *trailer,
			      int trailer_size) = 0;
  virtual void receive_file (char *filename,
			     void *initial_data,
			     int initial_data_length,
			     int entire_length) = 0;
  virtual void send_confirmation_message (const char *buffer, int length) = 0; 
  virtual void send_error_message (const char *buffer, int length) = 0; 
  
protected:
  ACE_HANDLE handle_;
  HTTP_Handler *handler_;
};

class JAWS_Synch_IO : public JAWS_IO
{
public:
  JAWS_Synch_IO (void);
  ~JAWS_Synch_IO (void);
  void read (ACE_Message_Block& mb, int size);  
  void transmit_file (char *filename,
		      const char *header,
		      int header_size,
		      const char *trailer,
		      int trailer_size);
  void receive_file (char *filename,
		     void *initial_data,
		     int initial_data_length,
		     int entire_length);
  void send_confirmation_message (const char *buffer, int length); 
  void send_error_message (const char *buffer, int length); 
  
protected:
  virtual void send_message (const char *buffer, int length); 
};

// This only works on Win32
#if defined (ACE_WIN32)

class JAWS_Asynch_IO : public JAWS_IO, public ACE_Handler
{
public:
  JAWS_Asynch_IO (void);
  ~JAWS_Asynch_IO (void);
  void read (ACE_Message_Block& mb, int size);  
  void transmit_file (char *filename,
		      const char *header,
		      int header_size,
		      const char *trailer,
		      int trailer_size);
  void receive_file (char *filename,
		     void *initial_data,
		     int initial_data_length,
		     int entire_length);
  void send_confirmation_message (const char *buffer, int length); 
  void send_error_message (const char *buffer, int length); 

protected:
  enum Message_Types
  {
    CONFORMATION,
    ERROR_MESSAGE
  };

  virtual void send_message (const char *buffer, int length, int act); 

  virtual void handle_read_stream (const ACE_Asynch_Read_Stream::Result &result);
  // This method will be called when an asynchronous read completes on a stream. 

  virtual void handle_write_stream (const ACE_Asynch_Write_Stream::Result &result);
  // This method will be called when an asynchronous write completes on a stream. 

  virtual void handle_transmit_file (const ACE_Asynch_Transmit_File::Result &result);
  // This method will be called when an asynchronous transmit file completes. 

};
#endif /* ACE_WIN32 */

#endif /* JAWS_IO_H */