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path: root/apps/JAWS/server/PROTOTYPE/JAWS/Concurrency.cpp
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// $Id$

#include "JAWS/Concurrency.h"
#include "JAWS/Pipeline.h"
#include "JAWS/Policy.h"
#include "JAWS/Data_Block.h"

JAWS_Concurrency_Base::JAWS_Concurrency_Base (void)
{
}

int
JAWS_Concurrency_Base::put (ACE_Message_Block *mb, ACE_Time_Value *tv)
{
  return this->putq (mb, tv);
}

int
JAWS_Concurrency_Base::svc (void)
{
  int result = 0;

  for (;;)
    {
      ACE_Message_Block *mb;

      // At this point we could set a timeout value so that the
      // threading strategy can delete a thread if there is nothing to
      // do.  Carefully think how to implement it so you don't leave
      // yourself with 0 threads.

      result = this->getq (mb);

      // Use a NULL message block to indicate that the thread should shut
      // itself down
      if (result == -1 || mb == 0)
        break;

      do
        {
          JAWS_Data_Block *db;
          JAWS_IO_Handler *ioh;
          JAWS_Pipeline_Task *task;

          db = ACE_dynamic_cast (JAWS_Data_Block *, mb->data_block ());
          task = db->task ();

          // Use a NULL task to make the thread recycle now
          if (task == 0)
            break;

          result = task->put (mb);
          if (result == -1)
            ACE_ERROR ((LM_ERROR, "%p\n", "JAWS_Concurrency_Base::svc"));
        }
      while (result == 0);
    }
  return 0;
}

JAWS_Dispatcher::JAWS_Dispatcher (void)
  : policy_(0)
{
}

int
JAWS_Dispatcher::dispatch (ACE_Message_Block *mb)
{
  return this->policy ()->concurrency ()->put (mb);
}

JAWS_Dispatch_Policy *
JAWS_Dispatcher::policy (void)
{
  return this->policy_;
}

JAWS_Dispatch_Policy *
JAWS_Dispatcher::policy (JAWS_Dispatch_Policy *p)
{
  this->policy_ = p;
  return this->policy_;
}

int
JAWS_Thread_Pool_Task::open (long flags, int nthreads, int maxthreads)
{
  this->nthreads_ = nthreads;
  this->maxthreads_ = maxthreads;

  if (this->activate (flags, nthreads) == -1)
    ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "JAWS_Thread_Pool_Task::activate"),
                      -1);
}

int
JAWS_Thread_Per_Task::open (long flags, int maxthreads)
{
  this->flags_ = flags;
  this->maxthreads_ = maxthreads;
  return 0;
}

int
JAWS_Thread_Per_Task::put (ACE_Message_Block *mb, ACE_Time_Value *tv)
{
  const int force_active = 1;
  const int nthreads = 1;

  if (this->activate (this->flags_, nthreads, force_active) == -1)
    ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "JAWS_Thread_Pool_Task::activate"),
                      -1);

  this->putq (mb, tv);

  return 0;
}

#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Singleton<JAWS_Dispatcher, ACE_SYNCH_MUTEX>;
template class ACE_Singleton<JAWS_Thread_Pool_Task, ACE_SYNCH_MUTEX>;
template class ACE_Singleton<JAWS_Thread_Per_Task, ACE_SYNCH_MUTEX>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate  ACE_Singleton<JAWS_Dispatcher, ACE_SYNCH_MUTEX>
#pragma instantiate  ACE_Singleton<JAWS_Thread_Pool_Task, ACE_SYNCH_MUTEX>
#pragma instantiate  ACE_Singleton<JAWS_Thread_Per_Task, ACE_SYNCH_MUTEX>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */