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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// drwho
//
// = FILENAME
// BS_Client.h
//
// = AUTHOR
// Douglas C. Schmidt
//
// ============================================================================
#if !defined (_BS_CLIENT_H)
#define _BS_CLIENT_H
#include "Binary_Search.h"
class BS_Client : public Binary_Search
{
// = TITLE
// Provides the client's binary search lookup table abstraction.
public:
// = Initialization.
BS_Client (void);
// Constructor.
virtual Protocol_Record *insert (const char *key_name,
int max_len = MAXUSERIDNAMELEN);
// This function is used to merge the <key_name> from server
// <host_name> into the sorted list of userids kept on the client's
// side. Since we *know* we are going to find the name we use the
// traditional binary search.
virtual Protocol_Record *get_each_entry (void);
// An iterator, similar to Binary_Search::get_next_friend, though in
// this case the friend records are returned in the order they
// appeared in the friend file, rather than in sorted order. Also,
// we skip over entries that don't have any hosts associated with
// them.
};
#endif /* _BS_CLIENT_H */
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