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<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
<html>
<head>
<title>ACE FMM</title>
</head>
<body bgcolor=#ffffff>
<center>
<font face=helvetica size=5>ACE Frequently Made Mistakes</font>
<br>
<br>
<table border=0 cellpadding=3 cellspacing=1 width=550>
<tr>
<td align=right valign=top>
<b>symptom</b>
</td>
<td align=left valign=top>
ACE_Task::getq() returns the error
<b>resource temporarily unavailable</b>
</td>
</tr>
<tr>
<td align=right valign=top>
<b>probable cause</b>
</td>
<td align=left valign=top>
Your Task is a subclass of ACE_Task<ACE_NULL_SYNCH> and
you are using it in a multithreaded program.
</td>
</tr>
<tr>
<td align=right valign=top>
<b>solution</b>
</td>
<td align=left valign=top>
Try using ACE_Task<ACE_MT_SYNCH>
instead so that the associated Message_Queue
is configured for access by multiple threads.
</td>
<tr><td colspan=2><hr noshade></td></tr>
<tr>
<td align=right valign=top>
<b>symptom</b>
</td>
<td align=left valign=top>
ACE_Task::wait() throws an assert violation
</td>
</tr>
<tr>
<td align=right valign=top>
<b>probable cause</b>
</td>
<td align=left valign=top>
When you activate()d your Task, you specified
THR_DETACHED, which causes wait() to be unable to perform what you
want it to.
</td>
</tr>
<tr>
<td align=right valign=top>
<b>solution</b>
</td>
<td align=left valign=top>
Make sure you specify the flag THR_JOINABLE when activating
your ACE_Task object.
</td>
<tr><td colspan=2><hr noshade></td></tr>
<tr>
<td align=right valign=top>
<b>symptom</b>
</td>
<td align=left valign=top>
Apparent race conditions when spawning threads (or activating Tasks)
from within a constructor.
</td>
</tr>
<tr>
<td align=right valign=top>
<b>probable cause</b>
</td>
<td align=left valign=top>
You are not guaranteed to have a valid <b>this</b> pointer
until the constructor has exited. Threads spawned from
a constructor are free to run
immediately, and may attempt to use an invalid <b>this</b> pointer.
</td>
</tr>
<tr>
<td align=right valign=top>
<b>solution</b>
</td>
<td align=left valign=top>
Move your Task activations and other thread-spawning activites
<b>out</b> of the constructor.
</td>
<tr><td colspan=2><hr noshade></td></tr>
<tr>
<td align=right valign=top>
<b>symptom</b>
</td>
<td align=left valign=top>
Compiler issues warnings/erros regarding using too few template
arguments, such as "'ACE_Svc_Handler' : too few template arguments".
</td>
</tr>
<tr>
<td align=right valign=top>
<b>probable cause</b>
</td>
<td align=left valign=top>
Instead of using the appropriate macro, you supplied an actual class
name as a parameter. This will fail depending upon platform and compiler,
due to the way templates are handled.
</td>
</tr>
<tr>
<td align=right valign=top>
<b>solution</b>
</td>
<td align=left valign=top>
Instead of instantiating a template class like <b>ACE_Svc_Handler<<u>ACE_SOCK_Stream</u>, ACE_NULL_SYNCH></b>, use the form of <b>ACE_Svc_Handler<<u>ACE_SOCK_STREAM</u>, ACE_NULL_SYNCH></b> which circumvents the platform peculiarities by using the macro. This also applies to some other template classes.
</td>
<tr><td colspan=2><hr noshade></td></tr>
<tr>
<td align=right valign=top>
<b>symptom</b>
</td>
<td align=left valign=top>
Unable to compare ACE_thread_t variables (such as ACE_Thread::self()) using
operator==().
</td>
</tr>
<tr>
<td align=right valign=top>
<b>probable cause</b>
</td>
<td align=left valign=top>
On some platforms, thread ids are numeric, and on some, they aren't. On some
implementations, simple a == b comparisons
are legal and sane. Some are not.
</td>
</tr>
<tr>
<td align=right valign=top>
<b>solution</b>
</td>
<td align=left valign=top>
Use the <b>ACE_OS::thr_equal()</b> function to reliably compare thread
ids, regardless of platform.
</td>
<tr><td colspan=2><hr noshade></td></tr>
<tr>
<td align=right valign=top>
<b>symptom</b>
</td>
<td align=left valign=top>
ACE_Reactor::run_event_loop() does not seem to function correctly
for a Reactor created in your application.
</td>
</tr>
<tr>
<td align=right valign=top>
<b>probable cause</b>
</td>
<td align=left valign=top>
You have not set the ACE_Reactor::instance() to refer to your new reactor.
run_event_loop only functions on the reactor currently installed as the
global Singleton.
</td>
</tr>
<tr>
<td align=right valign=top>
<b>solution</b>
</td>
<td align=left valign=top>
Use the <b>ACE_Reactor::instance(ACE_Reactor *,
int delete_reactor = 0)</b> static method to install your reactor as the global
Singleton before calling run_event_loop().
</td>
<tr><td colspan=2><hr noshade></td></tr>
<!--
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<b>symptom</b>
</td>
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</td>
</tr>
<tr>
<td align=right valign=top>
<b>probable cause</b>
</td>
<td align=left valign=top>
</td>
</tr>
<tr>
<td align=right valign=top>
<b>solution</b>
</td>
<td align=left valign=top>
</td>
<tr><td colspan=2><hr noshade></td></tr>
-->
<tr>
<td align=center colspan=2>
<font size=2>maintained by <a href="mailto:bob@werken.com">bob@werken.com</a></font>
</td>
</tr>
</table>
</center>
</body>
</html>
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