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|
-*- mode: outline; outline-regexp: " *\\[" -*-
[Current difficulties]
[ACE_ASSERT]
This macro fails to print out the assertion error and causes
Access Violation itself.
[Non-static object manager problem]
CE uses non-static object manager. However, there seems to be
another global object manager hanging somewhere and it gets
deleted when a windows program is shutting down. As the real
object manager has already been destructed when the ACE worker
thread exits, this causes Access Violations. So far, this
doesn't really affect my work so I'll defer it to a later point.
[Bugs in cross compiler for SH series CPU]
[Inline functions]
are not supported at least for debug build for DLL. I have to
un-inline _all_ inline functions in ACE to get it to work.
Not sure if inlining works for Release version or other CPUs
(namely, MIPS series.) It appears to work fine for x86
emulator builds.
[Lost string literals]
The following format string in ACE_OS::ctime_r was
misteriously replaced with garbage by SH compiler:
ACE_OS::sprintf (buf, __TEXT ("%3s %3s %02d %02d:%02d:%02d %04d\n"),.....
The solution for this is to define the format string in global
namespace as:
static const ASYS_TCHAR *fmtstr = __TEXT ("%3s %3s %02d %02d:%02d:%02d %04d\n");
And call the sprintf as:
ACE_OS::sprintf (buf, fmtstr,....);
There doesn't seem to be any recognizable pattern on how this
will happen (otherwise, I'll call this a feature.)
[Hints on writing portable code using ACE]
[Testing Non-Window based ACE programs]
Rumor has it that Microsoft will provide a DOS shell in their
next release of CE. Oh well, I made it up and there'll probably
no DOS prompt in the future CE. All current ACE programs are
text-based. They all need a shell to start from.
[Dialog Based]
This is a collection of files that combined with any ACE
program to run on CE. To use this template, compile your main
project with all the cpp and rc files under $ACE_ROOT/windoezCE/.
The program will start by asking you the command line argument
that you want to pass to the original ACE program. We should be
able to get this infomation automatically if we execute the
program from "Start -> Run...". However, that'll require us to
implement this window using Win32 API (it's written with MFC
classes now.) Notice that GetCommandLine is not available on
CE.
[Future Improvement]
Get the command line argument automatically.
Buffered keyboard input (stdin.)
Scrollable output.
[Unicode Trivia]
Since most APIs take wide char strings as their arguments when
strings are needed, some pre-cautions must be taken...
Here are some macros that help converting string types back
and forth based on your platform settings. Here, under CE is
equivalent to have ACE_HAS_MOSTLY_UNICODE_APIS defined.
[ASYS_TCHAR] Defined as wchar_t under CE, but as char under all
other paltforms.
[ASYS_TEXT] A macro that converts a char text to a wchar text
only under CE.
[ASYS_WIDE_STRING] A macro that converts char strings to wchar
strings using ACE_WString only when
ACE_HAS_MOSTLY_UNICODE_APIS is defined.
[ASYS_MULTIBYTE_STRING] A macro that converts wchar strings to
char strings using ACE_WString while
ACE_HAS_MOSTLY_UNICODE_APIS is not defined but UNICODE is
defined.
[ASYS_ONLY_MULTIBYTE_STRING] Like ASYS_MULTIBYTE_STRING but only
convert a string when ACE_HAS_MOSTLY_UNICODE_APIS defined and
UNICODE not defined.
[ACE_TRACE] When using ACE_TRACE macros, you don't need to use
wide char string in it. ACE converts the char string to wchar
string for you.
[CE Toolkit issues]
[CE Toolkit]
Using CE toolkit for C++ is simply a pain in the ass. It takes
around 30 seconds to start up a debug session and 5+ seconds to
single step thru a statement. It only allows remote debugging
using the serial link but not the network. (BTW, currently, CE
only support NE2000 compatible PCMCIA ethernet card.)
[SH3 compiler]
* The SH3 compiler does not generate string literals when they
are used inside a function and when a precompiled header is
also used. This problem can be seen when a variable inside a
function is defined by initializing it to a string literal. Two
solutions are available:
- Use a global variable, if you want to initialize it to a
string literal, or
- Do not use precompiled headers if you initialize a
variable, defined inside a function, with a string
literal.
* The SH3 compiler generates a fatal internal error, when
__declspec(dllimport) is used for a class with a virtual
function in it. To avoid the internal error, change the
imported class to not use any virtual functions.
[Tidbits]
[Web resources]
http://www.sockets.com/ws_wince.htm
[FILETIME]
Win32's FILETIME format can be converted to struct timeval thru a
simple conversion. However, the tricky part here is, FILETIME is
the total 100ns elapse since _1601_ (why the heck did Microsoft
choose this time?) whereas POSIX timeval gives you the
accumulated time in us since 1970. This leads to data overflow
in timeval struture which ACE uses internally for its
ACE_Time_Value. This also confuses ACE_OS::ctime, which, under
CE, is a home-brewed implementation, and corrupt the whole
program image. I don't know of a way to deal with this yet
except adjusting for the time difference between the two
everytime a conversion is necessary. This, of course, doesn't
seem to be a good choice.
[Status of one-button tests]
[Convention of project files settings]
Procedures:
* Create a new "Win32 Application" project file. It should
support the following platforms: WCE x86em, WCE MIPS, and WCE
SH3. Notice the project location should Be under
$ACE_ROOT/tests/WinCE.
* Add the cpp file(s) along with all .cpp and .rc files under
$ACE_ROOT/WindozeCE.
* Open Project settings.
* General Settings are:
"Using MFC in a Shared DLL" for all platforms.
Both "Intermediate files" and "Output files" should be the
same path. They should be one of "x86emDbg", "WMIPSDbg", and
"WCESHDbg" depend on the target platform.
* "C/C++" Settings:
Add "ACE_HAS_DLL=1", "ACE_HAS_WINCE" to preprocessor
definitions for all target platforms.
Set "Code Generation" -> "Use run-time library" to "Debug
Multithreaded".
Add to "Preprocessor" -> "Additional include directories" the
following: "..\,..\..\,..\..\WindozeCE\".
* "Link" Settings:
Added "aced.lib" into "Input" -> "Object/library modules".
Set "Input" -> "Additional library path" according to the
target platform. It should one of the following:
"..\..\ace\WCE\x86em",
"..\..\ace\WCE\MIPS", or,
"..\..\ace\WCE\SH".
* You are all done.
[Legend:]
X - test working properly
F - compile but doesn't work correctly.
C - compilation trouble
. - work pending (deferred)
N - Not supported by CE
For each test, Section [EM] describes the status of the test
on x86 emulator. Section [SH] describes the status of the
test under SH series machines. (I use an HP 360LX as my
testbed.) [MIPS] information is unavailable at the moment.
[N] Aio_Platform_Test
Asynch I/O is not supported on CE.
[X] Atomic_Op_Test
[EM] Runs successfully
[SH] Runs successfully
[X] Barrier_Test
[EM] Runs successfully
[SH] Runs successfully
[X] Basic_Types_Test
[EM] Runs successfully
[SH] Runs successfully
[X] Buffer_Stream_Test
[EM] Runs successfully
[SH] Runs successfully
[F] Conn_Test
[EM] Runs successfully
[SH] Hangs at halfway. (Can't have two server threads
running at the same time.)
[X] Enum_Interfaces_Test
Sort of working right.
[EM] Report get_ip_interface error
[SH] Report get_ip_interface error
[N] Env_Value_Test
[X] Future_Test
Runs successfully after reducing the number of iterations.
[EM] Runs successfully
[SH] Runs successfully
[X] Handle_Set_Test
[EM] Runs successfully
[SH] Runs successfully
[X] Hash_Map_Manager_Test
[EM] Runs successfully
[SH] Runs successfully
[N] IOStream_Test
???
[N] MM_Shared_Memory_Test
???
[X] MT_SOCK_Test
[EM] Runs successfully
[SH] Runs if client threads reduced to 5.
[X] Map_Manager_Test
[EM] Runs successfully
[SH] Runs successfully
[F] Mem_Map_Test
[EM]
[SH]
[X] Message_Block_Test
inline functions in auto-generated ctors.
[EM] Runs successfully
[SH] Runs successfully
[F] Message_Queue_Notifications_Test
Hang at termination.
[EM] Runs successfully
[SH] There appears to be more compiler bugs that affect
this test. The notify pipe used by the reactor was not set to
non-blocking mode and thus the test hang at termination. I was not
able to set any break points into places I wanted. CE sucks.
[X] Message_Queue_Test
[EM] Runs successfully
[SH] Runs successfully
[.] Naming_Test
Registry is not added into CE yet.
[F] Notify_Performance_Test
[EM] Runs successfully
[SH] ???
[X] OrdMultiSet_Test
[EM] Runs successfully
[SH] Runs successfully
[N] Pipe_Test
This test will have to rewriten in ACE.
[X] Priority_Buffer_Test
[EM] Runs successfully
[SH] Runs successfully
[N] Priority_Reactor_Test
Not supported yet.
[X] Priority_Task_Test
[EM] Runs successfully
[SH] Runs successfully
[N] Process_Mutex_Test
Don't know how to start a process as a console application.
[N] Process_Strategy_Test
Let's skip process related tests for now.
[N] Reactor_Exceptions_Test
Exceptions are not support on CE.
[F] Reactor_Notify_Test
Hang at "starting limited notifications test."
[EM] Runs successfully
[SH] ???
[F] Reactor_Performance_Test
[EM] Runs successfully
[SH] ???
[X] Reactor_Timer_Test
[EM] Runs successfully
[SH] Runs successfully
[F] Reactors_Test
Hang after done_count reaches 0. Reactors were not shutting down.
[EM] ???
[SH]
[X] Reader_Writer_Test
[EM] Runs successfully
[SH] Runs successfully
[X] Recursive_Mutex_Test
The test succeeded after reducing the iteration from 100 to
50. It appears that windows' CEdit buffer overflowed from
the exccessive amount of output from this test.
[EM] Runs successfully
[SH] Runs successfully
[X] SOCK_Connector_Test
[EM] Runs successfully
[SH] Runs successfully
[X] SOCK_Test
[EM] Runs successfully
[SH] Runs successfully
[N] SPIPE_Test
SPIPE is not supported yet.
[X] SString_Test
[EM] Runs successfully
[SH] Runs successfully
[N] SV_Shared_Memory_Test
[X] Semaphore_Test
[EM] Runs successfully
[SH] Runs successfully
[.] Service_Config_Test
I don't have confidence on this test....
[X] Sigset_Ops_Test
[EM] Runs successfully
[SH] Runs successfully
[X] Simple_Message_Block_Test
[EM] Runs successfully
[SH] Runs successfully
[X] TSS_Test
TlsGetValue appearently acts differently from most Win32
platforms. If we check the return value and the error
code, then, ACE_OS::key_getspecific will never succeed.
[EM] Runs successfully
[SH] Runs successfully
[X] Task_Test
[EM] Runs successfully
[SH] Runs successfully
[X] Thread_Manager_Test
[EM] Runs successfully
[SH] Runs successfully
[X] Thread_Mutex_Test
[EM] Runs successfully
[SH] Runs successfully
[X] Thread_Pool_Test
[EM] Runs successfully
[SH] Runs successfully
[.] Time_Service_Test
[X] Time_Value_Test
[EM] Runs successfully
[SH] Runs successfully
[X] Timer_Queue_Test
[EM] Runs successfully
[SH] Runs successfully
[.] Tokens_Test
[N] UPIPE_SAP_Test
[ACE File list]
Here is a trace of ACE files about their status on CE.
[Legend]
(.) Defered.
(x) Compiled successfully. (Doesn't mean it will run. ;-)
(@) Not compile yet.
(T) Template codes.
(N) Not planning to support
( ) ???
[ACE]
[CORBA]
(.) CORBA_Handler.cpp
(.) CORBA_Handler.h
(.) CORBA_Handler.i
(.) CORBA_Ref.cpp
(.) CORBA_Ref.h
(.) CORBA_Ref.i
[Collections]
(x) Array.cpp
(x) Array.h
(x) Array.i
(T) Containers.cpp
(T) Containers.i
(T) Containers.h
(T) Hash_Map_Manager.cpp
(T) Hash_Map_Manager.h
(T) Filecache.cpp
(T) Filecache.h
(T) Free_List.cpp
(T) Free_List.i
(T) Free_List.h
(T) Managed_Object.cpp
(T) Managed_Object.h
(T) Managed_Object.i
(T) Map_Manager.cpp
(T) Map_Manager.h
(T) Map_Manager.i
(x) Object_Manager.cpp
(x) Object_Manager.i
(x) Object_Manager.h
(x) SString.cpp
(x) SString.h
(x) SString.i
[Concurrency]
(x) Activation_Queue.h
(x) Activation_Queue.cpp
(x) Atomic_Op.i
(.) Future.h
(.) Future.cpp
(x) Method_Object.h
(x) Method_Object.cpp
(x) Process.cpp
(x) Process.h
(x) Process.i
(x) Process_Manager.cpp
(x) Process_Manager.h
(x) Process_Manager.i
(x) Sched_Params.cpp
(x) Sched_Params.h
(x) Sched_Params.i
(x) Synch.cpp
(x) Synch.h
(x) Synch.i
(x) Synch_Options.cpp
(x) Synch_Options.h
(x) Synch_Options.i
(T) Synch_T.cpp
(T) Synch_T.h
(T) Synch_T.i
(x) Thread.cpp
(x) Thread.h
(x) Thread.i
(x) Thread_Manager.cpp
(x) Thread_Manager.h
(x) Thread_Manager.i
(x) Token.cpp
(x) Token.h
(x) Token.i
[Config]
(x) config.h
(x) Basic_Types.cpp
(x) Basic_Types.h
(x) Basic_Types.i
(x) Version.h
[Connection]
(T) Acceptor.cpp
(T) Acceptor.h
(T) Acceptor.i
(.) Asynch_Acceptor.cpp
(.) Asynch_Acceptor.h
(.) Asynch_Acceptor.i
(x) Asynch_IO.cpp
(x) Asynch_IO.h
(x) Asynch_IO.i
(T) Connector.cpp
(T) Connector.h
(T) Connector.i
(T) Dynamic_Service.cpp
(T) Dynamic_Service.h
(T) Dynamic_Service.i
(x) Strategies.cpp
(x) Strategies.h
(x) Strategies.i
(T) Strategies_T.cpp
(T) Strategies_T.h
(T) Strategies_T.i
(T) Svc_Handler.cpp
(T) Svc_Handler.h
(T) Svc_Handler.i
[IPC]
[IO_SAP]
(x) IO_SAP.cpp
(x) IO_SAP.h
(x) IO_SAP.i
[DEV_SAP]
(N) DEV.cpp
(N) DEV.h
(N) DEV.i
(N) DEV_Connector.cpp
(N) DEV_Connector.h
(N) DEV_Connector.i
(N) DEV_IO.cpp
(N) DEV_IO.h
(N) DEV_IO.i
(N) TTY_IO.cpp
(N) TTY_IO.h
[FILE_SAP]
(.) FILE.cpp
(.) FILE.h
(.) FILE.i
(.) FILE_Connector.cpp
(.) FILE_Connector.h
(.) FILE_Connector.i
(.) FILE_IO.cpp
(.) FILE_IO.h
(.) FILE_IO.i
[IPC_SAP]
(x) IPC_SAP.cpp
(x) IPC_SAP.h
(x) IPC_SAP.i
[Addr]
(x) Addr.cpp
(x) Addr.h
(x) Addr.i
(N) DEV_Addr.cpp
(N) DEV_Addr.h
(N) DEV_Addr.i
(.) FILE_Addr.cpp
(.) FILE_Addr.h
(.) FILE_Addr.i
(x) INET_Addr.cpp
(x) INET_Addr.h
(x) INET_Addr.i
(.) SPIPE_Addr.cpp
(.) SPIPE_Addr.h
(.) SPIPE_Addr.i
(N) UNIX_Addr.cpp
(N) UNIX_Addr.h
(N) UNIX_Addr.i
(.) UPIPE_Addr.h
[FIFO_SAP]
(.) FIFO.cpp
(.) FIFO.h
(.) FIFO.i
(.) FIFO_Recv.cpp
(.) FIFO_Recv.h
(.) FIFO_Recv.i
(.) FIFO_Recv_Msg.cpp
(.) FIFO_Recv_Msg.h
(.) FIFO_Recv_Msg.i
(.) FIFO_Send.cpp
(.) FIFO_Send.h
(.) FIFO_Send.i
(.) FIFO_Send_Msg.cpp
(.) FIFO_Send_Msg.h
(.) FIFO_Send_Msg.i
[SOCK_SAP]
( ) LOCK_SOCK_Acceptor.cpp
( ) LOCK_SOCK_Acceptor.h
( ) LSOCK.cpp
( ) LSOCK.h
( ) LSOCK.i
( ) LSOCK_Acceptor.cpp
( ) LSOCK_Acceptor.h
( ) LSOCK_Acceptor.i
( ) LSOCK_CODgram.cpp
( ) LSOCK_CODgram.h
( ) LSOCK_CODgram.i
( ) LSOCK_Connector.cpp
( ) LSOCK_Connector.h
( ) LSOCK_Connector.i
( ) LSOCK_Dgram.cpp
( ) LSOCK_Dgram.h
( ) LSOCK_Dgram.i
( ) LSOCK_Stream.cpp
( ) LSOCK_Stream.h
( ) LSOCK_Stream.i
(x) SOCK.cpp
(x) SOCK.h
(x) SOCK.i
(x) SOCK_Acceptor.cpp
(x) SOCK_Acceptor.h
(x) SOCK_Acceptor.i
(x) SOCK_CODgram.cpp
(x) SOCK_CODgram.h
(x) SOCK_CODgram.i
(x) SOCK_Connector.cpp
(x) SOCK_Connector.h
(x) SOCK_Connector.i
(x) SOCK_Dgram.cpp
(x) SOCK_Dgram.h
(x) SOCK_Dgram.i
(x) SOCK_Dgram_Bcast.cpp
(x) SOCK_Dgram_Bcast.h
(x) SOCK_Dgram_Bcast.i
(x) SOCK_Dgram_Mcast.cpp
(x) SOCK_Dgram_Mcast.h
(x) SOCK_Dgram_Mcast.i
(x) SOCK_IO.cpp
(x) SOCK_IO.h
(x) SOCK_IO.i
(x) SOCK_Stream.cpp
(x) SOCK_Stream.h
(x) SOCK_Stream.i
[SPIPE_SAP]
(.) SPIPE.cpp
(.) SPIPE.h
(.) SPIPE.i
(.) SPIPE_Acceptor.cpp
(.) SPIPE_Acceptor.h
(.) SPIPE_Acceptor.i
(.) SPIPE_Connector.cpp
(.) SPIPE_Connector.h
(.) SPIPE_Connector.i
(.) SPIPE_Stream.cpp
(.) SPIPE_Stream.h
(.) SPIPE_Stream.i
[TLI_SAP]
(N) TLI.cpp
(N) TLI.h
(N) TLI.i
(N) TLI_Acceptor.cpp
(N) TLI_Acceptor.h
(N) TLI_Acceptor.i
(N) TLI_Connector.cpp
(N) TLI_Connector.h
(N) TLI_Connector.i
(N) TLI_Stream.cpp
(N) TLI_Stream.h
(N) TLI_Stream.i
[UPIPE_SAP]
(N) UPIPE_Acceptor.cpp
(N) UPIPE_Acceptor.h
(N) UPIPE_Acceptor.i
(N) UPIPE_Connector.cpp
(N) UPIPE_Connector.h
(N) UPIPE_Connector.i
(N) UPIPE_Stream.cpp
(N) UPIPE_Stream.h
(N) UPIPE_Stream.i
[Utils]
(N) IOStream.cpp // CE doesn't have iostream stuff
(N) IOStream.h
(N) IOStream_T.cpp
(N) IOStream_T.h
(N) IOStream_T.i
(x) Pipe.cpp
(x) Pipe.h
(x) Pipe.i
(x) Signal.cpp
(x) Signal.h
(x) Signal.i
[Logging and Tracing]
(x) Dump.cpp
(x) Dump.h
(x) Dump_T.cpp
(T) Dump_T.h
(T) Log_Msg.cpp
(x) Log_Msg.h
(x) Log_Msg.i
(x) Log_Priority.h
(x) Log_Record.cpp
(x) Log_Record.h
(x) Log_Record.i
(x) Trace.cpp
(x) Trace.h
(x) Trace.i
[Memory]
[Mem_Map]
(x) Mem_Map.cpp
(x) Mem_Map.h
(x) Mem_Map.i
[Shared_Malloc]
(x) Malloc.cpp
(x_) Malloc.h
(x) Malloc.i
(T) Malloc_T.cpp
(T) Malloc_T.h
(T) Malloc_T.i
(x) Memory_Pool.cpp
(x_) Memory_Pool.h
(x) Memory_Pool.i
[Shared_Memory]
( ) Shared_Memory.h
( ) Shared_Memory_MM.cpp
( ) Shared_Memory_MM.h
( ) Shared_Memory_MM.i
( ) Shared_Memory_SV.cpp
( ) Shared_Memory_SV.h
( ) Shared_Memory_SV.i
[Utils]
(x) Obstack.cpp
(x) Obstack.h
(@) Read_Buffer.cpp
(@) Read_Buffer.h
(@) Read_Buffer.i
[Misc]
(x) ARGV.cpp
(x) ARGV.h
(x) ARGV.i
(T) Auto_Ptr.cpp
(T) Auto_Ptr.h
(T) Auto_Ptr.i
(x) Dynamic.cpp
(x) Dynamic.h
(x) Dynamic.i
(x) Get_Opt.cpp
(x) Get_Opt.h
(x) Get_Opt.i
(.) Registry.cpp
(.) Registry.h
(T) Singleton.cpp
(T) Singleton.h
(T) Singleton.i
(x) System_Time.cpp
(x) System_Time.h
[Name_Service]
(.) Local_Name_Space.cpp
(.) Local_Name_Space.h
(.) Local_Name_Space_T.cpp
(.) Local_Name_Space_T.h
(.) Name_Options.cpp
(.) Name_Options.h
(.) Name_Proxy.cpp
(.) Name_Proxy.h
(.) Name_Request_Reply.cpp
(.) Name_Request_Reply.h
(.) Name_Space.cpp
(.) Name_Space.h
(.) Naming_Context.cpp
(.) Naming_Context.h
(.) Registry_Name_Space.cpp
(.) Registry_Name_Space.h
(.) Remote_Name_Space.cpp
(.) Remote_Name_Space.h
[OS Adapters]
(x) ACE.cpp
(x) ACE.h
(x) ACE.i
(x) OS.cpp
(x) OS.h
(x) OS.i
[Reactor]
(x) Event_Handler.cpp
(x) Event_Handler.h
(x) Event_Handler.i
(T) Event_Handler_T.cpp
(T) Event_Handler_T.h
(T) Event_Handler_T.i
(x) Handle_Set.cpp
(x) Handle_Set.h
(x) Handle_Set.i
( ) Priority_Reactor.cpp
( ) Priority_Reactor.i
( ) Priority_Reactor.h
( ) Proactor.h
( ) Proactor.i
( ) Proactor.cpp
(x) Reactor.cpp
(x) Reactor.h
(x) Reactor.i
(x) Reactor_Impl.h
(x) Select_Reactor.cpp
(x) Select_Reactor.h
(x) Select_Reactor.i
(@) WFMO_Reactor.cpp
(@) WFMO_Reactor.h
(@) WFMO_Reactor.i
(x) XtReactor.cpp
(x) XtReactor.h
[Service_Configurator]
(x) Parse_Node.cpp
(x) Parse_Node.h
(x) Parse_Node.i
(x) Service_Config.cpp
(x) Service_Config.h
(x) Service_Config.i
(x) Service_Manager.cpp
(x) Service_Manager.h
(x) Service_Manager.i
(x) Service_Object.cpp
(x) Service_Object.h
(x) Service_Object.i
(x) Service_Repository.cpp
(x) Service_Repository.h
(x) Service_Repository.i
(x) Service_Types.cpp
(x) Service_Types.i
(x) Service_Types.h
(x) Shared_Object.cpp
(x) Shared_Object.h
(x) Shared_Object.i
(x) Svc_Conf.h
(x) Svc_Conf_l.cpp
(x) Svc_Conf_y.cpp
[Streams]
(x) IO_Cntl_Msg.cpp
(x_) IO_Cntl_Msg.h
(x) IO_Cntl_Msg.i
(x) Message_Block.cpp
(x) Message_Block.h
(x) Message_Block.i
(T) Message_Queue.cpp
(T) Message_Queue.h
(T) Message_Queue.i
(T) Module.cpp
(T) Module.h
(T) Module.i
(.) Multiplexor.cpp
(.) Multiplexor.h
(.) Multiplexor.i
(T) Stream.cpp
(T) Stream.h
(T) Stream.i
(T) Stream_Modules.cpp
(T) Stream_Modules.h
(T) Stream_Modules.i
(x) Task.cpp
(x) Task.h
(x) Task.i
(T) Task_T.cpp
(T) Task_T.h
(T) Task_T.i
[System_V_IPC]
[System_V_Message_Queues]
( ) SV_Message.cpp
( ) SV_Message.h
( ) SV_Message.i
( ) SV_Message_Queue.cpp
( ) SV_Message_Queue.h
( ) SV_Message_Queue.i
( ) Typed_SV_Message.cpp
( ) Typed_SV_Message.h
( ) Typed_SV_Message.i
( ) Typed_SV_Message_Queue.cpp
( ) Typed_SV_Message_Queue.h
( ) Typed_SV_Message_Queue.i
[System_V_Semaphores]
( ) SV_Semaphore_Complex.cpp
( ) SV_Semaphore_Complex.h
( ) SV_Semaphore_Complex.i
( ) SV_Semaphore_Simple.cpp
( ) SV_Semaphore_Simple.h
( ) SV_Semaphore_Simple.i
[System_V_Shared_Memory]
( ) SV_Shared_Memory.cpp
( ) SV_Shared_Memory.h
( ) SV_Shared_Memory.i
[Timers]
(x) High_Res_Timer.cpp
(x) High_Res_Timer.h
(x) High_Res_Timer.i
(x) Profile_Timer.cpp
(x) Profile_Timer.h
(x) Profile_Timer.i
(.) Time_Request_Reply.cpp
(.) Time_Request_Reply.h
(x) Time_Value.h
(x) Timer_Hash.cpp
(x) Timer_Hash.h
(T) Timer_Hash_T.cpp
(T) Timer_Hash_T.h
(x) Timer_Heap.cpp
(x) Timer_Heap.h
(x) Timer_Heap.i
(T) Timer_Heap_T.cpp
(T) Timer_Heap_T.h
(T) Timer_Heap_T.i
(x) Timer_List.cpp
(x) Timer_List.h
(x) Timer_List.i
(T) Timer_List_T.cpp
(T) Timer_List_T.h
(T) Timer_List_T.i
(x) Timer_Queue.cpp
(x) Timer_Queue.h
(x) Timer_Queue.i
(T) Timer_Queue_Adapters.cpp
(T) Timer_Queue_Adapters.h
(T) Timer_Queue_Adapters.i
(T) Timer_Queue_T.cpp
(T) Timer_Queue_T.h
(T) Timer_Queue_T.i
(x) Timer_Wheel.cpp
(x) Timer_Wheel.h
(x) Timer_Wheel.i
(T) Timer_Wheel_T.cpp
(T) Timer_Wheel_T.h
(T) Timer_Wheel_T.i
[Token_Service]
(x) Local_Tokens.cpp
(x) Local_Tokens.h
(x) Local_Tokens.i
(.) Remote_Tokens.cpp
(.) Remote_Tokens.h
(.) Remote_Tokens.i
(.) Token_Collection.cpp
(.) Token_Collection.h
(.) Token_Collection.i
(x) Token_Manager.cpp
(x) Token_Manager.h
(x) Token_Manager.i
(.) Token_Request_Reply.cpp
(.) Token_Request_Reply.h
(.) Token_Request_Reply.i
(.) Token_Invariants.h
(.) Token_Invariants.i
(.) Token_Invariants.cpp
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