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#----------------------------------------------------------------------------
# $Id$
#----------------------------------------------------------------------------
#----------------------------------------------------------------------------
# Local macros
#----------------------------------------------------------------------------
# You can generally find a Makefile in the ACE examples, tests or the library
# itself that will satisfy our application needs. This one was taken from
# one of the examples.
# Define the name of the binary we want to create. There has to be
# a CPP file $(BIN).cpp but it doesn't necessarily have to have your
# main() in it. Most of the time, though, it will.
BIN = server
# Few applications will have a single source file. We use the FILES
# macro to build up a list of additional files to compile. Notice
# that we leave off the extension just as with BIN
FILES =
FILES += client_handler
FILES += client_acceptor
FILES += thread_pool
# The BUILD macro is used by the ACE makefiles. Basically, it tells
# the system what to build. I don't really know what VBIN is other
# than it is constructed from the value of BIN. Just go with it...
BUILD = $(VBIN)
# Here we use some GNU make extensions to build the SRC macro. Basically,
# we're just adding .cpp to the value of BIN and for each entry of the
# FILES macro.
SRC = $(addsuffix .cpp,$(BIN)) $(addsuffix .cpp,$(FILES))
# This is used by my Indent target below. It's not a part of standard
# ACE and you don't need it yourself.
HDR = *.h
#----------------------------------------------------------------------------
# Include macros and targets
#----------------------------------------------------------------------------
# This is where the real power lies! These included makefile components
# are similar to the C++ templates in ACE. That is, they do a tremendous
# amount of work for you and all you have to do is include them.
# As a matter of fact, in our project, I created a single file named
# "app.mk" that includes all of these. Our project makefiles then just
# need to include app.mk to get everything they need.
include $(ACE_ROOT)/include/makeinclude/wrapper_macros.GNU
include $(ACE_ROOT)/include/makeinclude/macros.GNU
include $(ACE_ROOT)/include/makeinclude/rules.common.GNU
include $(ACE_ROOT)/include/makeinclude/rules.nonested.GNU
include $(ACE_ROOT)/include/makeinclude/rules.local.GNU
#----------------------------------------------------------------------------
# Local targets
#----------------------------------------------------------------------------
# Sometimes I like to reformat my code to make it more readable. This is
# more useful for the comments than anything else. Unfortunately, the
# "indent" program doesn't quite grok C++ so I have to post-process it's
# output just a bit.
Indent : #
for i in $(SRC) $(HDR) ; do \
indent -npsl -l80 -fca -fc1 -cli0 -cdb < $$i | \
sed -e 's/: :/::/g' \
-e 's/^.*\(public:\)/\1/' \
-e 's/^.*\(protected:\)/\1/' \
-e 's/^.*\(private:\)/\1/' \
-e 's/:\(public\)/ : \1/' \
-e 's/:\(protected\)/ : \1/' \
-e 's/:\(private\)/ : \1/' \
> $$i~ ;\
mv $$i~ $$i ;\
done
# One of the targets in the ACE makefiles is "depend". It will invoke
# your compiler in a way that will generate a list of dependencies for
# you. This is a great thing! Unfortunately, it puts all of that mess
# directly into the Makefile. I prefer my Makefile to stay clean and
# uncluttered. The perl script referenced here pulls the dependency
# stuff back out of the Makefile and into a file ".depend" which we then
# include just like the makefile components above.
Depend : depend
perl fix.Makefile
.depend : #
touch .depend
#----------------------------------------------------------------------------
# Dependencies
#----------------------------------------------------------------------------
# Don't put anything below here. Between the "depend" target and fix.Makefile
# it's guaranteed to be lost!
# This is inserted by the fix.Makefile script
include .depend
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