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<HEAD>
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   <META NAME="Author" CONTENT="James CE Johnson">
   <TITLE>ACE Tutorial 012</TITLE>
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<CENTER><B><FONT SIZE=+2>ACE Tutorial 012</FONT></B></CENTER>

<CENTER><B><FONT SIZE=+2>Passing classes through ACE_Message_Queue</FONT></B></CENTER>


<P>
<HR WIDTH="100%">
<P>
Last time around we put an object into a message queue by using the
copy() method to create a duplicate of the object.  That's probably OK 
for simple objects that aren't very large.  However, if you have an
object that contains pointers or tons of data then that approach is
going to cause problems.
<P>
What we'll do in this tutorial is specialize the ACE_Message_Block 
object so that it can carry our data more efficiently.  As you'll see, 
this isn't very difficult at all.
<P>
Kirthika's abstract:
<UL>
Here, a Message_Block class is derived from ACE_Message_Block and is
used to hold a pointer to the object of class Work. Also, the block has
a header containing text. This example simply illustrates a cleaner way
of utilizing Message_Blocks to store objects rather than copying their
contents.
<P>
The ACE_Barrier class has been used in the Task class which blocks the
threads until all of them are rearing to go and grab a block from the
queue and process it.
<P>
Thus a message queue can be used to accomplish a variety of tasks by
storing a object pointer in the blocks.
</UL>
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