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// $Id$
#ifndef COMPRESSOR_H
#define COMPRESSOR_h
#include "Protocol_Task.h"
/* A reallly dumb compression object. (It actually adds 3 bytes to
every message block.)
*/
class Compressor : public Protocol_Task
{
public:
typedef Protocol_Task inherited;
Compressor (void);
~Compressor (void);
protected:
// This is called when the compressor is on the downstream side.
// We'll take the message, compress it and move it along to the next
// module.
int send (ACE_Message_Block *message,
ACE_Time_Value *timeout);
// This one is called on the upstream side. No surprise: we
// decompress the data and send it on up the stream.
int recv (ACE_Message_Block *message,
ACE_Time_Value *timeout);
};
#endif /* COMPRESSOR_H */
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