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/**
* $Id$
*
* Sample code from The ACE Programmer's Guide,
* copyright 2003 Addison-Wesley. All Rights Reserved.
*/
#ifndef __CLIENT_H_
#define __CLIENT_H_
#include "ace/Synch_Traits.h"
#include "ace/Null_Condition.h"
#include "ace/Null_Mutex.h"
// Listing 1 code/ch07
#include "ace/Reactor.h"
#include "ace/INET_Addr.h"
#include "ace/SOCK_Stream.h"
#include "ace/SOCK_Connector.h"
#include "ace/Connector.h"
#include "ace/Svc_Handler.h"
#include "ace/Reactor_Notification_Strategy.h"
class Client :
public ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>
{
typedef ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH> super;
public:
Client () : notifier_ (0, this, ACE_Event_Handler::WRITE_MASK)
{}
virtual int open (void * = 0);
// Called when input is available from the client.
virtual int handle_input (ACE_HANDLE fd = ACE_INVALID_HANDLE);
// Called when output is possible.
virtual int handle_output (ACE_HANDLE fd = ACE_INVALID_HANDLE);
// Called when a timer expires.
virtual int handle_timeout (const ACE_Time_Value ¤t_time,
const void *act = 0);
private:
enum { ITERATIONS = 5 };
int iterations_;
ACE_Reactor_Notification_Strategy notifier_;
};
// Listing 1
#endif /* __CLIENT_H_ */
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