1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
|
/*
** $Id$
**
** Copyright 2002 Addison Wesley. All Rights Reserved.
*/
#include "ace/Event_Handler.h"
#include "ace/Reactor.h"
#include "ace/Service_Object.h"
#include "ace/Thread_Manager.h"
#include "ace/OS_NS_string.h"
// FUZZ: disable check_for_streams_include
#include "ace/streams.h"
#if defined (ACE_WIN32) && (!defined (ACE_HAS_STANDARD_CPP_LIBRARY) || \
(ACE_HAS_STANDARD_CPP_LIBRARY == 0) || \
defined (ACE_USES_OLD_IOSTREAMS))
# include <stdio.h>
#else
# include <string>
#endif
#include "SLDEX_export.h"
class Quit_Handler : public ACE_Event_Handler {
friend class ace_dewarn_gplusplus;
public:
Quit_Handler (ACE_Reactor *r) : ACE_Event_Handler (r) {}
virtual int handle_exception (ACE_HANDLE) {
reactor ()->end_reactor_event_loop ();
return -1; // Trigger call to handle_close() method.
}
virtual int handle_close (ACE_HANDLE, ACE_Reactor_Mask)
{ delete this; return 0; }
private:
// Private destructor ensures dynamic allocation.
virtual ~Quit_Handler () {}
};
static ACE_THR_FUNC_RETURN controller (void *arg) {
ACE_Reactor *reactor = static_cast<ACE_Reactor *> (arg);
Quit_Handler *quit_handler = 0;
ACE_NEW_RETURN (quit_handler, Quit_Handler (reactor), 0);
#if defined (ACE_WIN32) && (!defined (ACE_HAS_STANDARD_CPP_LIBRARY) || \
(ACE_HAS_STANDARD_CPP_LIBRARY == 0) || \
defined (ACE_USES_OLD_IOSTREAMS))
for (;;) {
char user_input[80];
fgets (user_input, sizeof (user_input), stdin);
if (ACE_OS::strcmp (user_input, "quit") == 0) {
reactor->notify (quit_handler);
break;
}
}
#else
for (;;) {
std::string user_input;
std::getline (cin, user_input, '\n');
if (user_input == "quit") {
reactor->notify (quit_handler);
break;
}
}
#endif
return 0;
}
class Server_Shutdown : public ACE_Service_Object {
public:
virtual int init (int, ACE_TCHAR *[]) {
reactor_ = ACE_Reactor::instance ();
return ACE_Thread_Manager::instance ()->spawn
(controller, reactor_, THR_DETACHED);
}
virtual int fini () {
Quit_Handler *quit_handler = 0;
ACE_NEW_RETURN (quit_handler,
Quit_Handler (reactor_), -1);
return reactor_->notify (quit_handler);
}
private:
ACE_Reactor *reactor_;
};
ACE_FACTORY_DEFINE (SLDEX, Server_Shutdown)
|