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/* -*- C++ -*- */
// $Id$
#if !defined (SP_CONNECTOR_H)
#define SP_CONNECTOR_H
#include "ace/Svc_Handler.h"
#include "ace/SPIPE_Stream.h"
#include "ace/Connector.h"
#include "ace/SPIPE_Connector.h"
class Peer_Handler : public ACE_Svc_Handler<ACE_SPIPE_STREAM, ACE_NULL_SYNCH>
{
public:
// = Initialization
Peer_Handler (int iterations);
// <iterations> is the number of buffers to send. If <iterations>
// == 0, then read from stdin.
~Peer_Handler (void);
virtual int open (void * = 0);
// Activate the handler when connection is established.
// = Demultiplexing hooks.
virtual int handle_input (ACE_HANDLE);
virtual int handle_close (ACE_HANDLE handle = ACE_INVALID_HANDLE,
ACE_Reactor_Mask mask = ACE_Event_Handler::RWE_MASK);
virtual ACE_HANDLE get_handle (void) const;
private:
void display_menu (void);
int iterations_;
// No. of buffers to send.
};
class IPC_Client : public ACE_Connector<Peer_Handler, ACE_SPIPE_CONNECTOR>
{
public:
// Initialization
IPC_Client (void);
~IPC_Client (void);
// = Dynamic linking hooks.
virtual int init (int argc, char *argv[]);
// Initialize the IPC client.
virtual int fini (void);
// Destroy the IPC client.
virtual int svc (void);
// Run the svc.
virtual int handle_close (ACE_HANDLE, ACE_Reactor_Mask);
// Report connection errors.
private:
int parse_args (int argc, char *argv[]);
// Parse command-line arguments.
int iterations_;
// Number of times to send a buffer.
const char *rendezvous_;
// Meeting place for pipe.
ACE_Sig_Adapter done_handler_;
// Keeps track of when we shut down due to receipt of the SIGINT
// signal.
};
#endif /* SP_CONNECTOR_H */
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