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#include "ace/Log_Msg.h"
// @(#)CPP-client.cpp 1.1 10/18/96
#include "ace/TLI_Connector.h"
#include "ace/INET_Addr.h"
#include "ace/Time_Value.h"
#if defined (ACE_HAS_TLI)
/* ACE_TLI Client */
int main (int argc, char *argv[])
{
char *host = argc > 1 ? argv[1] : ACE_DEFAULT_SERVER_HOST;
u_short r_port = argc > 2 ? ACE_OS::atoi (argv[2]) : ACE_DEFAULT_SERVER_PORT;
int timeout = argc > 3 ? ACE_OS::atoi (argv[3]) : ACE_DEFAULT_TIMEOUT;
u_short l_port = argc > 4 ? ACE_OS::atoi (argv[4]) : ACE_DEFAULT_LOCAL_PORT;
char buf[BUFSIZ];
ACE_TLI_Stream cli_stream;
ACE_INET_Addr remote_addr (r_port, host);
ACE_INET_Addr local_addr (l_port);
ACE_DEBUG ((LM_DEBUG, "starting non-blocking connect\n"));
// Initiate timed, non-blocking connection with server.
ACE_TLI_Connector con;
if (con.connect (cli_stream, remote_addr,
(ACE_Time_Value *) &ACE_Time_Value::zero,
local_addr, 1) == -1)
{
if (errno != EWOULDBLOCK)
ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "connection failed"), 1);
ACE_DEBUG ((LM_DEBUG, "starting timed connect\n"));
// Check if non-blocking connection is in progress,
// and wait up to timeout seconds for it to complete.
ACE_Time_Value tv (timeout);
if (con.complete (cli_stream, &remote_addr, &tv) == -1)
ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "connection failed"), 1);
else
ACE_DEBUG ((LM_DEBUG, "connected to %s\n",
remote_addr.get_host_name ()));
}
// Send data to server (correctly handles "incomplete writes").
for (int r_bytes;
(r_bytes = ACE_OS::read (ACE_STDIN, buf, sizeof buf)) > 0; )
if (cli_stream.send_n (buf, r_bytes) == -1)
ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "send_n"), 1);
/* Explicitly close the connection */
if (cli_stream.close () == -1)
ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "close"), -1);
return 0;
}
#else
int main (void)
{
ACE_ERROR_RETURN ((LM_ERROR,
"your platform must support ACE_TLI\n"), 1);
}
#endif /* ACE_HAS_TLI */
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