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// Log_Msg_MFCDlg.h : header file
// $Id$
#if !defined(AFX_LOG_MSG_MFCDLG_H__5BB9CACE_CBCE_40DD_B57F_ED05B79DB033__INCLUDED_)
#define AFX_LOG_MSG_MFCDLG_H__5BB9CACE_CBCE_40DD_B57F_ED05B79DB033__INCLUDED_
#include "ace/config-all.h"
#if defined (ACE_WIN32)
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Resource.h"
/////////////////////////////////////////////////////////////////////////////
// CLog_Msg_MFCDlg dialog
class CLog_Msg_MFCDlg : public CDialog
{
// Construction
public:
CLog_Msg_MFCDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CLog_Msg_MFCDlg)
enum { IDD = IDD_LOG_MSG_MFC_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLog_Msg_MFCDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CLog_Msg_MFCDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnDebugButtonClicked();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif /* ACE_WIN32 */
#endif // !defined(AFX_LOG_MSG_MFCDLG_H__5BB9CACE_CBCE_40DD_B57F_ED05B79DB033__INCLUDED_)
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