summaryrefslogtreecommitdiff
path: root/examples/Reactor/ReactorEx/test_reactorEx.cpp
blob: 295b36ffda03005a3b38d5fdf7df67c36f36eef5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
// $Id$

// ============================================================================
//
// = LIBRARY
//    examples
// 
// = FILENAME
//    test_reactorEx.cpp
//
// = DESCRIPTION
//    This test application tests a wide range of events that can be
//    demultiplexed using various ACE utilities.  Events used include ^C
//    events, reading from STDIN, vanilla Win32 events, thread exits,
//    ReactorEx notifications, proactive reads, and proactive writes.
//
//    The proactive I/O events are demultiplexed by the ACE_Proactor.
//    The thread exits, notications, and vanilla Win32 events are
//    demultiplexed by the ACE_ReactorEx.  To enable a single thread
//    to run all these events, the Proactor is integrated with the
//    ReactorEx.
//
// = AUTHOR
//    Tim Harrison
// 
// ============================================================================

#include "ace/ReactorEx.h"
#include "ace/Proactor.h"
#include "ace/SOCK_Connector.h"
#include "ace/SOCK_Acceptor.h"
#include "ace/Get_Opt.h"
#include "ace/Time_Value.h"
#include "ace/Service_Config.h"
#include "ace/Synch.h"
#include "ace/Task.h"

typedef ACE_Task<ACE_MT_SYNCH> MT_TASK;

class Peer_Handler : public MT_TASK
  // = TITLE
  //     Connect to a server.  Receive messages from STDIN_Handler 
  //     and forward them to the server using proactive I/O.
{
public:
  // = Initialization methods.
  Peer_Handler (int argc, char *argv[]);
  ~Peer_Handler (void);

  int open (void * =0);
  // This method creates the network connection to the remote peer.
  // It does blocking connects and accepts depending on whether a
  // hostname was specified from the command line.

  virtual int handle_output_complete (ACE_Message_Block *msg, 
				      long bytes_transferred);
  // One of our asynchronous writes to the remote peer has completed.
  // Make sure it succeeded and then delete the message.

  virtual int handle_input_complete (ACE_Message_Block *msg, 
				     long bytes_transferred);
  // The remote peer has sent us something.  If it succeeded, print
  // out the message and reinitiate a read.  Otherwise, fail.  In both
  // cases, delete the message sent.

  virtual ACE_Message_Block *get_message (void);
  // This is so the Proactor can get a message to read into.

  virtual ACE_HANDLE get_handle (void) const;
  // This is so the Proactor can get our handle.

  virtual int handle_close (ACE_HANDLE, ACE_Reactor_Mask);
  // We've been removed from the ReactorEx.

  virtual int handle_output (ACE_HANDLE fd);
  // Called when output events should start.  Note that this is
  // automatically invoked by the
  // <ACE_ReactorEx_Notificiation_Strategy>.

private:
  ACE_SOCK_Stream stream_;
  // Socket that we have connected to the server.

  ACE_ReactorEx_Notification_Strategy strategy_;
  // The strategy object that the reactorEx uses to notify us when
  // something is added to the queue.

  // = Remote peer info.
  char *host_;
  // Name of remote host.

  u_short port_;
  // Port number for remote host.
};

class STDIN_Handler : public ACE_Task<ACE_NULL_SYNCH>
  // = TITLE
  //    Active Object.  Reads from STDIN and passes message blocks to
  //    the peer handler.
{
public:
  STDIN_Handler (MT_TASK &ph);
  // Initialization.

  virtual int open (void * = 0);
  // Activate object.

  virtual int close (u_long = 0);
  // Shut down.

  int svc (void);
  // Thread runs here as an active object.

private:
  static void handler (int signum);
  // Handle a ^C.  (Do nothing, this just illustrates how we can catch
  // signals along with the other things).

  void register_thread_exit_hook (void);
  // Helper function to register with the ReactorEx for thread exit.

  virtual int handle_signal (int index, siginfo_t *, ucontext_t *);
  // The STDIN thread has exited.  This means the user hit ^C.  We can
  // end the event loop.

  MT_TASK &ph_;
  // Send all input to ph_.

  ACE_HANDLE thr_handle_;
  // Handle of our thread.
};

Peer_Handler::Peer_Handler (int argc, char *argv[])
  : host_ (0),
    port_ (ACE_DEFAULT_SERVER_PORT),
    strategy_ (ACE_Service_Config::reactorEx (), 
	       this, 
	       ACE_Event_Handler::WRITE_MASK)
{
  // This code sets up the message to notify us when a new message is
  // added to the queue.  Actually, the queue notifies ReactorEx which
  // then notifies us.
  this->msg_queue ()->notification_strategy (&this->strategy_);

  ACE_Get_Opt get_opt (argc, argv, "h:p:");
  int c;

  while ((c = get_opt ()) != EOF)
    {
    switch (c)
      {
      case 'h':
	host_ = get_opt.optarg;
	break;
      case 'p':
	port_ = ACE_OS::atoi (get_opt.optarg);
	break;
      }
    }
}

Peer_Handler::~Peer_Handler (void)
{
}

// This method creates the network connection to the remote peer.  It
// does blocking connects and accepts depending on whether a hostname
// was specified from the command line.

int 
Peer_Handler::open (void *)
{
  if (host_ != 0) // Connector
    {
      ACE_INET_Addr addr (port_, host_);
      ACE_SOCK_Connector connector;

      // Establish connection with server.
      if (connector.connect (stream_, addr) == -1)
	ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "connect"), -1);

      ACE_DEBUG ((LM_DEBUG, "connected.\n"));
    }
  else // Acceptor
    {
      ACE_SOCK_Acceptor acceptor;
      ACE_INET_Addr local_addr (port_);

      if ((acceptor.open (local_addr) == -1) ||
	  (acceptor.accept (this->stream_) == -1))
	ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "accept failed"), -1);

      ACE_DEBUG ((LM_DEBUG, "accepted.\n"));
    }

  return ACE_Service_Config::proactor ()->initiate 
    (this, ACE_Event_Handler::READ_MASK);
}

// One of our asynchronous writes to the remote peer has completed.
// Make sure it succeeded and then delete the message.

int 
Peer_Handler::handle_output_complete (ACE_Message_Block *msg, 
				      long bytes_transferred)
{
  if (bytes_transferred <= 0)
    ACE_DEBUG ((LM_DEBUG, "%p bytes = %d\n", "Message failed",
		bytes_transferred));

  // This was allocated by the STDIN_Handler, queued, dequeued,
  // passed to the proactor, and now passed back to us.
  delete msg;
  return 0; // Do not reinvoke a send.
}

// The remote peer has sent us something.  If it succeeded, print
// out the message and reinitiate a read.  Otherwise, fail.  In both
// cases, delete the message sent.

int 
Peer_Handler::handle_input_complete (ACE_Message_Block *msg, 
				     long bytes_transferred)
{
  if (bytes_transferred > 0 && msg->length () > 0)
    {
      msg->rd_ptr ()[bytes_transferred] = '\0';
      // Print out the message received from the server.
      ACE_DEBUG ((LM_DEBUG, "%s", msg->rd_ptr ()));
      delete msg;
      return 1; // Reinvokes the recv() operation!
    }

  delete msg;
  // If a read failed, we will assume it's because the remote peer
  // went away.  We will end the event loop.  Since we're in the main
  // thread, we don't need to do a notify.
  ACE_Service_Config::end_reactorEx_event_loop ();
  return -1; // Close down.
}

// This is so the Proactor can get a message to read into.

ACE_Message_Block *
Peer_Handler::get_message (void)
{
  // An extra byte for NUL termination.
  ACE_Message_Block *message = 
    new ACE_Message_Block (BUFSIZ + 1);

  message->size (BUFSIZ);
  return message;
}

// This is so the Proactor can get our handle.
ACE_HANDLE 
Peer_Handler::get_handle (void) const
{
  return this->stream_.get_handle ();
}

// We've been removed from the ReactorEx.
int 
Peer_Handler::handle_close (ACE_HANDLE, ACE_Reactor_Mask)
{
  ACE_DEBUG ((LM_DEBUG, "Peer_Handler closing down\n"));
  return 0;
}

// New stuff added to the message queue.  Try to dequeue a message.
int 
Peer_Handler::handle_output (ACE_HANDLE fd)
{
  ACE_Message_Block *mb;

  ACE_Time_Value tv (ACE_Time_Value::zero);

  // Forward the message to the remote peer receiver.
  if (this->getq (mb, &tv) != -1)
    {
      if (ACE_Service_Config::proactor ()->
	  initiate (this, ACE_Event_Handler::WRITE_MASK, mb) == -1)
	ACE_ERROR ((LM_ERROR, "%p Write initiate.\n", "Peer_Handler"));
    }
  return 0;
}

void 
STDIN_Handler::handler (int signum)
{
  ACE_DEBUG ((LM_DEBUG, "signal = %S\n", signum));
}

STDIN_Handler::STDIN_Handler (MT_TASK &ph)
  : ph_ (ph)
{
  // Register for ^C from the console.  We just need to catch the
  // exception so that the kernel doesn't kill our process.
  // Registering this signal handler just tells the kernel that we
  // know what we're doing; to leave us alone.

  ACE_OS::signal (SIGINT, ACE_SignalHandler (STDIN_Handler::handler));
};

// Activate object.

int
STDIN_Handler::open (void *)
{
  if (this->activate (THR_NEW_LWP | THR_DETACHED) == -1)
    ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "spawn"), -1);

  return 0;
}

// Shut down.

int 
STDIN_Handler::close (u_long)
{
  ACE_DEBUG ((LM_DEBUG, "(%t) thread is exiting.\n"));
  return 0;
}

// Thread runs here.

int 
STDIN_Handler::svc (void)
{
  this->register_thread_exit_hook ();
      
  for (;;)
    {
      ACE_Message_Block *mb = new ACE_Message_Block (BUFSIZ);

      // Read from stdin into mb.
      int read_result = ACE_OS::read (ACE_STDIN, 
				      mb->rd_ptr (), 
				      mb->size ());

      // If read succeeds, put mb to peer handler, else end the loop.
      if (read_result > 0)
	{
	  mb->wr_ptr (read_result);
	  // Note that this call will first enqueue mb onto the peer
	  // handler's message queue, which will then turn around and
	  // notify the ReactorEx via the Notification_Strategy.  This
	  // will subsequently signal the Peer_Handler, which will
	  // react by calling back to its handle_output() method,
	  // which dequeues the message and sends it to the peer
	  // across the network.
	  this->ph_.putq (mb);
	}
      else 
	break;
    }

  // handle_signal will get called on the main proactor thread since
  // we just exited and the main thread is waiting on our thread exit.
  return 0;
}

// Register an exit hook with the reactorEx.  

void
STDIN_Handler::register_thread_exit_hook (void)
{
  ACE_hthread_t handle;

  // Get a real handle to our thread.
  ACE_Service_Config::thr_mgr ()->thr_self (handle);

  // Register ourselves to get called back when our thread exits.

  if (ACE_Service_Config::reactorEx ()->
      register_handler (this, handle) == -1)
    ACE_ERROR ((LM_ERROR, "Exit_Hook Register failed.\n"));

  // We're in another thread, so we need to notify the ReactorEx so
  // that it wakes up and waits on the new set of handles.
  ACE_Service_Config::reactorEx ()->notify ();
}

// The STDIN thread has exited.  This means the user hit ^C.  We can
// end the event loop and delete ourself.

int 
STDIN_Handler::handle_signal (int, siginfo_t *si, ucontext_t *)
{
  ACE_DEBUG ((LM_DEBUG, "STDIN thread has exited.\n"));
  ACE_ASSERT (this->thr_handle_ == si->si_handle_);
  ACE_Service_Config::end_reactorEx_event_loop ();
  return 0;
}

int
main (int argc, char *argv[])
{
  // Open handler for remote peer communications this will run from
  // the main thread.
  Peer_Handler peer_handler (argc, argv);

  if (peer_handler.open () == -1)
    ACE_ERROR_RETURN ((LM_ERROR, 
		       "%p open failed, errno = %d.\n",
		       "peer_handler", errno), 0);

  // Open active object for reading from stdin.
  STDIN_Handler stdin_handler (peer_handler);

  // Spawn thread.
  if (stdin_handler.open () == -1)
    ACE_ERROR_RETURN ((LM_ERROR, 
		       "%p open failed, errno = %d.\n",
		       "stdin_handler", errno), 0);

  // Register proactor with ReactorEx so that we can demultiplex
  // "waitable" events and I/O operations from a single thread.
  if (ACE_Service_Config::reactorEx ()->register_handler 
      (ACE_Service_Config::proactor ()) != 0)
    ACE_ERROR_RETURN ((LM_ERROR, "%p failed to register Proactor.\n",
		       argv[0]), -1);

  // Run main event demultiplexor.
  ACE_Service_Config::run_reactorEx_event_loop ();

  return 0;
}