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// ============================================================================
// $Id: test_timeout.cpp
//
// = LIBRARY
// examples
//
// = FILENAME
// test_timeout.cpp
//
// = DESCRIPTION
// This example application shows how to write ReactorEx and
// Proactor event loops that handle events for some fixed amount of
// time.
//
// = AUTHOR
// Tim Harrison
//
// ============================================================================
#include "ace/ReactorEx.h"
#include "ace/Proactor.h"
#include "ace/Time_Value.h"
#include "ace/Service_Config.h"
#include "ace/OS.h"
class Timeout_Handler : public ACE_Event_Handler
// = TITLE
// Generic timeout handler.
{
public:
Timeout_Handler (void) : count_ (0) {;}
virtual int handle_timeout (const ACE_Time_Value &tv,
const void *arg)
// Print out when timeouts occur.
{
ACE_DEBUG ((LM_DEBUG, "%d timeout occurred for %s.\n",
++count_,
(char *) arg));
return 0;
}
private:
int count_;
};
int
main ()
{
Timeout_Handler handler;
// Register a 2 second timer.
ACE_Time_Value foo_tv (2);
ACE_Service_Config::reactorEx ()->schedule_timer (&handler,
(void *) "Foo",
ACE_Time_Value::zero,
foo_tv);
// Register a 3 second timer.
ACE_Time_Value bar_tv (3);
ACE_Service_Config::reactorEx ()->schedule_timer (&handler,
(void *) "Bar",
ACE_Time_Value::zero,
bar_tv);
// Handle events for 12 seconds.
ACE_Time_Value run_time (12);
if (ACE_Service_Config::run_reactorEx_event_loop (run_time) == -1)
ACE_ERROR_RETURN ((LM_ERROR, "%p.\n", "main"), -1);
return 0;
}
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