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/**
* @file CIAO_State.h
* @author William R. Otte <wotte@dre.vanderbilt.edu>
*
* $Id$
*/
#ifndef CIAO_STATE_H
#define CIAO_STATE_H
#include <map>
#include <string>
#include "ace/Singleton.h"
#include "ciao/Containers/Container_BaseC.h"
#include "ccm/CCM_HomeC.h"
#include "ccm/CCM_ObjectC.h"
#include "CIAO_Locality_Handler_Export.h"
#include "ciao/Deployment/Handlers/Connection_Handler.h"
namespace CIAO
{
/**
* @class Deployment_State
* @brief Singleton collecting state for the instance handlers.
*
*/
class CIAO_Locality_Handler_Export Deployment_State
{
public:
void add_container (const char *id,
CIAO::Container_ptr container);
void remove_container (const char *id);
CIAO::Container_ptr fetch_container (const char *id);
const char * instance_to_container (const char *id);
void add_home (const char *id, const char *container_id,
Components::CCMHome_ptr home);
void remove_home (const char *id);
Components::CCMHome_ptr fetch_home (const char *id);
void add_component (const char *id, const char *container_id,
Components::CCMObject_ptr component);
void remove_component (const char *id);
Components::CCMObject_ptr fetch_component (const char *id);
Connection_Handler connection_handler;
private:
typedef std::map < std::string,
CIAO::Container_var > CONTAINERS;
CONTAINERS containers_;
typedef std::map < std::string, std::string > INSTANCE_CONTAINER;
/// maps instance ids to containers.
INSTANCE_CONTAINER instance_container_;
typedef std::map < std::string,
Components::CCMHome_var > HOMES;
HOMES homes_;
typedef std::map < std::string,
Components::CCMObject_var > COMPONENTS;
COMPONENTS components_;
};
typedef ACE_Singleton <Deployment_State,
ACE_SYNCH_MUTEX> DEPLOYMENT_STATE;
}
CIAO_LOCALITY_HANDLER_SINGLETON_DECLARE (ACE_Singleton,
CIAO::Deployment_State,
ACE_SYNCH_MUTEX);
#endif
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