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// $Id$
#ifndef CIAO_DYNAMIC_COMPONENT_SERVANT_T_C
#define CIAO_DYNAMIC_COMPONENT_SERVANT_T_C
#include "Dynamic_Component_Servant_T.h"
namespace CIAO
{
template <typename COMP_SVNT>
Dynamic_Component_Servant<COMP_SVNT>::Dynamic_Component_Servant (
Components::EnterpriseComponent_ptr ec,
Components::CCMHome_ptr home,
const char* ins_name,
Home_Servant_Impl_Base *home_servant,
Session_Container *c)
: Dynamic_Component_Servant_Base (c)
, executor_ (Components::EnterpriseComponent::_duplicate (ec))
, ins_name_ (ins_name)
, home_servant_ (home_servant)
, home_ (Components::CCMHome::_duplicate (home))
, component_removed_ (false)
{
}
template <typename COMP_SVNT>
void Dynamic_Component_Servant<COMP_SVNT>::update_destroy_count (void)
{
component_removed_ = true;
}
template <typename COMP_SVNT>
Dynamic_Component_Servant<COMP_SVNT>::~Dynamic_Component_Servant (void)
{
}
template <typename COMP_SVNT>
void Dynamic_Component_Servant<COMP_SVNT>::destroy (
PortableServer::ObjectId &oid)
{
// @@Jai, here is a logical problem. You find a servant from a map
// having a list of servants and you turn on a bit. What is the
// granularity of the bit? Looks like its too coarse. Do you see
// what I am saying?
COMP_SVNT *servant = 0;
if (0 == this->servant_map_.find (oid, servant))
{
servant->remove ();
component_removed_ = true;
}
}
template <typename COMP_SVNT>
PortableServer::Servant Dynamic_Component_Servant<COMP_SVNT>::create (
PortableServer::ObjectId &oid
ACE_ENV_ARG_DECL)
{
CIAO::Swap_Exec_var swap_exec =
CIAO::Swap_Exec::_narrow (this->executor_.in ()
ACE_ENV_ARG_PARAMETER);
ACE_CHECK_RETURN (0);
::Components::EnterpriseComponent_var ciao_ec =
swap_exec->incarnate (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK_RETURN (0);
typedef typename COMP_SVNT::_exec_type exec_type;
typename COMP_SVNT::_exec_type::_var_type ciao_comp =
exec_type::_narrow (ciao_ec.in ()
ACE_ENV_ARG_PARAMETER);
ACE_CHECK_RETURN (0);
/// @@ Jai, should you be using ACE_NEW_THROW_EX here?
COMP_SVNT *svt = new COMP_SVNT (ciao_comp.in (),
this->home_.in (),
this->ins_name_.in (),
this->home_servant_,
this->container_);
// @@Jai, see the problem with a coarse grained stuff here.
if (component_removed_ == true)
{
// svt->ciao_preactivate ();
// svt->ciao_activate ();
// svt->ciao_postactivate ();
component_removed_ = false;
}
PortableServer::ServantBase_var safe (svt);
this->servant_map_.bind (oid, svt);
return safe._retn ();
}
}
#endif /* CIAO_DYNAMIC_COMPONENT_SERVANT_T_C */
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