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// $Id$
#include "Session_Container.h"
extern "C"
::Components::HomeExecutorBase_ptr create_Null_ComponentHome_Impl (void);
extern "C"
::PortableServer::Servant create_Null_ComponentHome_Servant (
::Components::HomeExecutorBase_ptr p,
::CIAO::Session_Container *c,
const char*);
struct HomeAttributes
{
char const * component_instance_name_;
/// Specify the entrypoint to component executor DLL.
char const * executor_entrypt_;
::CIAO::HomeFactory executor_fptr_;
/// Specify the entrypoint to component servant DLL.
char const * servant_entrypt_;
::CIAO::ServantFactory servant_fptr_;
};
/// Homes
HomeAttributes homes_table[] =
{
{
"Null_Component.ComponentImplementations.Null_Assembly_Container."
"Null_Assembly.Null_Component",
"create_Null_ComponentHome_Impl",
create_Null_ComponentHome_Impl,
"create_Null_ComponentHome_Servant",
create_Null_ComponentHome_Servant
}
};
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