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// -*- C++ -*-
//=============================================================================
/**
* @file CosEventChannelFactory_i.h
*
* $Id$
*
* This class implements the CosEventChannelFactory
*
*
* @author Pradeep Gore <pradeep@cs.wustl.edu>
*/
//=============================================================================
#ifndef TAO_COSEVENTCHANNELFACTORY_I_H
#define TAO_COSEVENTCHANNELFACTORY_I_H
#include /**/ "ace/pre.h"
#include "CosEventChannelFactoryS.h"
#include "orbsvcs/CosNamingC.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
#pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
class TAO_CosEventChannelFactory_i :
public virtual POA_CosEventChannelFactory::ChannelFactory
{
public:
// = Initialization and termination code.
/// Constructor.
TAO_CosEventChannelFactory_i (void);
/// Destructor.
~TAO_CosEventChannelFactory_i (void);
/**
* This method creates a child poa with <poa> as the
* parent. It also accepts a Naming_Context which is used to register
* the event channels if specified.
* Returns -1 on error, 0 on success.
* @@ Pradeep: this looks OK. I wonder if it would be a good idea to
* raise exceptions, but I'm undecided.
* @@ Pradeep: when is the child poa destroyed? Maybe we should add
* a destroy() method to the factory interface (in IDL).
* @@ Carlos: if we add a <destroy> to the factory, any client will be
* able to destroy the factory!
* @@ Pradeep: it could be a method of the Factory_i class, it
* doesn't have to be exposed through the IDL interface. Anyway,
* there must be a way to cleanup any resources created by the
* factory, and you must avoid CORBA calls in the destructor,
* first because you won't have an and second because
* exceptions in destructors are evil.
* @@ Pradeep: anyway you can just use exceptions and not return -1?
*/
int init (PortableServer::POA_ptr poa,
const char* child_poa_name,
CosNaming::NamingContext_ptr naming = CosNaming::NamingContext::_nil ());
// = CosEventChannelFactory::ChannelFactory methods.
virtual CosEventChannelAdmin::EventChannel_ptr create
(
const char * channel_id,
CORBA::Boolean store_in_naming_service
);
virtual void destroy
(
const char * channel_id,
CORBA::Boolean unbind_from_naming_service
);
virtual CosEventChannelAdmin::EventChannel_ptr find
(
const char * channel_id
);
virtual char * find_channel_id
(
CosEventChannelAdmin::EventChannel_ptr channel
);
protected:
/// The Poa with which we activate all the Event Channels.
PortableServer::POA_var poa_;
/// The naming context to use.
CosNaming::NamingContext_var naming_;
};
#include /**/ "ace/post.h"
#endif /* TAO_COSEVENTCHANNELFACTORY_I_H */
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