summaryrefslogtreecommitdiff
path: root/orbsvcs/tests/AVStreams/Asynch_Three_Stage/Connection_Manager.h
blob: a4b5d8830893d7b370b30a700e3bba6e52eb38a1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145

//=============================================================================
/**
 *  @file    Connection_Manager.h
 *
 *  $Id$
 *
 *  This is a helper class that allows the senders bind to multiple
 *  receivers and receivers to bind to senders. It also lets the
 *  senders and receivers disconnect streams.
 *
 *
 *  @author Yamuna Krishnamurthy <yamuna@cs.wustl.edu>
 */
//=============================================================================


#include "orbsvcs/Naming/Naming_Client.h"
#include "orbsvcs/AV/AVStreams_i.h"
#include "orbsvcs/AV/Protocol_Factory.h"
#include "tao/PortableServer/PortableServer.h"

class Endpoint_Addresses
{
 public:
  ACE_CString sender_addr;
  ACE_CString receiver_addr;
};

/**
 * @class Connection_Manager
 *
 * @brief Defines the Connection Manager.
 *
 * This is a helper class that allows the senders bind to
 * multiple receivers and receivers to bind to senders. It also
 * lets the senders and receivers disconnect streams.
 */
class Connection_Manager
{
public:

  /// Constructor
  Connection_Manager (void);

  /// Destructor
  ~Connection_Manager (void);

  /// Initialize this class.
  int init (CORBA::ORB_ptr orb);

  /// Method that binds the sender to the Naming Service and retreives
  /// the references of any registered receivers.
  void bind_to_receivers (const ACE_CString &sender_name,
                          AVStreams::MMDevice_ptr sender);

  /// Connect to the receivers that we found.
  void connect_to_receivers (AVStreams::MMDevice_ptr sender);

  /// Bind receiver to the sender.
  void bind_to_sender (const ACE_CString &sender_name,
                       const ACE_CString &receiver_name,
                       AVStreams::MMDevice_ptr receiver);

  /// Connect to the sender that we found.
  void connect_to_sender (void);

  /// Destroy all streams.
  void destroy (void);

  /// Destroy streams associated with <flowname>.
  void destroy (const ACE_CString &flowname);

  /// Add new streamctrl.
  void add_streamctrl (const ACE_CString &flowname,
                       TAO_StreamEndPoint *endpoint);

  // Map of receivers.
  typedef ACE_Hash_Map_Manager<ACE_CString,
    AVStreams::MMDevice_var,
    ACE_Null_Mutex>
    Receivers;

  // Map of protocol objects.
  typedef ACE_Hash_Map_Manager<ACE_CString,
                               TAO_AV_Protocol_Object *,
                               ACE_Null_Mutex>
          Protocol_Objects;



  // Map of streamctrl.
  typedef ACE_Hash_Map_Manager<ACE_CString,
                               AVStreams::StreamCtrl_var,
                               ACE_Null_Mutex>
          StreamCtrls;

  // Map of flownames and corresponding endpoint addresses
  typedef ACE_Hash_Map_Manager<ACE_CString,
                               Endpoint_Addresses*,
                               ACE_Null_Mutex>
          EP_Addr;

  // Map accessors.
  Receivers &receivers (void);
  Protocol_Objects &protocol_objects (void);
  StreamCtrls &streamctrls (void);

  void load_ep_addr (const char* file_name);

protected:



  void find_receivers (void);

  void add_to_receivers (CosNaming::BindingList &binding_list);

  /// The Naming Service client.
  TAO_Naming_Client naming_client_;

  // The maps.
  Receivers receivers_;
  Protocol_Objects protocol_objects_;
  StreamCtrls streamctrls_;
  EP_Addr ep_addr_;

  // Sender name.
  ACE_CString sender_name_;

  // Sender device.
  AVStreams::MMDevice_var sender_;

  // Sender context.
  CosNaming::NamingContext_var sender_context_;

  // Receiver name.
  ACE_CString receiver_name_;

  // Receiver device.
  AVStreams::MMDevice_var receiver_;

  // Receiver context.
  CosNaming::NamingContext_var receiver_context_;
};