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// file : ace/RMCast/Socket.h
// author : Boris Kolpackov <boris@kolpackov.net>
// cvs-id : $Id$
#ifndef ACE_RMCAST_SOCKET_H
#define ACE_RMCAST_SOCKET_H
#include <ace/Unbounded_Queue.h>
#include <ace/RMCast/Stack.h>
#include <ace/RMCast/Protocol.h>
#include <ace/RMCast/Bits.h>
#include <ace/RMCast/Link.h>
#include <ace/RMCast/Simulator.h>
#include <ace/RMCast/Retransmit.h>
#include <ace/RMCast/Acknowledge.h>
namespace ACE_RMCast
{
class Socket : protected Element
{
public:
~Socket ();
Socket (Address const& a, bool loop = true);
public:
virtual void
send (void const* buf, size_t s);
virtual size_t
recv (void* buf, size_t s);
private:
using Element::send;
virtual void
recv (Message_ptr m);
private:
bool loop_;
u64 sn_; //@@ lock?
Mutex mutex_;
Condition cond_;
ACE_Unbounded_Queue<Message_ptr> queue_;
auto_ptr<Acknowledge> acknowledge_;
auto_ptr<Retransmit> retransmit_;
auto_ptr<Simulator> simulator_;
auto_ptr<Link> link_;
};
}
#endif // ACE_RMCAST_SOCKET_H
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