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// $Id$
//
// ACE_Init_Test.h : main header file for the ACE_INIT_TEST application
//

#if !defined(AFX_ACE_INIT_TEST_H__64FDC9FE_F7F9_11D2_89B6_00A024CC68DB__INCLUDED_)
#define AFX_ACE_INIT_TEST_H__64FDC9FE_F7F9_11D2_89B6_00A024CC68DB__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "ACE_Init_Test_Resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CACE_Init_TestApp:
// See ACE_Init_Test.cpp for the implementation of this class
//

class CACE_Init_TestApp : public CWinApp
{
public:
	CACE_Init_TestApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CACE_Init_TestApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CACE_Init_TestApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_ACE_INIT_TEST_H__64FDC9FE_F7F9_11D2_89B6_00A024CC68DB__INCLUDED_)