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# Microsoft Developer Studio Project File - Name="DLL_Test" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=DLL_Test - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "DLL_Test.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "DLL_Test.mak" CFG="DLL_Test - Win32 Release"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "DLL_Test - Win32 Static Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "DLL_Test - Win32 Static Release" (based on "Win32 (x86) Console Application")
!MESSAGE "DLL_Test - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "DLL_Test - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "DLL_Test - Win32 Static Debug"

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# PROP Use_Debug_Libraries 1
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
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# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
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# ADD BSC32 /nologo
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 acesd.lib advapi32.lib user32.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\ace"

!ELSEIF  "$(CFG)" == "DLL_Test - Win32 Static Release"

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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../" /D "NDEBUG" /D ACE_AS_STATIC_LIBS /D "WIN32" /D "_CONSOLE" /FD /c
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# ADD RSC /l 0x409 /d "NDEBUG"
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# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 aces.lib advapi32.lib user32.lib /nologo /subsystem:console /machine:I386 /libpath:"..\ace"

!ELSEIF  "$(CFG)" == "DLL_Test - Win32 Release"

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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 ace.lib /nologo /subsystem:console /machine:I386 /libpath:"..\ace"

!ELSEIF  "$(CFG)" == "DLL_Test - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
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# PROP BASE Target_Dir ""
# PROP Use_MFC 0
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# PROP Output_Dir ""
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "../" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 aced.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\ace"

!ENDIF 

# Begin Target

# Name "DLL_Test - Win32 Static Debug"
# Name "DLL_Test - Win32 Static Release"
# Name "DLL_Test - Win32 Release"
# Name "DLL_Test - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
# Begin Source File

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# End Source File
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# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File

SOURCE=.\test_config.h
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# End Project