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//=============================================================================
/**
 *  @file   ping_i.h
 *
 *  $Id$
 *
 *  @author Carlos O'Ryan
 */
//=============================================================================


#ifndef TAO_PING_I_H
#define TAO_PING_I_H

#include "pingS.h"

/**
 * @class PingObject_i
 *
 * @brief A simple implementation of the <ping> interface
 *
 * Used to verify that the client can tolerate server crashes with
 * oneway invocations and that there are no problems with
 * persistent object references after the crash.
 */
class PingObject_i : public POA_PingObject
{
public:
  /// ctor
  PingObject_i (CORBA::ORB_ptr orb,
                PortableServer::POA_ptr the_poa);

  // = The PingObject interface methods
  void ping (PingObject_ptr callback);
  void pong (void);
  void shutdown (void);

  PortableServer::POA_ptr _default_POA (void);

private:
  /// The orb
  CORBA::ORB_var orb_;

  /// The poa
  PortableServer::POA_var poa_;
};

#if defined(__ACE_INLINE__)
#include "ping_i.inl"
#endif /* __ACE_INLINE__ */

#endif /* TAO_PING_I_H */