blob: 8f29b6461a3afc56fa157a16f20eecf5848a9088 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
// -*- C++ -*-
#include "Framework_Component_DLL.h"
#include "ace/Service_Config.h"
#include "ace/OS.h"
ACE_RCSID (tests,
Framework_Component_DLL,
"$Id$")
Simple_Service::Simple_Service (void)
{
FRAMEWORK_COMPONENT_DLL_TRACE ("Simple_Service::Simple_Service");
}
Simple_Service::~Simple_Service (void)
{
FRAMEWORK_COMPONENT_DLL_TRACE ("Simple_Service::~Simple_Service");
}
const ACE_TCHAR *
Simple_Service::dll_name (void)
{
FRAMEWORK_COMPONENT_DLL_TRACE ("Simple_Service::dll_name");
return 0;
}
/***************************************************************************/
/// This is just a simple server that can be loaded via the ACE
/// Service Configuration framework and uses the singleton that
/// also lives in this library.
template <int>
class Server_T : public ACE_Service_Object
{
public:
int init (int, ACE_TCHAR *[])
{
FRAMEWORK_COMPONENT_DLL_TRACE ("Server_T::init");
// Initialize the singleton
FWCT_DLL_Singleton_Adapter_T <Simple_Service> *ss = SS_SINGLETON::instance ();
ACE_DEBUG ((LM_DEBUG,
ACE_LIB_TEXT ("Server_T::init() dll_name: %s\n"),
ss->dll_name ()));
return 0;
}
int fini (void)
{
FRAMEWORK_COMPONENT_DLL_TRACE ("Server_T::fini");
return 0;
}
};
typedef Server_T <1> Server_1;
typedef Server_T <2> Server_2;
ACE_FACTORY_DEFINE (Framework_Component_DLL, Server_1)
ACE_FACTORY_DEFINE (Framework_Component_DLL, Server_2)
|