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// $Id$

// ============================================================================
//
// = LIBRARY
//    tests
//
// = FILENAME
//    Thread_Manager_Test.cpp
//
// = DESCRIPTION
//      This program tests the group management mechanisms provided by
//      the <ACE_Thread_Manager>, including the group signal handling,
//      group suspension and resumption, and cooperative thread
//      cancellation mechanisms.
//
// = AUTHOR
//    Prashant Jain and Douglas C. Schmidt
//
// ============================================================================

#include "test_config.h"
#include "ace/Thread_Manager.h"
#include "ace/Signal.h"

ACE_RCSID(tests, Thread_Manager_Test, "$Id$")

#if defined(__BORLANDC__) && __BORLANDC__ >= 0x0530
USELIB("..\ace\aced.lib");
//---------------------------------------------------------------------------
#endif /* defined(__BORLANDC__) && __BORLANDC__ >= 0x0530 */

#if defined (ACE_HAS_THREADS)

#include "Thread_Manager_Test.h"

// Each thread keeps track of whether it has been signaled within a
// separate TSS entry.  See comment below about why it's allocated
// dynamically.
static ACE_TSS<Signal_Catcher> *signal_catcher = 0;

// Synchronize starts of threads, so that they all start before the
// main thread cancels them.  To avoid creating a static object, it
// is dynamically allocated, before spawning any threads.
static ACE_Barrier *thread_start;

extern "C" void
handler (int signum)
{
  if (signal_catcher)
    {
      ACE_DEBUG ((LM_DEBUG,
                  ASYS_TEXT ("(%t) received signal %d, signaled = %d\n"),
                  signum,
                  (*signal_catcher)->signaled ()));
      (*signal_catcher)->signaled (1);
    }
}

static void *
worker (int iterations)
{
#if defined (VXWORKS)
  ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%P|%t) %s: stack size is %u\n"),
              ACE_OS::thr_self (), ACE_OS::thr_min_stack ()));
#endif /* VXWORKS */

#if !defined (ACE_LACKS_UNIX_SIGNALS)
  // Cache a pointer to this thread's Signal_Catcher.  That way, we
  // try to avoid dereferencing signal_catcher below in a thread that
  // hasn't terminated when main exits.  That shouldn't happen, but it
  // seems to on Linux and LynxOS.
  if (!signal_catcher)
    {
      ACE_DEBUG ((LM_DEBUG,
                  ASYS_TEXT ("(%t) (worker): signal catcher is 0!!!!\n")));
      return (void *) -1;
    }

  Signal_Catcher *my_signal_catcher = *signal_catcher;

  if (my_signal_catcher == 0)
    {
      ACE_DEBUG ((LM_DEBUG,
                  ASYS_TEXT ("(%t) (worker): *signal catcher is 0!!!!\n")));
      return (void *) -1;
    }

  ACE_Thread_Manager *thr_mgr = ACE_Thread_Manager::instance ();
#endif /* ! ACE_LACKS_UNIX_SIGNAL */

  // After setting up the signal catcher, block on the start barrier.
  thread_start->wait ();

  ACE_DEBUG ((LM_DEBUG,
              ASYS_TEXT ("(%t) worker starting loop\n")));

  for (int i = 0; i < iterations; i++)
    {
      if ((i % 1000) == 0)
        {
#if !defined (ACE_LACKS_UNIX_SIGNALS)
          if (my_signal_catcher->signaled () > 0  &&
              // Only test for cancellation after we've been signaled,
              // to avoid race conditions for suspend() and resume().
              thr_mgr->testcancel (ACE_Thread::self ()) != 0)
            {
              ACE_DEBUG ((LM_DEBUG,
                          ASYS_TEXT ("(%t) has been cancelled before iteration %d!\n"),
                          i));
              break;
            }
#endif /* ! ACE_LACKS_UNIX_SIGNAL */
          ACE_OS::sleep (1);
        }
    }

  // Destructor removes thread from Thread_Manager.
  return 0;
}

static const int DEFAULT_THREADS = ACE_MAX_THREADS;
static const int DEFAULT_ITERATIONS = 10000;

#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_TSS<Signal_Catcher>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_TSS<Signal_Catcher>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */

#endif /* ACE_HAS_THREADS */

int
main (int, ASYS_TCHAR *[])
{
  ACE_START_TEST (ASYS_TEXT ("Thread_Manager_Test"));

#if defined (ACE_HAS_THREADS)
  int n_threads = DEFAULT_THREADS;
  int n_iterations = DEFAULT_ITERATIONS;

  // Dynamically allocate signal_catcher so that we can control when
  // it gets deleted.  Specifically, we need to delete it before the
  // main thread's TSS is cleaned up.
  ACE_NEW_RETURN (signal_catcher, ACE_TSS<Signal_Catcher>, 1);

  // And similarly, dynamically allocate the thread_start barrier.
  ACE_NEW_RETURN (thread_start, ACE_Barrier (n_threads + 1), -1);

  // Register a signal handler.
  ACE_Sig_Action sa ((ACE_SignalHandler) handler, SIGINT);
  ACE_UNUSED_ARG (sa);

  ACE_Thread_Manager *thr_mgr = ACE_Thread_Manager::instance ();

#if defined (VXWORKS)
  // Assign thread (VxWorks task) names to test that feature.
  ACE_thread_t *thread_name;
  ACE_NEW_RETURN (thread_name, ACE_thread_t[n_threads], -1);

  // And test the ability to specify stack size.
  size_t *stack_size;
  ACE_NEW_RETURN (stack_size, size_t[n_threads], -1);

  int i;

  for (i = 0; i < n_threads; ++i)
    {
      if (i < n_threads - 1)
        {
          ACE_NEW_RETURN (thread_name[i], char[32], -1);
          ACE_OS::sprintf (thread_name[i], ASYS_TEXT ("thread%u"), i);
        }
      else
        // Pass an ACE_thread_t pointer of 0 for the last thread name.
        thread_name[n_threads - 1] = 0;

      stack_size[i] = 40000;
    }
#endif /* VXWORKS */

  int grp_id = thr_mgr->spawn_n
                 (
#if defined (VXWORKS)
                  thread_name,
#endif /* VXWORKS */
                  n_threads,
                  (ACE_THR_FUNC) worker,
                  (void *) n_iterations,
                  THR_BOUND | THR_DETACHED
#if defined (VXWORKS)
                  , ACE_DEFAULT_THREAD_PRIORITY
                  , -1
                  , 0
                  , stack_size
#endif /* VXWORKS */
                  );

  ACE_ASSERT (grp_id != -1);
  thread_start->wait ();

  // Wait for 1 second and then suspend every thread in the group.
  ACE_OS::sleep (1);
  ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) suspending group\n")));
  if (thr_mgr->suspend_grp (grp_id) == -1)
    {
      // Pthreads w/o UNIX 98 extensions doesn't support suspend/resume,
      // so it's allowed to ENOTSUP; anything else is a hard fail.
      ACE_ASSERT (errno == ENOTSUP);
      ACE_DEBUG((LM_DEBUG,
                 " OK: suspend_grp isn't supported with Pthreads\n"));
    }

  // Wait for 1 more second and then resume every thread in the
  // group.
  ACE_OS::sleep (ACE_Time_Value (1));

  ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) resuming group\n")));

  if (thr_mgr->resume_grp (grp_id) == -1)
    {
      ACE_ASSERT (errno == ENOTSUP);
      ACE_DEBUG((LM_DEBUG, " OK: resume_grp isn't supported with Pthreads\n"));
    }

  // Wait for 1 more second and then send a SIGINT to every thread in
  // the group.
  ACE_OS::sleep (ACE_Time_Value (1));

  ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) signaling group\n")));

#if defined (ACE_HAS_WTHREADS)
  thr_mgr->kill_grp (grp_id, SIGINT);
#elif !defined (ACE_HAS_PTHREADS_DRAFT4)
  ACE_ASSERT (thr_mgr->kill_grp (grp_id, SIGINT) != -1);
#else
  if (thr_mgr->kill_grp (grp_id, SIGINT) == -1)
    ACE_ASSERT (errno == ENOTSUP);
#endif /* ACE_HAS_WTHREADS */

  // Wait for 1 more second and then cancel all the threads.
  ACE_OS::sleep (ACE_Time_Value (1));

  ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) cancelling group\n")));

  ACE_ASSERT (thr_mgr->cancel_grp (grp_id) != -1);

  // Perform a barrier wait until all the threads have shut down.
  ACE_ASSERT (thr_mgr->wait () != -1);

  ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) main thread finished\n")));

#if defined (VXWORKS)
  for (i = 0; i < n_threads - 1; ++i)
    {
      delete [] thread_name[i];
      // Don't delete the last thread_name, because it points
      // to the name in the TCB.  It was initially 0.
    }
  delete [] thread_name;
  delete [] stack_size;
#endif /* VXWORKS */

  delete thread_start;
  thread_start = 0;
  delete signal_catcher;
  signal_catcher = 0;

#else
  ACE_ERROR ((LM_ERROR, ASYS_TEXT ("threads not supported on this platform\n")));
#endif /* ACE_HAS_THREADS */

  ACE_END_TEST;
  return 0;
}