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// $Id$
// ============================================================================
//
// = LIBRARY
// tests
//
// = FILENAME
// Thread_Manager_Test.cpp
//
// = DESCRIPTION
// This program tests the group management mechanisms provided by
// the <ACE_Thread_Manager>, including the group signal handling,
// group suspension and resumption, and cooperative thread
// cancellation mechanisms.
//
// = AUTHOR
// Prashant Jain and Douglas C. Schmidt
//
// ============================================================================
#include "test_config.h"
#include "ace/Thread_Manager.h"
#include "ace/Signal.h"
ACE_RCSID(tests, Thread_Manager_Test, "$Id$")
#if defined(__BORLANDC__) && __BORLANDC__ >= 0x0530
USELIB("..\ace\aced.lib");
//---------------------------------------------------------------------------
#endif /* defined(__BORLANDC__) && __BORLANDC__ >= 0x0530 */
#if defined (ACE_HAS_THREADS)
// Each thread keeps track of whether it has been signalled by using a
// global array. It must be dynamically allocated to allow sizing at
// runtime, based on the number of threads.
static ACE_thread_t *signalled = 0;
static u_int n_threads = ACE_MAX_THREADS;
// Helper function that looks for an existing entry in the signalled
// array. Also finds the position of the first unused entry in the
// array, and updates if requested with the t_id.
extern "C" int
been_signalled (const ACE_thread_t t_id,
const u_int update = 0)
{
u_int unused_slot = n_threads;
for (u_int i = 0; i < n_threads; ++i)
{
if (ACE_OS::thr_equal (signalled[i], t_id))
// Already signalled.
return 1;
if (update &&
unused_slot == n_threads &&
ACE_OS::thr_equal (signalled[i],
ACE_OS::NULL_thread))
unused_slot = i;
}
if (update && unused_slot < n_threads)
// Update the array using the first unused_slot.
signalled[unused_slot] = t_id;
return 0;
}
// Synchronize starts of threads, so that they all start before the
// main thread cancels them. To avoid creating a static object, it is
// dynamically allocated, before spawning any threads.
static ACE_Barrier *thread_start = 0;
extern "C" void
handler (int /* signum */)
{
if (signalled)
{
// No printout here, to be safe. Signal handlers must not
// acquire locks, etc.
const ACE_thread_t t_id = ACE_OS::thr_self ();
// Update the signalled indication.
(void) been_signalled (t_id, 1u /* update */);
}
}
static void *
worker (int iterations)
{
#if defined (VXWORKS)
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%P|%t) %s: stack size is %u\n"),
ACE_OS::thr_self (),
ACE_OS::thr_min_stack ()));
#endif /* VXWORKS */
#if !defined (ACE_LACKS_UNIX_SIGNALS)
// Cache this thread's ID.
const ACE_thread_t t_id = ACE_OS::thr_self ();
ACE_Thread_Manager *thr_mgr = ACE_Thread_Manager::instance ();
#endif /* ! ACE_LACKS_UNIX_SIGNAL */
// After setting up the signal catcher, block on the start barrier.
thread_start->wait ();
ACE_DEBUG ((LM_DEBUG,
ASYS_TEXT ("(%t) worker starting loop\n")));
for (int i = 0; i < iterations; i++)
{
if ((i % 1000) == 0)
{
#if !defined (ACE_LACKS_UNIX_SIGNALS)
if (been_signalled (t_id))
{
ACE_DEBUG ((LM_DEBUG,
ASYS_TEXT ("(%t) had received signal\n")));
// Only test for cancellation after we've been signaled,
// to avoid race conditions for suspend() and resume().
if (thr_mgr->testcancel (ACE_Thread::self ()) != 0)
{
ACE_DEBUG ((LM_DEBUG,
ASYS_TEXT ("(%t) has been cancelled "
"before iteration %d!\n"),
i));
break;
}
}
#endif /* ! ACE_LACKS_UNIX_SIGNAL */
ACE_OS::sleep (1);
}
}
// Destructor removes thread from Thread_Manager.
return 0;
}
static const int DEFAULT_ITERATIONS = 10000;
#endif /* ACE_HAS_THREADS */
int
main (int, ASYS_TCHAR *[])
{
ACE_START_TEST (ASYS_TEXT ("Thread_Manager_Test"));
int status = 0;
#if defined (ACE_HAS_THREADS)
int n_iterations = DEFAULT_ITERATIONS;
u_int i;
// Dynamically allocate signalled so that we can control when it
// gets deleted. Specifically, we need to delete it before the main
// thread's TSS is cleaned up.
ACE_NEW_RETURN (signalled,
ACE_thread_t[n_threads],
1);
// Initialize each ACE_thread_t to avoid Purify UMR's.
for (i = 0; i < n_threads; ++i)
signalled[i] = ACE_OS::NULL_thread;
// And similarly, dynamically allocate the thread_start barrier.
ACE_NEW_RETURN (thread_start,
ACE_Barrier (n_threads + 1),
-1);
// Register a signal handler.
ACE_Sig_Action sa ((ACE_SignalHandler) handler, SIGINT);
ACE_UNUSED_ARG (sa);
ACE_Thread_Manager *thr_mgr = ACE_Thread_Manager::instance ();
#if defined (VXWORKS)
// Assign thread (VxWorks task) names to test that feature.
ACE_thread_t *thread_name;
ACE_NEW_RETURN (thread_name,
ACE_thread_t[n_threads],
-1);
// And test the ability to specify stack size.
size_t *stack_size;
ACE_NEW_RETURN (stack_size,
size_t[n_threads],
-1);
for (i = 0; i < n_threads; ++i)
{
if (i < n_threads - 1)
{
ACE_NEW_RETURN (thread_name[i],
char[32],
-1);
ACE_OS::sprintf (thread_name[i],
ASYS_TEXT ("thread%u"),
i);
}
else
// Pass an ACE_thread_t pointer of 0 for the last thread name.
thread_name[n_threads - 1] = 0;
stack_size[i] = 40000;
}
#endif /* VXWORKS */
int grp_id = thr_mgr->spawn_n
(
#if defined (VXWORKS)
thread_name,
#endif /* VXWORKS */
n_threads,
(ACE_THR_FUNC) worker,
(void *) n_iterations,
THR_BOUND
#if defined (VXWORKS)
, ACE_DEFAULT_THREAD_PRIORITY
, -1
, 0
, stack_size
#endif /* VXWORKS */
);
ACE_ASSERT (grp_id != -1);
thread_start->wait ();
// Wait for 1 second and then suspend every thread in the group.
ACE_OS::sleep (1);
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) suspending group\n")));
if (thr_mgr->suspend_grp (grp_id) == -1)
{
// Pthreads w/o UNIX 98 extensions doesn't support suspend/resume,
// so it's allowed to ENOTSUP; anything else is a hard fail.
ACE_ASSERT (errno == ENOTSUP);
ACE_DEBUG((LM_DEBUG,
ASYS_TEXT (" OK: suspend_grp isn't supported with ")
ASYS_TEXT ("Pthreads\n")));
}
// Wait for 1 more second and then resume every thread in the
// group.
ACE_OS::sleep (ACE_Time_Value (1));
ACE_DEBUG ((LM_DEBUG,
ASYS_TEXT ("(%t) resuming group\n")));
if (thr_mgr->resume_grp (grp_id) == -1)
{
ACE_ASSERT (errno == ENOTSUP);
ACE_DEBUG ((LM_DEBUG,
ASYS_TEXT (" OK: resume_grp isn't supported with ")
ASYS_TEXT ("Pthreads\n")));
}
// Wait for 1 more second and then send a SIGINT to every thread in
// the group.
ACE_OS::sleep (ACE_Time_Value (1));
ACE_DEBUG ((LM_DEBUG,
ASYS_TEXT ("(%t) signaling group\n")));
#if defined (ACE_HAS_WTHREADS)
thr_mgr->kill_grp (grp_id,
SIGINT);
#elif !defined (ACE_HAS_PTHREADS_DRAFT4)
ACE_ASSERT (thr_mgr->kill_grp (grp_id,
SIGINT) != -1);
#else
if (thr_mgr->kill_grp (grp_id,
SIGINT) == -1)
ACE_ASSERT (errno == ENOTSUP);
#endif /* ACE_HAS_WTHREADS */
// Wait and then cancel all the threads.
ACE_OS::sleep (ACE_Time_Value (1));
ACE_DEBUG ((LM_DEBUG,
ASYS_TEXT ("(%t) cancelling group\n")));
ACE_ASSERT (thr_mgr->cancel_grp (grp_id) != -1);
// Perform a barrier wait until all the threads have shut down.
// But, wait for a limited time, just in case.
const ACE_Time_Value max_wait (600);
const ACE_Time_Value wait_time (ACE_OS::gettimeofday () + max_wait);
if (thr_mgr->wait (&wait_time) == -1)
{
if (errno == ETIME)
ACE_ERROR ((LM_ERROR,
ASYS_TEXT ("maximum wait time of %d msec exceeded\n"),
max_wait.msec ()));
else
ACE_ERROR ((LM_ERROR,
ASYS_TEXT ("%p\n"), ASYS_TEXT ("wait")));
status = -1;
}
ACE_DEBUG ((LM_DEBUG,
ASYS_TEXT ("(%t) main thread finished\n")));
#if defined (VXWORKS)
for (i = 0; i < n_threads - 1; ++i)
{
delete [] thread_name[i];
// Don't delete the last thread_name, because it points to the
// name in the TCB. It was initially 0.
}
delete [] thread_name;
delete [] stack_size;
#endif /* VXWORKS */
delete thread_start;
thread_start = 0;
delete [] signalled;
signalled = 0;
#else
ACE_ERROR ((LM_INFO,
ASYS_TEXT ("threads not supported on this platform\n")));
#endif /* ACE_HAS_THREADS */
ACE_END_TEST;
return status;
}
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