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/**
* @file IOR_Table_Impl.cpp
*
* $Id$
*
* @author Carlos O'Ryan <coryan@uci.edu>
*
*/
#include "tao/IORTable/IOR_Table_Impl.h"
#include "ace/Guard_T.h"
ACE_RCSID (IORTable,
IOR_Table_Impl,
"$Id$")
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
TAO_IOR_Table_Impl_ptr
TAO::Objref_Traits <TAO_IOR_Table_Impl>::duplicate (TAO_IOR_Table_Impl_ptr p)
{
if (!::CORBA::is_nil (p))
{
p->_add_ref ();
}
return p;
}
void
TAO::Objref_Traits <TAO_IOR_Table_Impl>::release (TAO_IOR_Table_Impl_ptr p)
{
::CORBA::release (p);
}
TAO_IOR_Table_Impl_ptr
TAO::Objref_Traits <TAO_IOR_Table_Impl>::nil (void)
{
return TAO_IOR_Table_Impl::_nil ();
}
::CORBA::Boolean
TAO::Objref_Traits <TAO_IOR_Table_Impl>::marshal (const TAO_IOR_Table_Impl_ptr,
TAO_OutputCDR &)
{
return false;
}
TAO_IOR_Table_Impl::TAO_IOR_Table_Impl (void)
{
}
char *
TAO_IOR_Table_Impl::find (const char *object_key)
{
// We don't want the lock held during locate, so make it go out
// of scope before then.
{
ACE_CString key (object_key);
ACE_CString ior;
ACE_GUARD_RETURN (TAO_SYNCH_MUTEX, ace_mon, this->lock_, 0);
if (this->map_.find (key, ior) == 0)
{
return CORBA::string_dup (ior.c_str ());
}
if (CORBA::is_nil (this->locator_.in ()))
throw IORTable::NotFound ();
}
return this->locator_->locate (object_key);
}
void
TAO_IOR_Table_Impl::bind (const char * object_key, const char * IOR)
{
ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, this->lock_);
if (this->map_.bind (object_key, IOR) != 0)
throw IORTable::AlreadyBound ();
}
void
TAO_IOR_Table_Impl::rebind (const char * object_key, const char * IOR)
{
ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, this->lock_);
this->map_.rebind (object_key, IOR);
}
void
TAO_IOR_Table_Impl::unbind (const char * object_key)
{
ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, this->lock_);
if (this->map_.unbind (object_key) != 0)
throw IORTable::NotFound ();
}
void
TAO_IOR_Table_Impl::set_locator (IORTable::Locator_ptr locator)
{
ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, this->lock_);
this->locator_ = IORTable::Locator::_duplicate (locator);
}
TAO_END_VERSIONED_NAMESPACE_DECL
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