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author | Dan Winship <danw@redhat.com> | 2015-04-06 16:42:31 -0400 |
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committer | Dan Winship <danw@redhat.com> | 2015-07-24 13:25:47 -0400 |
commit | 3452ee2a0e3d04a324e7b9cd153323a353d5c182 (patch) | |
tree | f87c48e6b2d2777ee893f9d6aeabd95ee97bd8ca /clients/tui/nm-editor-bindings.c | |
parent | dd0e19895532504e6de615d18a761457ec685b58 (diff) | |
download | NetworkManager-3452ee2a0e3d04a324e7b9cd153323a353d5c182.tar.gz |
all: rename nm-glib-compat.h to nm-glib.h, use everywhere
Rather than randomly including one or more of <glib.h>,
<glib-object.h>, and <gio/gio.h> everywhere (and forgetting to include
"nm-glib-compat.h" most of the time), rename nm-glib-compat.h to
nm-glib.h, include <gio/gio.h> from there, and then change all .c
files in NM to include "nm-glib.h" rather than including the glib
headers directly.
(Public headers files still have to include the real glib headers,
since nm-glib.h isn't installed...)
Also, remove glib includes from header files that are already
including a base object header file (which must itself already include
the glib headers).
Diffstat (limited to 'clients/tui/nm-editor-bindings.c')
-rw-r--r-- | clients/tui/nm-editor-bindings.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/clients/tui/nm-editor-bindings.c b/clients/tui/nm-editor-bindings.c index 9218c31f52..a21ed66672 100644 --- a/clients/tui/nm-editor-bindings.c +++ b/clients/tui/nm-editor-bindings.c @@ -33,7 +33,6 @@ #include <string.h> #include "nm-editor-bindings.h" -#include "nm-gvaluearray-compat.h" static void value_transform_string_int (const GValue *src_value, |