/* * Copyright (C) 2016 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include #include #include #include #if USE(CG) #include #endif #if PLATFORM(WIN) #include #endif namespace TestWebKitAPI { static void testGetAndSet(WebCore::FloatRect rect) { rect.setX(1.1f); EXPECT_FLOAT_EQ(1.1f, rect.x()); rect.setY(2.2f); EXPECT_FLOAT_EQ(2.2f, rect.y()); rect.setWidth(203.2f); EXPECT_FLOAT_EQ(203.2f, rect.width()); rect.setHeight(72.9f); EXPECT_FLOAT_EQ(72.9f, rect.height()); } static void testEmptyRect(const WebCore::FloatRect& rect) { EXPECT_FLOAT_EQ(0, rect.x()); EXPECT_FLOAT_EQ(0, rect.y()); EXPECT_FLOAT_EQ(0, rect.width()); EXPECT_FLOAT_EQ(0, rect.height()); EXPECT_FLOAT_EQ(0, rect.maxX()); EXPECT_FLOAT_EQ(0, rect.maxY()); EXPECT_TRUE(rect.isEmpty()); EXPECT_TRUE(rect.isZero()); EXPECT_FALSE(rect.isInfinite()); } TEST(FloatRect, DefaultConstruction) { WebCore::FloatRect test; testEmptyRect(test); testGetAndSet(test); auto location = test.location(); EXPECT_FLOAT_EQ(0, location.x()); EXPECT_FLOAT_EQ(0, location.y()); auto size = test.size(); EXPECT_FLOAT_EQ(0, size.width()); EXPECT_FLOAT_EQ(0, size.height()); } TEST(FloatRect, ValueConstruction) { WebCore::FloatRect test(10.0f, 20.0f, 100.0f, 50.0f); EXPECT_FLOAT_EQ(10.0f, test.x()); EXPECT_FLOAT_EQ(20.0f, test.y()); EXPECT_FLOAT_EQ(100.0f, test.width()); EXPECT_FLOAT_EQ(50.0f, test.height()); EXPECT_FLOAT_EQ(110.0f, test.maxX()); EXPECT_FLOAT_EQ(70.0f, test.maxY()); EXPECT_FALSE(test.isEmpty()); EXPECT_FALSE(test.isZero()); EXPECT_FALSE(test.isInfinite()); auto location = test.location(); EXPECT_FLOAT_EQ(10.0f, location.x()); EXPECT_FLOAT_EQ(20.0f, location.y()); auto size = test.size(); EXPECT_FLOAT_EQ(100.0f, size.width()); EXPECT_FLOAT_EQ(50.0f, size.height()); } TEST(FloatRect, PointSizeConstruction) { WebCore::FloatPoint location(20.0f, 30.0f); WebCore::FloatSize size(100.0f, 50.0f); WebCore::FloatRect test(location, size); EXPECT_FLOAT_EQ(20.0f, test.x()); EXPECT_FLOAT_EQ(30.0f, test.y()); EXPECT_FLOAT_EQ(100.0f, test.width()); EXPECT_FLOAT_EQ(50.0f, test.height()); EXPECT_FLOAT_EQ(120.0f, test.maxX()); EXPECT_FLOAT_EQ(80.0f, test.maxY()); EXPECT_FALSE(test.isEmpty()); EXPECT_FALSE(test.isZero()); EXPECT_FALSE(test.isInfinite()); auto location2 = test.location(); EXPECT_FLOAT_EQ(20.0f, location2.x()); EXPECT_FLOAT_EQ(30.0f, location2.y()); auto size2 = test.size(); EXPECT_FLOAT_EQ(100.0f, size2.width()); EXPECT_FLOAT_EQ(50.0f, size2.height()); } TEST(FloatRect, TwoPointConstruction) { WebCore::FloatPoint point1(20.0f, 30.0f); WebCore::FloatPoint point2(150.0f, 250.0f); WebCore::FloatRect test(point1, point2); EXPECT_FLOAT_EQ(20.0f, test.x()); EXPECT_FLOAT_EQ(30.0f, test.y()); EXPECT_FLOAT_EQ(130.0f, test.width()); EXPECT_FLOAT_EQ(220.0f, test.height()); EXPECT_FLOAT_EQ(150.0f, test.maxX()); EXPECT_FLOAT_EQ(250.0f, test.maxY()); EXPECT_FALSE(test.isEmpty()); EXPECT_FALSE(test.isZero()); EXPECT_FALSE(test.isInfinite()); auto location = test.location(); EXPECT_FLOAT_EQ(20.0f, location.x()); EXPECT_FLOAT_EQ(30.0f, location.y()); auto size = test.size(); EXPECT_FLOAT_EQ(130.0f, size.width()); EXPECT_FLOAT_EQ(220.0f, size.height()); } TEST(FloatRect, IntRectConstruction) { WebCore::IntRect rect(20, 30, 150, 300); WebCore::FloatRect test(rect); EXPECT_FLOAT_EQ(20.0f, test.x()); EXPECT_FLOAT_EQ(30.0f, test.y()); EXPECT_FLOAT_EQ(150.0f, test.width()); EXPECT_FLOAT_EQ(300.0f, test.height()); EXPECT_FLOAT_EQ(170.0f, test.maxX()); EXPECT_FLOAT_EQ(330.0f, test.maxY()); EXPECT_FALSE(test.isEmpty()); EXPECT_FALSE(test.isZero()); EXPECT_FALSE(test.isInfinite()); auto location = test.location(); EXPECT_FLOAT_EQ(20.0f, location.x()); EXPECT_FLOAT_EQ(30.0f, location.y()); auto size = test.size(); EXPECT_FLOAT_EQ(150.0f, size.width()); EXPECT_FLOAT_EQ(300.0f, size.height()); } TEST(FloatRect, SetLocationAndSize) { WebCore::FloatRect rect; testEmptyRect(rect); WebCore::FloatPoint location(10.0f, 20.0f); rect.setLocation(location); EXPECT_FLOAT_EQ(10.0f, rect.x()); EXPECT_FLOAT_EQ(20.0f, rect.y()); EXPECT_FLOAT_EQ(0.0f, rect.width()); EXPECT_FLOAT_EQ(0.0f, rect.height()); EXPECT_FLOAT_EQ(10.0f, rect.maxX()); EXPECT_FLOAT_EQ(20.0f, rect.maxY()); EXPECT_TRUE(rect.isEmpty()); EXPECT_TRUE(rect.isZero()); EXPECT_FALSE(rect.isInfinite()); WebCore::FloatSize size(100.0f, 200.0f); rect.setSize(size); EXPECT_FLOAT_EQ(10.0f, rect.x()); EXPECT_FLOAT_EQ(20.0f, rect.y()); EXPECT_FLOAT_EQ(100.0f, rect.width()); EXPECT_FLOAT_EQ(200.0f, rect.height()); EXPECT_FLOAT_EQ(110.0f, rect.maxX()); EXPECT_FLOAT_EQ(220.0f, rect.maxY()); EXPECT_FALSE(rect.isEmpty()); EXPECT_FALSE(rect.isZero()); EXPECT_FALSE(rect.isInfinite()); } TEST(FloatRect, Center) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); auto center = rect.center(); EXPECT_FLOAT_EQ(70.0f, center.x()); EXPECT_FLOAT_EQ(130.0f, center.y()); } TEST(FloatRect, Move) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); WebCore::FloatSize delta(10.0f, 20.0f); rect.move(delta); EXPECT_FLOAT_EQ(30.0f, rect.x()); EXPECT_FLOAT_EQ(50.0f, rect.y()); WebCore::FloatPoint deltaPoint(-20.0f, -40.0f); rect.moveBy(deltaPoint); EXPECT_FLOAT_EQ(10.0f, rect.x()); EXPECT_FLOAT_EQ(10.0f, rect.y()); rect.move(-10.0f, 22.0f); EXPECT_FLOAT_EQ(0.0f, rect.x()); EXPECT_FLOAT_EQ(32.0f, rect.y()); } TEST(FloatRect, Expand) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); WebCore::FloatSize size(100.0f, 100.0f); rect.expand(size); EXPECT_FLOAT_EQ(200.0f, rect.width()); EXPECT_FLOAT_EQ(300.0f, rect.height()); rect.expand(55.0f, 22.0f); EXPECT_FLOAT_EQ(255.0f, rect.width()); EXPECT_FLOAT_EQ(322.0f, rect.height()); WebCore::FloatSize size2(-10.0f, -20.0f); rect.expand(size2); EXPECT_FLOAT_EQ(245.0f, rect.width()); EXPECT_FLOAT_EQ(302.0f, rect.height()); rect.expand(-5.0f, -2.0f); EXPECT_FLOAT_EQ(240.0f, rect.width()); EXPECT_FLOAT_EQ(300.0f, rect.height()); EXPECT_FALSE(rect.isInfinite()); } TEST(FloatRect, Contract) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); WebCore::FloatSize size(50.0f, 100.0f); rect.contract(size); EXPECT_FLOAT_EQ(50.0f, rect.width()); EXPECT_FLOAT_EQ(100.0f, rect.height()); rect.contract(25.0f, 22.0f); EXPECT_FLOAT_EQ(25.0f, rect.width()); EXPECT_FLOAT_EQ(78.0f, rect.height()); WebCore::FloatSize size2(-10.0f, -20.0f); rect.contract(size2); EXPECT_FLOAT_EQ(35.0f, rect.width()); EXPECT_FLOAT_EQ(98.0f, rect.height()); rect.contract(-5.0f, -2.0f); EXPECT_FLOAT_EQ(40.0f, rect.width()); EXPECT_FLOAT_EQ(100.0f, rect.height()); EXPECT_FALSE(rect.isInfinite()); } TEST(FloatRect, ShiftXEdge) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); rect.shiftXEdgeTo(77.0f); EXPECT_FLOAT_EQ(77.0f, rect.x()); EXPECT_FLOAT_EQ(120.0f, rect.maxX()); EXPECT_FLOAT_EQ(30.0f, rect.y()); EXPECT_FLOAT_EQ(230.0f, rect.maxY()); EXPECT_FLOAT_EQ(43.0f, rect.width()); EXPECT_FLOAT_EQ(200.0f, rect.height()); rect.shiftMaxXEdgeTo(200.0f); EXPECT_FLOAT_EQ(77.0f, rect.x()); EXPECT_FLOAT_EQ(200.0f, rect.maxX()); EXPECT_FLOAT_EQ(30.0f, rect.y()); EXPECT_FLOAT_EQ(230.0f, rect.maxY()); EXPECT_FLOAT_EQ(123.0f, rect.width()); EXPECT_FLOAT_EQ(200.0f, rect.height()); } TEST(FloatRect, ShiftYEdge) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); rect.shiftYEdgeTo(59.0f); EXPECT_FLOAT_EQ(20.0f, rect.x()); EXPECT_FLOAT_EQ(120.0f, rect.maxX()); EXPECT_FLOAT_EQ(59.0f, rect.y()); EXPECT_FLOAT_EQ(230.0f, rect.maxY()); EXPECT_FLOAT_EQ(100.0f, rect.width()); EXPECT_FLOAT_EQ(171.0f, rect.height()); rect.shiftMaxYEdgeTo(270.0f); EXPECT_FLOAT_EQ(20.0f, rect.x()); EXPECT_FLOAT_EQ(120.0f, rect.maxX()); EXPECT_FLOAT_EQ(59.0f, rect.y()); EXPECT_FLOAT_EQ(270.0f, rect.maxY()); EXPECT_FLOAT_EQ(100.0f, rect.width()); EXPECT_FLOAT_EQ(211.0f, rect.height()); } TEST(FloatRect, Inflate) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); rect.inflateX(5.0f); EXPECT_FLOAT_EQ(15.0f, rect.x()); EXPECT_FLOAT_EQ(125.0f, rect.maxX()); rect.inflateY(4.0f); EXPECT_FLOAT_EQ(26.0f, rect.y()); EXPECT_FLOAT_EQ(234.0f, rect.maxY()); rect.inflate(10.0f); EXPECT_FLOAT_EQ(5.0f, rect.x()); EXPECT_FLOAT_EQ(135.0f, rect.maxX()); EXPECT_FLOAT_EQ(16.0f, rect.y()); EXPECT_FLOAT_EQ(244.0f, rect.maxY()); EXPECT_FALSE(rect.isInfinite()); } TEST(FloatRect, Corners) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); WebCore::FloatPoint topLeft = rect.minXMinYCorner(); EXPECT_FLOAT_EQ(20.0f, topLeft.x()); EXPECT_FLOAT_EQ(30.0f, topLeft.y()); WebCore::FloatPoint topRight = rect.maxXMinYCorner(); EXPECT_FLOAT_EQ(120.0f, topRight.x()); EXPECT_FLOAT_EQ(30.0f, topRight.y()); WebCore::FloatPoint bottomLeft = rect.minXMaxYCorner(); EXPECT_FLOAT_EQ(20.0f, bottomLeft.x()); EXPECT_FLOAT_EQ(230.0f, bottomLeft.y()); WebCore::FloatPoint bottomRight = rect.maxXMaxYCorner(); EXPECT_FLOAT_EQ(120.0f, bottomRight.x()); EXPECT_FLOAT_EQ(230.0f, bottomRight.y()); } TEST(FloatRect, Contains) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); WebCore::FloatRect contained(30.0f, 40.0f, 50.0f, 100.0f); ASSERT_TRUE(rect.contains(contained)); WebCore::FloatRect outside(120.0f, 230.0f, 50.0f, 100.0f); ASSERT_FALSE(rect.contains(outside)); WebCore::FloatRect intersects(10.0f, 20.0f, 90.0f, 180.0f); ASSERT_FALSE(rect.contains(intersects)); WebCore::FloatPoint pointInside(60.0f, 70.0f); ASSERT_TRUE(rect.contains(pointInside)); ASSERT_TRUE(rect.contains(pointInside, WebCore::FloatRect::InsideButNotOnStroke)); WebCore::FloatPoint pointOutside(160.0f, 270.0f); ASSERT_FALSE(rect.contains(pointOutside)); ASSERT_FALSE(rect.contains(pointOutside, WebCore::FloatRect::InsideButNotOnStroke)); WebCore::FloatPoint pointOnLine(20.0f, 30.0f); ASSERT_TRUE(rect.contains(pointOnLine)); ASSERT_FALSE(rect.contains(pointOutside, WebCore::FloatRect::InsideButNotOnStroke)); ASSERT_TRUE(rect.contains(60.0f, 70.0f)); ASSERT_FALSE(rect.contains(160.0f, 270.0f)); } TEST(FloatRect, Intersects) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); WebCore::FloatRect contained(30.0f, 40.0f, 50.0f, 100.0f); ASSERT_TRUE(rect.intersects(contained)); WebCore::FloatRect outside(120.0f, 230.0f, 50.0f, 100.0f); ASSERT_FALSE(rect.intersects(outside)); WebCore::FloatRect intersects(10.0f, 20.0f, 90.0f, 180.0f); ASSERT_TRUE(rect.intersects(intersects)); } static void testIntersectResult(const WebCore::FloatRect& rect) { EXPECT_FLOAT_EQ(70.0f, rect.x()); EXPECT_FLOAT_EQ(120.0f, rect.maxX()); EXPECT_FLOAT_EQ(80.0f, rect.y()); EXPECT_FLOAT_EQ(230.0f, rect.maxY()); } TEST(FloatRect, Intersect) { WebCore::FloatRect rectA(20.0f, 30.0f, 100.0f, 200.0f); WebCore::FloatRect rectB(70.0f, 80.0f, 100.0f, 200.0f); rectA.intersect(rectB); testIntersectResult(rectA); WebCore::FloatRect rectC(20.0f, 30.0f, 100.0f, 200.0f); auto intersected = WebCore::intersection(rectC, rectB); testIntersectResult(intersected); } static void testUnitedRects(const WebCore::FloatRect& united) { EXPECT_FLOAT_EQ(20.0f, united.x()); EXPECT_FLOAT_EQ(170.0f, united.maxX()); EXPECT_FLOAT_EQ(30.0f, united.y()); EXPECT_FLOAT_EQ(280.0f, united.maxY()); } TEST(FloatRect, Unite) { WebCore::FloatRect rectA(20.0f, 30.0f, 100.0f, 200.0f); WebCore::FloatRect rectB(70.0f, 80.0f, 100.0f, 200.0f); rectA.unite(rectB); testUnitedRects(rectA); WebCore::FloatRect rectC(20.0f, 30.0f, 100.0f, 200.0f); auto united = WebCore::unionRect(rectC, rectB); testUnitedRects(united); } TEST(FloatRect, Extend) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); WebCore::FloatPoint point(170.0f, 280.0f); rect.extend(point); EXPECT_FLOAT_EQ(20.0f, rect.x()); EXPECT_FLOAT_EQ(170.0f, rect.maxX()); EXPECT_FLOAT_EQ(30.0f, rect.y()); EXPECT_FLOAT_EQ(280.0f, rect.maxY()); } TEST(FloatRect, Overlaps) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); ASSERT_FALSE(rect.overlapsXRange(0.0f, 10.0f)); ASSERT_TRUE(rect.overlapsXRange(10.0f, 30.0f)); ASSERT_TRUE(rect.overlapsXRange(40.0f, 70.0f)); ASSERT_TRUE(rect.overlapsXRange(110.0f, 130.0f)); ASSERT_FALSE(rect.overlapsXRange(140.0f, 600.0f)); ASSERT_FALSE(rect.overlapsYRange(0.0f, 10.0f)); ASSERT_TRUE(rect.overlapsYRange(10.0f, 40.0f)); ASSERT_TRUE(rect.overlapsYRange(40.0f, 70.0f)); ASSERT_TRUE(rect.overlapsYRange(220.0f, 250.0f)); ASSERT_FALSE(rect.overlapsYRange(250.0f, 600.0f)); } TEST(FloatRect, Scale) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); rect.scale(2.0f); EXPECT_FLOAT_EQ(40.0f, rect.x()); EXPECT_FLOAT_EQ(240.0f, rect.maxX()); EXPECT_FLOAT_EQ(60.0f, rect.y()); EXPECT_FLOAT_EQ(460.0f, rect.maxY()); rect.scale(0.5f, 2.0f); EXPECT_FLOAT_EQ(20.0f, rect.x()); EXPECT_FLOAT_EQ(120.0f, rect.maxX()); EXPECT_FLOAT_EQ(120.0f, rect.y()); EXPECT_FLOAT_EQ(920.0f, rect.maxY()); rect.scale(1.0f, 0.25f); EXPECT_FLOAT_EQ(20.0f, rect.x()); EXPECT_FLOAT_EQ(120.0f, rect.maxX()); EXPECT_FLOAT_EQ(30.0f, rect.y()); EXPECT_FLOAT_EQ(230.0f, rect.maxY()); } TEST(FloatRect, Transpose) { WebCore::FloatRect rect(20.0f, 30.0f, 100.0f, 200.0f); auto transposed = rect.transposedRect(); EXPECT_FLOAT_EQ(30.0f, transposed.x()); EXPECT_FLOAT_EQ(230.0f, transposed.maxX()); EXPECT_FLOAT_EQ(20.0f, transposed.y()); EXPECT_FLOAT_EQ(120.0f, transposed.maxY()); } TEST(FloatRect, FitToPoints) { WebCore::FloatRect rect(10.0f, 20.0f, 30.0f, 40.0f); WebCore::FloatPoint p0(20.0f, 30.0f); WebCore::FloatPoint p1(70.0f, 130.0f); WebCore::FloatPoint p2(50.0f, 20.0f); WebCore::FloatPoint p3(90.0f, 190.0f); rect.fitToPoints(p0, p1); EXPECT_FLOAT_EQ(20.0f, rect.x()); EXPECT_FLOAT_EQ(70.0f, rect.maxX()); EXPECT_FLOAT_EQ(30.0f, rect.y()); EXPECT_FLOAT_EQ(130.0f, rect.maxY()); rect.fitToPoints(p0, p1, p2); EXPECT_FLOAT_EQ(20.0f, rect.x()); EXPECT_FLOAT_EQ(70.0f, rect.maxX()); EXPECT_FLOAT_EQ(20.0f, rect.y()); EXPECT_FLOAT_EQ(130.0f, rect.maxY()); rect.fitToPoints(p0, p1, p2, p3); EXPECT_FLOAT_EQ(20.0f, rect.x()); EXPECT_FLOAT_EQ(90.0f, rect.maxX()); EXPECT_FLOAT_EQ(20.0f, rect.y()); EXPECT_FLOAT_EQ(190.0f, rect.maxY()); } static void checkCastRect(const WebCore::FloatRect& rect) { EXPECT_FLOAT_EQ(10.0f, rect.x()); EXPECT_FLOAT_EQ(40.0f, rect.maxX()); EXPECT_FLOAT_EQ(20.0f, rect.y()); EXPECT_FLOAT_EQ(60.0f, rect.maxY()); EXPECT_FLOAT_EQ(30.0f, rect.width()); EXPECT_FLOAT_EQ(40.0f, rect.height()); } TEST(FloatRect, Casting) { WebCore::FloatRect rect(10.0f, 20.0f, 30.0f, 40.0f); #if USE(CG) CGRect cgRect = rect; EXPECT_FLOAT_EQ(10.0f, cgRect.origin.x); EXPECT_FLOAT_EQ(20.0f, cgRect.origin.y); EXPECT_FLOAT_EQ(30.0f, cgRect.size.width); EXPECT_FLOAT_EQ(40.0f, cgRect.size.height); WebCore::FloatRect rectFromCGRect(cgRect); checkCastRect(rectFromCGRect); #endif #if PLATFORM(WIN) D2D1_RECT_F d2dRect = rect; EXPECT_FLOAT_EQ(10.0f, d2dRect.left); EXPECT_FLOAT_EQ(20.0f, d2dRect.top); EXPECT_FLOAT_EQ(40.0f, d2dRect.right); EXPECT_FLOAT_EQ(60.0f, d2dRect.bottom); WebCore::FloatRect rectFromD2DRect(d2dRect); checkCastRect(rectFromD2DRect); #endif } static void checkAdditionResult1(const WebCore::FloatRect& rect) { EXPECT_FLOAT_EQ(10.0f, rect.x()); EXPECT_FLOAT_EQ(130.0f, rect.maxX()); EXPECT_FLOAT_EQ(20.0f, rect.y()); EXPECT_FLOAT_EQ(220.0f, rect.maxY()); EXPECT_FLOAT_EQ(120.0f, rect.width()); EXPECT_FLOAT_EQ(200.0f, rect.height()); } static void checkAdditionResult2(const WebCore::FloatRect& rect) { EXPECT_FLOAT_EQ(10.0f, rect.x()); EXPECT_FLOAT_EQ(250.0f, rect.maxX()); EXPECT_FLOAT_EQ(20.0f, rect.y()); EXPECT_FLOAT_EQ(240.0f, rect.maxY()); EXPECT_FLOAT_EQ(240.0f, rect.width()); EXPECT_FLOAT_EQ(220.0f, rect.height()); } TEST(FloatRect, Addition) { WebCore::FloatRect rect(10.0f, 20.0f, 100.0f, 100.0f); WebCore::FloatRect rightSide(0.0f, 0.0f, 20.0f, 100.0f); WebCore::FloatRect bottom(0.0f, 0.0f, 120.0f, 20.0f); auto combined = rect + rightSide; checkAdditionResult1(combined); auto combined2 = combined + bottom; checkAdditionResult2(combined2); rect += rightSide; rect += bottom; checkAdditionResult2(rect); } TEST(FloatRect, Equality) { WebCore::FloatRect rect(10.0f, 20.0f, 100.0f, 100.0f); WebCore::FloatRect rect2(10.0f, 20.0f, 100.0f, 100.0f); WebCore::FloatRect rightSide(110.0f, 20.0f, 20.0f, 100.0f); ASSERT_TRUE(rect == rect2); ASSERT_FALSE(rect != rect2); ASSERT_TRUE(rect != rightSide); ASSERT_FALSE(rect == rightSide); } TEST(FloatRect, InfiniteRect) { WebCore::FloatRect infinite = WebCore::FloatRect::infiniteRect(); EXPECT_FLOAT_EQ(-std::numeric_limits::max() / 2, infinite.x()); EXPECT_FLOAT_EQ(-std::numeric_limits::max() / 2, infinite.y()); EXPECT_FLOAT_EQ(std::numeric_limits::max(), infinite.width()); EXPECT_FLOAT_EQ(std::numeric_limits::max(), infinite.height()); // FIXME: We have an unusual representation for our infinite rect. // WebCore::Float::infiniteRect is (negative infinity)/2 for the upper left corner, // while CoreGraphics and D2D use (negative infinity). #if USE(CG) CGRect cgInfiniteRect = CGRectInfinite; #if PLATFORM(WIN) EXPECT_FLOAT_EQ(-std::numeric_limits::max() / 2, cgInfiniteRect.origin.x); EXPECT_FLOAT_EQ(-std::numeric_limits::max() / 2, cgInfiniteRect.origin.y); EXPECT_FLOAT_EQ(std::numeric_limits::max(), cgInfiniteRect.size.width); EXPECT_FLOAT_EQ(std::numeric_limits::max(), cgInfiniteRect.size.height); #else EXPECT_FLOAT_EQ(-std::numeric_limits::max(), cgInfiniteRect.origin.x); EXPECT_FLOAT_EQ(-std::numeric_limits::max(), cgInfiniteRect.origin.y); EXPECT_FLOAT_EQ(std::numeric_limits::max(), cgInfiniteRect.origin.x + cgInfiniteRect.size.width); EXPECT_FLOAT_EQ(std::numeric_limits::max(), cgInfiniteRect.origin.y + cgInfiniteRect.size.height); #endif // ASSERT_TRUE(infinite == cgInfiniteRect); #endif #if PLATFORM(WIN) D2D1_RECT_F d2dInfiniteRect = D2D1::InfiniteRect(); EXPECT_FLOAT_EQ(-std::numeric_limits::max(), d2dInfiniteRect.left); EXPECT_FLOAT_EQ(-std::numeric_limits::max(), d2dInfiniteRect.top); EXPECT_FLOAT_EQ(std::numeric_limits::max(), d2dInfiniteRect.right); EXPECT_FLOAT_EQ(std::numeric_limits::max(), d2dInfiniteRect.bottom); // ASSERT_TRUE(infinite == d2dInfiniteRect); #endif } TEST(FloatRect, EnclosingAndRounding) { WebCore::FloatRect rect(10.0f, 20.0f, 1024.3f, 768.3f); auto enclosed = WebCore::encloseRectToDevicePixels(rect, 1.0f); EXPECT_FLOAT_EQ(10.0f, enclosed.x()); EXPECT_FLOAT_EQ(20.0f, enclosed.y()); EXPECT_FLOAT_EQ(1035.0f, enclosed.maxX()); EXPECT_FLOAT_EQ(789.0f, enclosed.maxY()); auto enclosed2 = WebCore::encloseRectToDevicePixels(rect, 2.0f); EXPECT_FLOAT_EQ(10.0f, enclosed2.x()); EXPECT_FLOAT_EQ(20.0f, enclosed2.y()); EXPECT_FLOAT_EQ(1034.5f, enclosed2.maxX()); EXPECT_FLOAT_EQ(788.5f, enclosed2.maxY()); } TEST(FloatRect, EnclosingIntRect) { WebCore::FloatRect rect(10.0f, 20.0f, 1024.3f, 768.6f); auto enclosed = WebCore::enclosingIntRect(rect); EXPECT_FLOAT_EQ(10, enclosed.x()); EXPECT_FLOAT_EQ(20, enclosed.y()); EXPECT_FLOAT_EQ(1035, enclosed.maxX()); EXPECT_FLOAT_EQ(789, enclosed.maxY()); } TEST(FloatRect, RoundedIntRect) { WebCore::FloatRect rect(10.0f, 20.0f, 1024.3f, 768.6f); auto enclosed = WebCore::roundedIntRect(rect); EXPECT_FLOAT_EQ(10, enclosed.x()); EXPECT_FLOAT_EQ(20, enclosed.y()); EXPECT_FLOAT_EQ(1034, enclosed.maxX()); EXPECT_FLOAT_EQ(789, enclosed.maxY()); } }