summaryrefslogtreecommitdiff
path: root/aplay
diff options
context:
space:
mode:
authorAndrew Paprocki <andrew@ishiboo.com>2008-02-06 14:05:07 +0100
committerTakashi Iwai <tiwai@suse.de>2008-02-06 14:05:07 +0100
commit6f438b9b9ad63bcfc16afc4c4be9cc71b897211e (patch)
treef650ac6af648fd968fc7fc117df488648241ced8 /aplay
parenta86e94ec04e8b23b6ff45c8d12b9c844874cc629 (diff)
downloadalsa-utils-6f438b9b9ad63bcfc16afc4c4be9cc71b897211e.tar.gz
aplay/arecord - Add support for IEEE float 32-bit WAV files
This patch modifies aplay/arecord to support playing/capturing IEEE float 32-bit WAV files. Tested on HDA hardware in both stereo and multi-channel modes. Added the WAV file constant for Dolby AC-3 S/PDIF passthrough to formats.h for future use when AC-3 passthrough is better supported. Signed-off-by: Andrew Paprocki <andrew@ishiboo.com>
Diffstat (limited to 'aplay')
-rw-r--r--aplay/aplay.c16
-rw-r--r--aplay/formats.h6
2 files changed, 17 insertions, 5 deletions
diff --git a/aplay/aplay.c b/aplay/aplay.c
index 88d1ef2..9b22eb5 100644
--- a/aplay/aplay.c
+++ b/aplay/aplay.c
@@ -745,8 +745,9 @@ static ssize_t test_wavefile(int fd, u_char *_buffer, size_t size)
check_wavefile_space(buffer, len, blimit);
test_wavefile_read(fd, buffer, &size, len, __LINE__);
f = (WaveFmtBody*) buffer;
- if (LE_SHORT(f->format) != WAV_PCM_CODE) {
- error(_("can't play not PCM-coded WAVE-files"));
+ if (LE_SHORT(f->format) != WAV_FMT_PCM &&
+ LE_SHORT(f->format) != WAV_FMT_IEEE_FLOAT) {
+ error(_("can't play WAVE-file format 0x%04x which is not PCM or FLOAT encoded"), LE_SHORT(f->format));
exit(EXIT_FAILURE);
}
if (LE_SHORT(f->modus) < 1) {
@@ -788,7 +789,10 @@ static ssize_t test_wavefile(int fd, u_char *_buffer, size_t size)
}
break;
case 32:
- hwparams.format = SND_PCM_FORMAT_S32_LE;
+ if (LE_SHORT(f->format) == WAV_FMT_PCM)
+ hwparams.format = SND_PCM_FORMAT_S32_LE;
+ else if (LE_SHORT(f->format) == WAV_FMT_IEEE_FLOAT)
+ hwparams.format = SND_PCM_FORMAT_FLOAT_LE;
break;
default:
error(_(" can't play WAVE-files with sample %d bits wide"),
@@ -1778,6 +1782,7 @@ static void begin_wave(int fd, size_t cnt)
bits = 16;
break;
case SND_PCM_FORMAT_S32_LE:
+ case SND_PCM_FORMAT_FLOAT_LE:
bits = 32;
break;
case SND_PCM_FORMAT_S24_LE:
@@ -1796,7 +1801,10 @@ static void begin_wave(int fd, size_t cnt)
cf.type = WAV_FMT;
cf.length = LE_INT(16);
- f.format = LE_SHORT(WAV_PCM_CODE);
+ if (hwparams.format == SND_PCM_FORMAT_FLOAT_LE)
+ f.format = LE_SHORT(WAV_FMT_IEEE_FLOAT);
+ else
+ f.format = LE_SHORT(WAV_FMT_PCM);
f.modus = LE_SHORT(hwparams.channels);
f.sample_fq = LE_INT(hwparams.rate);
#if 0
diff --git a/aplay/formats.h b/aplay/formats.h
index 2c4f724..3ba0bfa 100644
--- a/aplay/formats.h
+++ b/aplay/formats.h
@@ -64,7 +64,11 @@ typedef struct voc_ext_block {
#define WAV_WAVE COMPOSE_ID('W','A','V','E')
#define WAV_FMT COMPOSE_ID('f','m','t',' ')
#define WAV_DATA COMPOSE_ID('d','a','t','a')
-#define WAV_PCM_CODE 1
+
+/* WAVE fmt block constants from Microsoft mmreg.h header */
+#define WAV_FMT_PCM 0x0001
+#define WAV_FMT_IEEE_FLOAT 0x0003
+#define WAV_FMT_DOLBY_AC3_SPDIF 0x0092
/* it's in chunks like .voc and AMIGA iff, but my source say there
are in only in this combination, so I combined them in one header;