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authorToshio Kuratomi <a.badger@gmail.com>2017-05-12 09:13:51 -0700
committerGitHub <noreply@github.com>2017-05-12 09:13:51 -0700
commitd834412eadccca6428501544f398d1bb59084e98 (patch)
tree1fd531d4db0ee896eac0955095e06217dd2617a0 /bin/ansible-connection
parente539726543954c5b6b8067ef3946ab2020bb2a2f (diff)
downloadansible-d834412eadccca6428501544f398d1bb59084e98.tar.gz
Fix for persistent connection plugin on Python3 (#24431)
Fix for persistent connection plugin on Python3. Note that fixes are also needed to each terminal plugin. This PR only fixes the ios terminal (as proof that this approach is workable.) Future PRs can address the other terminal types. * On Python3, pickle needs to work with byte strings, not text strings. * Set the pickle protocol version to 0 because we're using a pty to feed data to the connection plugin. A pty can't have control characters. So we have to send ascii only. That means only using protocol=0 for pickling the data. * ansible-connection isn't being used with py3 in the bug but it needs several changes to work with python3. * In python3, closing the pty too early causes no data to be sent. So leave stdin open until after we finish with the ansible-connection process. * Fix typo using traceback.format_exc() * Cleanup unnecessary StringIO, BytesIO, and to_bytes calls * Modify the network_cli and terminal plugins for py3 compat. Lots of mixing of text and byte strings that needs to be straightened out to be compatible with python3 * Documentation for the bytes<=>text strategy for terminal plugins * Update unittests for more bytes-oriented internals Fixes #24355
Diffstat (limited to 'bin/ansible-connection')
-rwxr-xr-xbin/ansible-connection58
1 files changed, 30 insertions, 28 deletions
diff --git a/bin/ansible-connection b/bin/ansible-connection
index 10449115f6..676cd70223 100755
--- a/bin/ansible-connection
+++ b/bin/ansible-connection
@@ -45,7 +45,8 @@ from io import BytesIO
from ansible import constants as C
from ansible.module_utils._text import to_bytes, to_native
-from ansible.module_utils.six.moves import cPickle, StringIO
+from ansible.module_utils.six import PY3
+from ansible.module_utils.six.moves import cPickle
from ansible.playbook.play_context import PlayContext
from ansible.plugins import connection_loader
from ansible.utils.path import unfrackpath, makedirs_safe
@@ -73,11 +74,11 @@ def do_fork():
sys.exit(0)
if C.DEFAULT_LOG_PATH != '':
- out_file = file(C.DEFAULT_LOG_PATH, 'a+')
- err_file = file(C.DEFAULT_LOG_PATH, 'a+', 0)
+ out_file = open(C.DEFAULT_LOG_PATH, 'ab+')
+ err_file = open(C.DEFAULT_LOG_PATH, 'ab+', 0)
else:
- out_file = file('/dev/null', 'a+')
- err_file = file('/dev/null', 'a+', 0)
+ out_file = open('/dev/null', 'ab+')
+ err_file = open('/dev/null', 'ab+', 0)
os.dup2(out_file.fileno(), sys.stdout.fileno())
os.dup2(err_file.fileno(), sys.stderr.fileno())
@@ -90,7 +91,7 @@ def do_fork():
sys.exit(1)
def send_data(s, data):
- packed_len = struct.pack('!Q',len(data))
+ packed_len = struct.pack('!Q', len(data))
return s.sendall(packed_len + data)
def recv_data(s):
@@ -101,7 +102,7 @@ def recv_data(s):
if not d:
return None
data += d
- data_len = struct.unpack('!Q',data[:header_len])[0]
+ data_len = struct.unpack('!Q', data[:header_len])[0]
data = data[header_len:]
while len(data) < data_len:
d = s.recv(data_len - len(data))
@@ -211,11 +212,9 @@ class Server():
pass
elif data.startswith(b'CONTEXT: '):
display.display("socket operation is CONTEXT", log_only=True)
- pc_data = data.split(b'CONTEXT: ')[1]
+ pc_data = data.split(b'CONTEXT: ', 1)[1]
- src = StringIO(pc_data)
- pc_data = cPickle.load(src)
- src.close()
+ pc_data = cPickle.loads(pc_data)
pc = PlayContext()
pc.deserialize(pc_data)
@@ -234,12 +233,12 @@ class Server():
display.display("socket operation completed with rc %s" % rc, log_only=True)
- send_data(s, to_bytes(str(rc)))
+ send_data(s, to_bytes(rc))
send_data(s, to_bytes(stdout))
send_data(s, to_bytes(stderr))
s.close()
except Exception as e:
- display.display(traceback.format_exec(), log_only=True)
+ display.display(traceback.format_exc(), log_only=True)
finally:
# when done, close the connection properly and cleanup
# the socket file so it can be recreated
@@ -254,21 +253,25 @@ class Server():
os.remove(self.path)
def main():
+ # Need stdin as a byte stream
+ if PY3:
+ stdin = sys.stdin.buffer
+ else:
+ stdin = sys.stdin
try:
# read the play context data via stdin, which means depickling it
# FIXME: as noted above, we will probably need to deserialize the
# connection loader here as well at some point, otherwise this
# won't find role- or playbook-based connection plugins
- cur_line = sys.stdin.readline()
- init_data = ''
- while cur_line.strip() != '#END_INIT#':
- if cur_line == '':
- raise Exception("EOL found before init data was complete")
+ cur_line = stdin.readline()
+ init_data = b''
+ while cur_line.strip() != b'#END_INIT#':
+ if cur_line == b'':
+ raise Exception("EOF found before init data was complete")
init_data += cur_line
- cur_line = sys.stdin.readline()
- src = BytesIO(to_bytes(init_data))
- pc_data = cPickle.load(src)
+ cur_line = stdin.readline()
+ pc_data = cPickle.loads(init_data)
pc = PlayContext()
pc.deserialize(pc_data)
@@ -319,10 +322,10 @@ def main():
# the connection will timeout here. Need to make this more resilient.
rc = 0
while rc == 0:
- data = sys.stdin.readline()
- if data == '':
+ data = stdin.readline()
+ if data == b'':
break
- if data.strip() == '':
+ if data.strip() == b'':
continue
sf = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
attempts = 1
@@ -342,11 +345,10 @@ def main():
# send the play_context back into the connection so the connection
# can handle any privilege escalation activities
- pc_data = 'CONTEXT: %s' % src.getvalue()
- send_data(sf, to_bytes(pc_data))
- src.close()
+ pc_data = b'CONTEXT: %s' % init_data
+ send_data(sf, pc_data)
- send_data(sf, to_bytes(data.strip()))
+ send_data(sf, data.strip())
rc = int(recv_data(sf), 10)
stdout = recv_data(sf)