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authorJordan Borean <jborean93@gmail.com>2019-02-26 16:22:32 +1000
committerGitHub <noreply@github.com>2019-02-26 16:22:32 +1000
commitd55ddec9234755cb5fc026364b9e8d2b55130ce8 (patch)
tree004f5e381213b1913d8879d265498a5d2b18aad2 /lib/ansible/executor
parent344a81daece9277e9b0bf6269b4d4d83c0e33328 (diff)
downloadansible-d55ddec9234755cb5fc026364b9e8d2b55130ce8.tar.gz
Revert Clear failed state in always only if we did rescue (#52968)
* Revert "Clear failed state in always only if we did rescue (#52829)" This reverts commit f135960fc2e7572ce4e241b71cde64701a2d768c. * Add tests for failed scenario * Set failed task with EXPECTED FAILURE
Diffstat (limited to 'lib/ansible/executor')
-rw-r--r--lib/ansible/executor/play_iterator.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/ansible/executor/play_iterator.py b/lib/ansible/executor/play_iterator.py
index 63e4811789..ab40ce6723 100644
--- a/lib/ansible/executor/play_iterator.py
+++ b/lib/ansible/executor/play_iterator.py
@@ -484,7 +484,7 @@ class PlayIterator:
elif state.fail_state != self.FAILED_NONE:
if state.run_state == self.ITERATING_RESCUE and state.fail_state & self.FAILED_RESCUE == 0:
return False
- elif state.run_state == self.ITERATING_ALWAYS and state.fail_state & self.FAILED_ALWAYS == 0 and state.did_rescue:
+ elif state.run_state == self.ITERATING_ALWAYS and state.fail_state & self.FAILED_ALWAYS == 0:
return False
else:
return not state.did_rescue