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-rwxr-xr-xbin/ansible-connection302
-rwxr-xr-xbin/test-output27
2 files changed, 329 insertions, 0 deletions
diff --git a/bin/ansible-connection b/bin/ansible-connection
new file mode 100755
index 0000000000..293c6469db
--- /dev/null
+++ b/bin/ansible-connection
@@ -0,0 +1,302 @@
+#!/usr/bin/env python
+
+# (c) 2016, Ansible, Inc. <support@ansible.com>
+#
+# This file is part of Ansible
+#
+# Ansible is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# Ansible is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
+
+########################################################
+from __future__ import (absolute_import, division, print_function)
+__metaclass__ = type
+
+__requires__ = ['ansible']
+try:
+ import pkg_resources
+except Exception:
+ pass
+
+import fcntl
+import hashlib
+import os
+import shlex
+import signal
+import socket
+import struct
+import sys
+import time
+import traceback
+
+#import q
+
+from io import BytesIO
+
+from ansible import constants as C
+from ansible.module_utils._text import to_bytes, to_native
+from ansible.module_utils.six.moves import cPickle, StringIO
+from ansible.playbook.play_context import PlayContext
+from ansible.plugins import connection_loader
+from ansible.utils.path import unfrackpath, makedirs_safe
+
+def do_fork():
+ '''
+ Does the required double fork for a daemon process. Based on
+ http://code.activestate.com/recipes/66012-fork-a-daemon-process-on-unix/
+ '''
+ try:
+ pid = os.fork()
+ if pid > 0:
+ return pid
+
+ os.chdir("/")
+ os.setsid()
+ os.umask(0)
+
+ try:
+ pid = os.fork()
+ if pid > 0:
+ sys.exit(0)
+
+ os.close(sys.stdin.fileno())
+ os.close(sys.stdout.fileno())
+ os.close(sys.stderr.fileno())
+
+ return pid
+ except OSError as e:
+ sys.exit(1)
+ except OSError as e:
+ sys.exit(1)
+
+def send_data(s, data):
+ packed_len = struct.pack('!Q',len(data))
+ return s.sendall(packed_len + data)
+
+def recv_data(s):
+ header_len = 8 # size of a packed unsigned long long
+ data = b""
+ while len(data) < header_len:
+ d = s.recv(header_len - len(data))
+ if not d:
+ return None
+ data += d
+ data_len = struct.unpack('!Q',data[:header_len])[0]
+ data = data[header_len:]
+ while len(data) < data_len:
+ d = s.recv(data_len - len(data))
+ if not d:
+ return None
+ data += d
+ return data
+
+class Server():
+ def __init__(self, path, play_context):
+ self.path = path
+ self.play_context = play_context
+
+ # FIXME: the connection loader here is created brand new,
+ # so it will not see any custom paths loaded (ie. via
+ # roles), so we will need to serialize the connection
+ # loader and send it over as we do the PlayContext
+ # in the main() method below.
+ self.conn = connection_loader.get(play_context.connection, play_context, sys.stdin)
+ self.conn._connect()
+
+ #q.q("done setting up connection and connected")
+
+ self.socket = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
+ self.socket.bind(path)
+ self.socket.listen(1)
+
+ signal.signal(signal.SIGALRM, self.alarm_handler)
+
+ def alarm_handler(self, signum, frame):
+ '''
+ Alarm handler
+ '''
+ # FIXME: this should also set internal flags for other
+ # areas of code to check, so they can terminate
+ # earlier than the socket going back to the accept
+ # call and failing there.
+ self.socket.close()
+
+ def run(self):
+ try:
+ while True:
+ # set the alarm, if we don't get an accept before it
+ # goes off we exit (via an exception caused by the socket
+ # getting closed while waiting on accept())
+ # FIXME: is this the best way to exit? as noted above in the
+ # handler we should probably be setting a flag to check
+ # here and in other parts of the code
+ signal.alarm(C.PERSISTENT_CONNECT_TIMEOUT)
+ try:
+ (s, addr) = self.socket.accept()
+ # clear the alarm
+ # FIXME: potential race condition here between the accept and
+ # time to this call.
+ signal.alarm(0)
+ except:
+ break
+
+ while True:
+ data = recv_data(s)
+ if not data:
+ break
+
+ rc = 255
+ try:
+ if data.startswith(b'EXEC: '):
+ cmd = data.split(b'EXEC: ')[1]
+ (rc, stdout, stderr) = self.conn.exec_command(cmd)
+ elif data.startswith(b'PUT: ') or data.startswith(b'FETCH: '):
+ (op, src, dst) = shlex.split(to_native(data))
+ stdout = stderr = ''
+ try:
+ if op == 'FETCH:':
+ self.conn.fetch_file(src, dst)
+ elif op == 'PUT:':
+ self.conn.put_file(src, dst)
+ rc = 0
+ except:
+ pass
+ else:
+ stdout = ''
+ stderr = 'Invalid action specified'
+ except:
+ stdout = ''
+ stderr = traceback.format_exc()
+
+ send_data(s, to_bytes(str(rc)))
+ send_data(s, to_bytes(stdout))
+ send_data(s, to_bytes(stderr))
+ s.close()
+ except Exception as e:
+ # FIXME: proper logging and error handling here
+ print("run exception: %s" % e)
+ print(traceback.format_exc())
+ finally:
+ # when done, close the connection properly and cleanup
+ # the socket file so it can be recreated
+ try:
+ self.conn.close()
+ except Exception as e:
+ pass
+ os.remove(self.path)
+
+def main():
+ try:
+ # read the play context data via stdin, which means depickling it
+ # FIXME: as noted above, we will probably need to deserialize the
+ # connection loader here as well at some point, otherwise this
+ # won't find role- or playbook-based connection plugins
+ cur_line = sys.stdin.readline()
+ init_data = ''
+ while cur_line.strip() != '#END_INIT#':
+ if cur_line == '':
+ raise Exception("EOL found before init data was complete")
+ init_data += cur_line
+ cur_line = sys.stdin.readline()
+ src = BytesIO(to_bytes(init_data))
+ pc_data = cPickle.load(src)
+ src.close()
+
+ pc = PlayContext()
+ pc.deserialize(pc_data)
+ except Exception as e:
+ # FIXME: better error message/handling/logging
+ print("FAIL: %s" % e)
+ print(traceback.format_exc())
+ sys.exit(1)
+ #q.q("done reading in and parsing PlayContext")
+
+ # here we create a hash to use later when creating the socket file,
+ # so we can hide the info about the target host/user/etc.
+ m = hashlib.sha256()
+ for attr in ('connection', 'remote_addr', 'port', 'remote_user'):
+ val = getattr(pc, attr, None)
+ if val:
+ m.update(to_bytes(val))
+
+ # create the persistent connection dir if need be and create the paths
+ # which we will be using later
+ tmp_path = unfrackpath("$HOME/.ansible/pc")
+ makedirs_safe(tmp_path)
+ lk_path = unfrackpath("%s/.ansible_pc_lock" % tmp_path)
+ sf_path = unfrackpath("%s/conn-%s" % (tmp_path, m.hexdigest()[0:12]))
+
+ # if the socket file doesn't exist, spin up the daemon process
+ lock_fd = os.open(lk_path, os.O_RDWR|os.O_CREAT, 0o600)
+ fcntl.lockf(lock_fd, fcntl.LOCK_EX)
+ if not os.path.exists(sf_path):
+ #q.q("creating daemonized connection fork")
+ pid = do_fork()
+ if pid == 0:
+ server = Server(sf_path, pc)
+ fcntl.lockf(lock_fd, fcntl.LOCK_UN)
+ os.close(lock_fd)
+ #q.q("fork done, running server")
+ server.run()
+ #q.q("server run complete, exiting")
+ sys.exit(0)
+ fcntl.lockf(lock_fd, fcntl.LOCK_UN)
+ os.close(lock_fd)
+
+ # now connect to the daemon process
+ # FIXME: if the socket file existed but the daemonized process was killed,
+ # the connection will timeout here. Need to make this more resilient.
+ rc = 0
+ while rc == 0:
+ #q.q("waiting for input")
+ data = sys.stdin.readline()
+ if data == '':
+ #q.q("data was empty, aborting")
+ break
+ if data.strip() == '':
+ #q.q("data was empty line, skipping")
+ continue
+ sf = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
+ attempts = 1
+ while True:
+ try:
+ sf.connect(sf_path)
+ break
+ except socket.error:
+ # FIXME: better error handling/logging/message here
+ # FIXME: make # of retries configurable?
+ time.sleep(0.1)
+ attempts += 1
+ if attempts > 10:
+ sys.stderr.write("failed to connect to the host, connection timeout\n")
+ sys.exit(255)
+
+ #q.q("sending data to pipe")
+ send_data(sf, to_bytes(data.strip()))
+ #q.q("getting data back")
+ rc = int(recv_data(sf), 10)
+ #q.q(rc)
+ stdout = recv_data(sf)
+ #q.q(stdout)
+ stderr = recv_data(sf)
+ #q.q(stderr)
+ sys.stdout.write(to_native(stdout))
+ sys.stderr.write(to_native(stderr))
+ #sys.stdout.flush()
+ #sys.stderr.flush()
+
+ sf.close()
+ break
+ sys.exit(rc)
+
+if __name__ == '__main__':
+ main()
diff --git a/bin/test-output b/bin/test-output
new file mode 100755
index 0000000000..0a86ad5208
--- /dev/null
+++ b/bin/test-output
@@ -0,0 +1,27 @@
+#!/usr/bin/env python
+
+import cPickle
+import sys
+from cStringIO import StringIO
+from ansible.playbook.play_context import PlayContext
+
+p = PlayContext()
+p.connection = 'paramiko_ssh'
+p.remote_addr = '192.168.122.100'
+p.port = 22
+p.remote_user = 'root'
+p.password = ''
+
+src = StringIO()
+cPickle.dump(p.serialize(), src)
+sys.stdout.write(src.getvalue())
+sys.stdout.write('\n#END_INIT#\n')
+sys.stdout.flush()
+
+while True:
+ data = sys.stdin.readline()
+ if data == '':
+ break
+ if data.strip() != '':
+ sys.stdout.write(data)
+ sys.stdout.flush()