summaryrefslogtreecommitdiff
path: root/bin/ansible-connection
blob: 0d5197313dc231e3a3b3f0478c8b4a57092d56b5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
#!/usr/bin/env python

# (c) 2016, Ansible, Inc. <support@ansible.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible.  If not, see <http://www.gnu.org/licenses/>.

########################################################
from __future__ import (absolute_import, division, print_function)

__metaclass__ = type
__requires__ = ['ansible']

try:
    import pkg_resources
except Exception:
    pass

import fcntl
import hashlib
import os
import shlex
import signal
import socket
import struct
import sys
import time
import traceback
import syslog
import datetime

from io import BytesIO

from ansible import constants as C
from ansible.module_utils._text import to_bytes, to_native
from ansible.module_utils.six.moves import cPickle, StringIO
from ansible.playbook.play_context import PlayContext
from ansible.plugins import connection_loader
from ansible.utils.path import unfrackpath, makedirs_safe


def do_fork():
    '''
    Does the required double fork for a daemon process. Based on
    http://code.activestate.com/recipes/66012-fork-a-daemon-process-on-unix/
    '''
    try:
        pid = os.fork()
        if pid > 0:
            return pid

        os.chdir("/")
        os.setsid()
        os.umask(0)

        try:
            pid = os.fork()
            if pid > 0:
                sys.exit(0)

            os.close(sys.stdin.fileno())
            os.close(sys.stdout.fileno())
            os.close(sys.stderr.fileno())

            return pid
        except OSError as e:
            sys.exit(1)
    except OSError as e:
        sys.exit(1)

def send_data(s, data):
    packed_len = struct.pack('!Q',len(data))
    return s.sendall(packed_len + data)

def recv_data(s):
    header_len = 8 # size of a packed unsigned long long
    data = b""
    while len(data) < header_len:
        d = s.recv(header_len - len(data))
        if not d:
            return None
        data += d
    data_len = struct.unpack('!Q',data[:header_len])[0]
    data = data[header_len:]
    while len(data) < data_len:
        d = s.recv(data_len - len(data))
        if not d:
            return None
        data += d
    return data

def log(msg, host=None):
    if host:
        msg = '[%s] %s' % (host, msg)
    facility = getattr(syslog, C.DEFAULT_SYSLOG_FACILITY, syslog.LOG_USER)
    syslog.openlog('ansible-connection', 0, facility)
    syslog.syslog(syslog.LOG_INFO, str(msg))


class Server():

    def __init__(self, path, play_context):
        self.path = path
        self.play_context = play_context

        self._start_time = datetime.datetime.now()

        try:
            self.log('loading connection plugin %s' % str(play_context.connection))
            self.conn = connection_loader.get(play_context.connection, play_context, sys.stdin)
            self.conn._connect()

            self.socket = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
            self.socket.bind(path)
            self.socket.listen(1)
        except Exception as exc:
            self.log(traceback.format_exc())
            raise

        signal.signal(signal.SIGALRM, self.alarm_handler)

    def dispatch(self, obj, name, *args, **kwargs):
        meth = getattr(obj, name, None)
        if meth:
            return meth(*args, **kwargs)

    def log(self, msg):
        log(msg, self.play_context.remote_addr)

    def alarm_handler(self, signum, frame):
        '''
        Alarm handler
        '''
        # FIXME: this should also set internal flags for other
        #        areas of code to check, so they can terminate
        #        earlier than the socket going back to the accept
        #        call and failing there.
        #
        # hooks the connection plugin to handle any cleanup
        self.dispatch(self.conn, 'alarm_handler', signum, frame)
        self.socket.close()

    def run(self):
        try:
            while True:
                # set the alarm, if we don't get an accept before it
                # goes off we exit (via an exception caused by the socket
                # getting closed while waiting on accept())
                # FIXME: is this the best way to exit? as noted above in the
                #        handler we should probably be setting a flag to check
                #        here and in other parts of the code
                signal.alarm(C.PERSISTENT_CONNECT_TIMEOUT)
                try:
                    (s, addr) = self.socket.accept()
                    # clear the alarm
                    # FIXME: potential race condition here between the accept and
                    #        time to this call.
                    signal.alarm(0)
                except:
                    break

                while True:
                    data = recv_data(s)
                    if not data:
                        break

                    signal.alarm(C.DEFAULT_TIMEOUT)

                    rc = 255
                    try:
                        if data.startswith(b'EXEC: '):
                            cmd = data.split(b'EXEC: ')[1]
                            (rc, stdout, stderr) = self.conn.exec_command(cmd)
                        elif data.startswith(b'PUT: ') or data.startswith(b'FETCH: '):
                            (op, src, dst) = shlex.split(to_native(data))
                            stdout = stderr = ''
                            try:
                                if op == 'FETCH:':
                                    self.conn.fetch_file(src, dst)
                                elif op == 'PUT:':
                                    self.conn.put_file(src, dst)
                                rc = 0
                            except:
                                pass
                        elif data.startswith(b'CONTEXT: '):
                            pc_data = data.split(b'CONTEXT: ')[1]

                            src = StringIO(pc_data)
                            pc_data = cPickle.load(src)
                            src.close()

                            pc = PlayContext()
                            pc.deserialize(pc_data)

                            self.dispatch(self.conn, 'update_play_context', pc)
                            continue
                        else:
                            stdout = ''
                            stderr = 'Invalid action specified'
                    except:
                        stdout = ''
                        stderr = traceback.format_exc()

                    signal.alarm(0)

                    send_data(s, to_bytes(str(rc)))
                    send_data(s, to_bytes(stdout))
                    send_data(s, to_bytes(stderr))
                s.close()
        except Exception as e:
            log(traceback.format_exc())
        finally:
            # when done, close the connection properly and cleanup
            # the socket file so it can be recreated
            end_time = datetime.datetime.now()
            delta = end_time - self._start_time
            log('shutting down connection, connection was active for %s secs' % delta, self.play_context.remote_addr)
            try:
                self.conn.close()
                self.socket.close()
            except Exception as e:
                pass
            os.remove(self.path)

def main():

    try:
        # read the play context data via stdin, which means depickling it
        # FIXME: as noted above, we will probably need to deserialize the
        #        connection loader here as well at some point, otherwise this
        #        won't find role- or playbook-based connection plugins
        cur_line = sys.stdin.readline()
        init_data = ''
        while cur_line.strip() != '#END_INIT#':
            if cur_line  == '':
                raise Exception("EOL found before init data was complete")
            init_data += cur_line
            cur_line = sys.stdin.readline()
        src = BytesIO(to_bytes(init_data))
        pc_data = cPickle.load(src)

        pc = PlayContext()
        pc.deserialize(pc_data)
    except Exception as e:
        # FIXME: better error message/handling/logging
        print("FAIL: %s" % e)
        print(traceback.format_exc())
        sys.exit(1)

    # here we create a hash to use later when creating the socket file,
    # so we can hide the info about the target host/user/etc.
    m = hashlib.sha256()
    for attr in ('connection', 'remote_addr', 'port', 'remote_user'):
        val = getattr(pc, attr, None)
        if val:
            m.update(to_bytes(val))

    # create the persistent connection dir if need be and create the paths
    # which we will be using later
    tmp_path = unfrackpath("$HOME/.ansible/pc")
    makedirs_safe(tmp_path)
    lk_path = unfrackpath("%s/.ansible_pc_lock" % tmp_path)
    sf_path = unfrackpath("%s/conn-%s" % (tmp_path, m.hexdigest()[0:12]))

    # if the socket file doesn't exist, spin up the daemon process
    lock_fd = os.open(lk_path, os.O_RDWR|os.O_CREAT, 0o600)
    fcntl.lockf(lock_fd, fcntl.LOCK_EX)
    if not os.path.exists(sf_path):
        pid = do_fork()
        if pid == 0:
            server = Server(sf_path, pc)
            fcntl.lockf(lock_fd, fcntl.LOCK_UN)
            os.close(lock_fd)
            server.run()
            sys.exit(0)
    fcntl.lockf(lock_fd, fcntl.LOCK_UN)
    os.close(lock_fd)

    # now connect to the daemon process
    # FIXME: if the socket file existed but the daemonized process was killed,
    #        the connection will timeout here. Need to make this more resilient.
    rc = 0
    while rc == 0:
        data = sys.stdin.readline()
        if data == '':
            break
        if data.strip() == '':
            continue
        sf = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
        attempts = 1
        while True:
            try:
                sf.connect(sf_path)
                break
            except socket.error:
                # FIXME: better error handling/logging/message here
                time.sleep(C.PERSISTENT_CONNECT_INTERVAL)
                attempts += 1
                if attempts > C.PERSISTENT_CONNECT_RETRIES:
                    sys.stderr.write('failed to connect to the listener socket, '
                    'connection timeout.  See syslog for more details')
                    sys.exit(255)

        # send the play_context back into the connection so the connection
        # can handle any privilege escalation activities
        pc_data = 'CONTEXT: %s' % src.getvalue()
        send_data(sf, to_bytes(pc_data))
        src.close()

        send_data(sf, to_bytes(data.strip()))

        rc = int(recv_data(sf), 10)
        stdout = recv_data(sf)
        stderr = recv_data(sf)

        sys.stdout.write(to_native(stdout))
        sys.stderr.write(to_native(stderr))

        sf.close()
        break

    sys.exit(rc)

if __name__ == '__main__':
    main()