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/* ====================================================================
* The Apache Software License, Version 1.1
*
* Copyright (c) 2000 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Apache" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation. For more
* information on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*/
#ifndef APR_POOLS_H
#define APR_POOLS_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @package APR memory allocation
*/
/*
* Resource allocation routines...
*
* designed so that we don't have to keep track of EVERYTHING so that
* it can be explicitly freed later (a fundamentally unsound strategy ---
* particularly in the presence of die()).
*
* Instead, we maintain pools, and allocate items (both memory and I/O
* handlers) from the pools --- currently there are two, one for per
* transaction info, and one for config info. When a transaction is over,
* we can delete everything in the per-transaction apr_pool_t without fear, and
* without thinking too hard about it either.
*
* rst
*/
/* Arenas for configuration info and transaction info
* --- actual layout of the apr_pool_t structure is private to
* alloc.c.
*/
#include "apr.h"
#include "apr_thread_proc.h"
#if APR_HAVE_SYS_TYPES_H
#include <sys/types.h>
#endif
#if APR_HAVE_STDARG_H
#include <stdarg.h>
#endif
enum kill_conditions {
kill_never, /* process is never sent any signals */
kill_always, /* process is sent SIGKILL on apr_pool_t cleanup */
kill_after_timeout, /* SIGTERM, wait 3 seconds, SIGKILL */
just_wait, /* wait forever for the process to complete */
kill_only_once /* send SIGTERM and then wait */
};
/** A list of processes */
struct process_chain {
/** The process ID */
apr_proc_t *pid;
/** When the process should be sent a signal. <PRE>
* kill_never -- process is never sent any signals
* kill_always -- process is sent SIGKILL on apr_pool_t cleanup
* kill_after_timeout -- SIGTERM, wait 3 seconds, SIGKILL
* just_wait -- wait forever for the process to complete
* kill_only_once -- send SIGTERM and then wait </PRE>
*/
enum kill_conditions kill_how;
/** The next process in the list
* @defvar process_chain *next */
struct process_chain *next;
};
/* pools have nested lifetimes -- sub_pools are destroyed when the
* parent pool is cleared. We allow certain liberties with operations
* on things such as tables (and on other structures in a more general
* sense) where we allow the caller to insert values into a table which
* were not allocated from the table's pool. The table's data will
* remain valid as long as all the pools from which its values are
* allocated remain valid.
*
* For example, if B is a sub pool of A, and you build a table T in
* pool B, then it's safe to insert data allocated in A or B into T
* (because B lives at most as long as A does, and T is destroyed when
* B is cleared/destroyed). On the other hand, if S is a table in
* pool A, it is safe to insert data allocated in A into S, but it
* is *not safe* to insert data allocated from B into S... because
* B can be cleared/destroyed before A is (which would leave dangling
* pointers in T's data structures).
*
* In general we say that it is safe to insert data into a table T
* if the data is allocated in any ancestor of T's pool. This is the
* basis on which the POOL_DEBUG code works -- it tests these ancestor
* relationships for all data inserted into tables. POOL_DEBUG also
* provides tools (apr_find_pool, and apr_pool_is_ancestor) for other
* folks to implement similar restrictions for their own data
* structures.
*
* However, sometimes this ancestor requirement is inconvenient --
* sometimes we're forced to create a sub pool (such as through
* apr_sub_req_lookup_uri), and the sub pool is guaranteed to have
* the same lifetime as the parent pool. This is a guarantee implemented
* by the *caller*, not by the pool code. That is, the caller guarantees
* they won't destroy the sub pool individually prior to destroying the
* parent pool.
*
* In this case the caller must call apr_pool_join() to indicate this
* guarantee to the POOL_DEBUG code. There are a few examples spread
* through the standard modules.
*/
#ifndef POOL_DEBUG
#ifdef apr_pool_join
#undef apr_pool_join
#endif
#define apr_pool_join(a,b)
#else
APR_DECLARE(void) apr_pool_join(apr_pool_t *p, apr_pool_t *sub);
APR_DECLARE(apr_pool_t *) apr_find_pool(const void *ts);
APR_DECLARE(int) apr_pool_is_ancestor(apr_pool_t *a, apr_pool_t *b);
#endif
#ifdef ULTRIX_BRAIN_DEATH
#define apr_fdopen(d,m) fdopen((d), (char *)(m))
#else
#define apr_fdopen(d,m) fdopen((d), (m))
#endif
/*
* APR memory structure manipulators (pools, tables, and arrays).
*/
/**
* Setup all of the internal structures required to use pools
* @tip Programs do NOT need to call this directly. APR will call this
* automatically from apr_initialize.
*/
apr_status_t apr_init_alloc(void); /* Set up everything */
/**
* Tear down all of the internal structures required to use pools
* @tip Programs do NOT need to call this directly. APR will call this
* automatically from apr_terminate.
*/
void apr_term_alloc(void); /* Tear down everything */
/**
* make a sub pool from the current pool
* @param p The pool to use as a parent pool
* @param apr_abort A function to use if the pool cannot allocate more memory.
* @return The new sub-pool
* @tip The apr_abort function provides a way to quit the program if the
* machine is out of memory. By default, APR will return with an
* error.
* @deffunc apr_pool_t *apr_make_sub_pool(apr_pool_t *p, int (*apr_abort)(int retcode))
*/
APR_DECLARE(apr_pool_t *) apr_make_sub_pool(apr_pool_t *p, int (*apr_abort)(int retcode));
/**
* clear all memory in the pool
* @param p The pool to clear
* @tip This does not actually free the memory, it just allows the pool
* to re-use this memory for the next allocation.
* @deffunc void apr_clear_pool(apr_pool_t *p)
*/
APR_DECLARE(void) apr_clear_pool(apr_pool_t *p);
/**
* destroy the pool
* @param p The pool to destroy
* @tip This will actually free the memory
* @deffunc void apr_destroy_pool(apr_pool_t *p)
*/
APR_DECLARE(void) apr_destroy_pool(apr_pool_t *p);
/**
* report the number of bytes currently in the pool
* @param p The pool to inspect
* @return The number of bytes
* @deffunc apr_size_t apr_bytes_in_pool(apr_pool_t *p)
*/
APR_DECLARE(apr_size_t) apr_bytes_in_pool(apr_pool_t *p);
/**
* report the number of bytes currently in the list of free blocks
* @return The number of bytes
* @deffunc apr_size_t apr_bytes_in_free_blocks(void)
*/
APR_DECLARE(apr_size_t) apr_bytes_in_free_blocks(void);
/**
* Determine if pool a is an ancestor of pool b
* @param a The pool to search
* @param b The pool to search for
* @return True if a is an ancestor of b, NULL is considered an ancestor
* of all pools.
* @deffunc int apr_pool_is_ancestor(apr_pool_t *a, apr_pool_t *b)
*/
APR_DECLARE(int) apr_pool_is_ancestor(apr_pool_t *a, apr_pool_t *b);
/**
* Allocate a block of memory from a pool
* @param c The pool to allocate out of
* @param reqsize The amount of memory to allocate
* @return The allocated memory
* @deffunc void *apr_palloc(apr_pool_t *c, apr_size_t reqsize)
*/
APR_DECLARE(void *) apr_palloc(apr_pool_t *c, apr_size_t reqsize);
/**
* Allocate a block of memory from a pool and set all of the memory to 0
* @param p The pool to allocate out of
* @param size The amount of memory to allocate
* @return The allocated memory
* @deffunc void *apr_pcalloc(apr_pool_t *p, apr_size_t size)
*/
APR_DECLARE(void *) apr_pcalloc(apr_pool_t *p, apr_size_t size);
/**
* Register a function to be called when a pool is cleared or destroyed
* @param p The pool register the cleanup with
* @param data The data to pass to the cleanup function.
* @param plain_cleanup The function to call when the pool is cleared
* or destroyed
* @param child_cleanup The function to call when a child process is created
* @deffunc void apr_register_cleanup(apr_pool_t *p, const void *data, apr_status_t (*plain_cleanup) (void *), apr_status_t (*child_cleanup) (void *))
*/
APR_DECLARE(void) apr_register_cleanup(apr_pool_t *p, const void *data,
apr_status_t (*plain_cleanup) (void *),
apr_status_t (*child_cleanup) (void *));
/**
* remove a previously registered cleanup function
* @param p The pool remove the cleanup from
* @param data The data to remove from cleanup
* @param cleanup The function to remove from cleanup
* @deffunc void apr_kill_cleanup(apr_pool_t *p, const void *data, apr_status_t (*cleanup) (void *))
*/
APR_DECLARE(void) apr_kill_cleanup(apr_pool_t *p, const void *data,
apr_status_t (*cleanup) (void *));
/**
* Run the specified cleanup function immediately and unregister it
* @param p The pool remove the cleanup from
* @param data The data to remove from cleanup
* @param cleanup The function to remove from cleanup
* @deffunc apr_status_t apr_run_cleanup(apr_pool_t *p, void *data, apr_status_t (*cleanup) (void *))
*/
APR_DECLARE(apr_status_t) apr_run_cleanup(apr_pool_t *p, void *data,
apr_status_t (*cleanup) (void *));
/* Preparing for exec() --- close files, etc., but *don't* flush I/O
* buffers, *don't* wait for subprocesses, and *don't* free any memory.
*/
/**
* Run all of the child_cleanups, so that any unnecessary files are
* closed because we are about to exec a new program
* @deffunc void apr_cleanup_for_exec(void)
*/
APR_DECLARE(void) apr_cleanup_for_exec(void);
/**
* An empty cleanup function
* @param data The data to cleanup
* @deffunc apr_status_t apr_null_cleanup(void *data)
*/
APR_DECLARE_NONSTD(apr_status_t) apr_null_cleanup(void *data);
/* used to guarantee to the apr_pool_t debugging code that the sub apr_pool_t will not be
* destroyed before the parent pool
*/
#ifndef POOL_DEBUG
#ifdef apr_pool_join
#undef apr_pool_join
#endif /* apr_pool_join */
#define apr_pool_join(a,b)
#endif /* POOL_DEBUG */
#ifdef __cplusplus
}
#endif
#endif /* !APR_POOLS_H */
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