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/*
Copyright (C) 2012 Intel Corporation
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef DBUSSINK_H_
#define DBUSSINK_H_
#include "abstractsink.h"
#include "abstractproperty.h"
#include "abstractdbusinterface.h"
#include "basicproperty.h"
#include "varianttype.h"
#include <map>
#include <type_traits>
typedef std::map<VehicleProperty::Property, AbstractProperty*> PropertyDBusMap;
class DBusSink : public AbstractSink, public AbstractDBusInterface
{
public:
DBusSink(std::string interface, std::string path, AbstractRoutingEngine* engine, GDBusConnection* connection, map<string, string> config);
virtual void supportedChanged(PropertyList supportedProperties);
virtual void propertyChanged(VehicleProperty::Property property, AbstractPropertyType *value, std::string uuid);
virtual std::string uuid();
protected:
template <typename T>
void wantProperty(VehicleProperty::Property property, std::string propertyName, std::string signature, AbstractProperty::Access access)
{
propertyDBusMap[property] = new BasicProperty<T>(routingEngine, property, propertyName, signature, access, this);
}
void wantPropertyString(VehicleProperty::Property property, std::string propertyName, std::string signature, AbstractProperty::Access access)
{
propertyDBusMap[property] = new StringDBusProperty(routingEngine, property, propertyName, signature, access, this);
}
void wantPropertyVariant(VehicleProperty::Property property, std::string propertyName, std::string signature, AbstractProperty::Access access)
{
propertyDBusMap[property] = new VariantType(routingEngine, signature, property, propertyName, access, this);
}
PropertyDBusMap propertyDBusMap;
};
class DBusSinkManager: public AbstractSinkManager
{
public:
DBusSinkManager(AbstractRoutingEngine* engine, map<string, string> config);
};
#endif
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