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+/* keymaps.h -- Manipulation of readline keymaps. */
+
+#ifndef _KEYMAPS_H_
+#define _KEYMAPS_H_
+
+#include <readline/chardefs.h>
+
+#ifndef __FUNCTION_DEF
+typedef int Function ();
+#define __FUNCTION_DEF
+#endif
+
+/* A keymap contains one entry for each key in the ASCII set.
+ Each entry consists of a type and a pointer.
+ POINTER is the address of a function to run, or the
+ address of a keymap to indirect through.
+ TYPE says which kind of thing POINTER is. */
+typedef struct _keymap_entry {
+ char type;
+ Function *function;
+} KEYMAP_ENTRY;
+
+/* I wanted to make the above structure contain a union of:
+ union { Function *function; struct _keymap_entry *keymap; } value;
+ but this made it impossible for me to create a static array.
+ Maybe I need C lessons. */
+
+typedef KEYMAP_ENTRY KEYMAP_ENTRY_ARRAY[128];
+typedef KEYMAP_ENTRY *Keymap;
+
+/* The values that TYPE can have in a keymap entry. */
+#define ISFUNC 0
+#define ISKMAP 1
+#define ISMACR 2
+
+extern KEYMAP_ENTRY_ARRAY emacs_standard_keymap, emacs_meta_keymap, emacs_ctlx_keymap;
+extern KEYMAP_ENTRY_ARRAY vi_insertion_keymap, vi_movement_keymap;
+
+/* Return a new, empty keymap.
+ Free it with free() when you are done. */
+Keymap rl_make_bare_keymap ();
+
+/* Return a new keymap which is a copy of MAP. */
+Keymap rl_copy_keymap ();
+
+/* Return a new keymap with the printing characters bound to rl_insert,
+ the lowercase Meta characters bound to run their equivalents, and
+ the Meta digits bound to produce numeric arguments. */
+Keymap rl_make_keymap ();
+
+#endif /* _KEYMAPS_H_ */
+
+