/* This file is part of the program psim. Copyright (C) 1994-1995, Andrew Cagney This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see . */ #ifndef _BITS_H_ #define _BITS_H_ /* bit manipulation routines: Bit numbering: The bits are numbered according to the PowerPC convention - the left most (or most significant) is bit 0 while the right most (least significant) is bit 1. Size convention: Each macro is in three forms - 32 which operates in 32bit quantity (bits are numbered 0..31); 64 which operates using 64bit quantites (and bits are numbered 0..64); and which operates using the bit size of the target architecture (bits are still numbered 0..63), with 32bit architectures ignoring the first 32bits having bit 32 as the most significant. BIT*(POS): Quantity with just 1 bit set. MASK*(FIRST, LAST): Create a constant bit mask of the specified size with bits [FIRST .. LAST] set. MASKED*(VALUE, FIRST, LAST): Masks out all but bits [FIRST .. LAST]. LSMASKED*(VALUE, FIRST, LAST): Like MASKED - LS bit is zero. EXTRACTED*(VALUE, FIRST, LAST): Masks out bits [FIRST .. LAST] but also right shifts the masked value so that bit LAST becomes the least significant (right most). LSEXTRACTED*(VALUE, FIRST, LAST): Same as extracted - LS bit is zero. SHUFFLED**(VALUE, OLD, NEW): Mask then move a single bit from OLD new NEW. MOVED**(VALUE, OLD_FIRST, OLD_LAST, NEW_FIRST, NEW_LAST): Moves things around so that bits OLD_FIRST..OLD_LAST are masked then moved to NEW_FIRST..NEW_LAST. INSERTED*(VALUE, FIRST, LAST): Takes VALUE and `inserts' the (LAST - FIRST + 1) least significant bits into bit positions [ FIRST .. LAST ]. This is almost the complement to EXTRACTED. IEA_MASKED(SHOULD_MASK, ADDR): Convert the address to the targets natural size. If in 32bit mode, discard the high 32bits. EXTENDED(VALUE): Convert VALUE (32bits of it) to the targets natural size. If in 64bit mode, sign extend the value. ALIGN_*(VALUE): Round upwards the value so that it is aligned. FLOOR_*(VALUE): Truncate the value so that it is aligned. ROTL*(VALUE, NR_BITS): Return the value rotated by NR_BITS */ #define _MAKE_SHIFT(WIDTH, pos) ((WIDTH) - 1 - (pos)) #if (WITH_TARGET_WORD_MSB == 0) #define _LSB_POS(WIDTH, SHIFT) (WIDTH - 1 - SHIFT) #else #define _LSB_POS(WIDTH, SHIFT) (SHIFT) #endif /* MakeBit */ #define _BITn(WIDTH, pos) (((uint##WIDTH##_t)(1)) \ << _MAKE_SHIFT(WIDTH, pos)) #define BIT4(POS) (1 << _MAKE_SHIFT(4, POS)) #define BIT5(POS) (1 << _MAKE_SHIFT(5, POS)) #define BIT8(POS) (1 << _MAKE_SHIFT(8, POS)) #define BIT10(POS) (1 << _MAKE_SHIFT(10, POS)) #define BIT32(POS) _BITn(32, POS) #define BIT64(POS) _BITn(64, POS) #if (WITH_TARGET_WORD_BITSIZE == 64) #define BIT(POS) BIT64(POS) #else #define BIT(POS) (((POS) < 32) ? 0 : _BITn(32, (POS)-32)) #endif /* multi bit mask */ #define _MASKn(WIDTH, START, STOP) \ (((((uint##WIDTH##_t)0) - 1) \ >> (WIDTH - ((STOP) - (START) + 1))) \ << (WIDTH - 1 - (STOP))) #define MASK32(START, STOP) _MASKn(32, START, STOP) #define MASK64(START, STOP) _MASKn(64, START, STOP) /* Multi-bit mask on least significant bits */ #define _LSMASKn(WIDTH, FIRST, LAST) _MASKn (WIDTH, \ _LSB_POS (WIDTH, FIRST), \ _LSB_POS (WIDTH, LAST)) #define LSMASK64(FIRST, LAST) _LSMASKn (64, (FIRST), (LAST)) #if (WITH_TARGET_WORD_BITSIZE == 64) #define MASK(START, STOP) \ (((START) <= (STOP)) \ ? _MASKn(64, START, STOP) \ : (_MASKn(64, 0, STOP) \ | _MASKn(64, START, 63))) #else #define MASK(START, STOP) \ (((START) <= (STOP)) \ ? (((STOP) < 32) \ ? 0 \ : _MASKn(32, \ (START) < 32 ? 0 : (START) - 32, \ (STOP)-32)) \ : (_MASKn(32, \ (START) < 32 ? 0 : (START) - 32, \ 31) \ | (((STOP) < 32) \ ? 0 \ : _MASKn(32, \ 0, \ (STOP) - 32)))) #endif /* mask the required bits, leaving them in place */ INLINE_BITS\ (uint32_t) MASKED32 (uint32_t word, unsigned start, unsigned stop); INLINE_BITS\ (uint64_t) MASKED64 (uint64_t word, unsigned start, unsigned stop); INLINE_BITS\ (unsigned_word) MASKED (unsigned_word word, unsigned start, unsigned stop); INLINE_BITS\ (uint64_t) LSMASKED64 (uint64_t word, int first, int last); /* extract the required bits aligning them with the lsb */ #define _EXTRACTEDn(WIDTH, WORD, START, STOP) \ ((((uint##WIDTH##_t)(WORD)) >> (WIDTH - (STOP) - 1)) \ & _MASKn(WIDTH, WIDTH-1+(START)-(STOP), WIDTH-1)) /* #define EXTRACTED10(WORD, START, STOP) _EXTRACTEDn(10, WORD, START, STOP) */ #define EXTRACTED32(WORD, START, STOP) _EXTRACTEDn(32, WORD, START, STOP) #define EXTRACTED64(WORD, START, STOP) _EXTRACTEDn(64, WORD, START, STOP) INLINE_BITS\ (unsigned_word) EXTRACTED (unsigned_word val, unsigned start, unsigned stop); INLINE_BITS\ (uint64_t) LSEXTRACTED64 (uint64_t val, int start, int stop); /* move a single bit around */ /* NB: the wierdness (N>O?N-O:0) is to stop a warning from GCC */ #define _SHUFFLEDn(N, WORD, OLD, NEW) \ ((OLD) < (NEW) \ ? (((uint##N##_t)(WORD) \ >> (((NEW) > (OLD)) ? ((NEW) - (OLD)) : 0)) \ & MASK32((NEW), (NEW))) \ : (((uint##N##_t)(WORD) \ << (((OLD) > (NEW)) ? ((OLD) - (NEW)) : 0)) \ & MASK32((NEW), (NEW)))) #define SHUFFLED32(WORD, OLD, NEW) _SHUFFLEDn(32, WORD, OLD, NEW) #define SHUFFLED64(WORD, OLD, NEW) _SHUFFLEDn(64, WORD, OLD, NEW) #define SHUFFLED(WORD, OLD, NEW) _SHUFFLEDn(_word, WORD, OLD, NEW) /* move a group of bits around */ #define _INSERTEDn(N, WORD, START, STOP) \ (((uint##N##_t)(WORD) << _MAKE_SHIFT(N, STOP)) & _MASKn(N, START, STOP)) #define INSERTED32(WORD, START, STOP) _INSERTEDn(32, WORD, START, STOP) #define INSERTED64(WORD, START, STOP) _INSERTEDn(64, WORD, START, STOP) INLINE_BITS\ (unsigned_word) INSERTED (unsigned_word val, unsigned start, unsigned stop); /* depending on MODE return a 64bit or 32bit (sign extended) value */ #if (WITH_TARGET_WORD_BITSIZE == 64) #define EXTENDED(X) ((int64_t)(int32_t)(X)) #else #define EXTENDED(X) (X) #endif /* memory alignment macro's */ #define _ALIGNa(A,X) (((X) + ((A) - 1)) & ~((A) - 1)) #define _FLOORa(A,X) ((X) & ~((A) - 1)) #define ALIGN_8(X) _ALIGNa(8, X) #define ALIGN_16(X) _ALIGNa(16, X) #define ALIGN_PAGE(X) _ALIGNa(0x1000, X) #define FLOOR_PAGE(X) ((X) & ~(0x1000 - 1)) /* bit bliting macro's */ #define BLIT32(V, POS, BIT) \ do { \ if (BIT) \ V |= BIT32(POS); \ else \ V &= ~BIT32(POS); \ } while (0) #define MBLIT32(V, LO, HI, VAL) \ do { \ (V) = (((V) & ~MASK32((LO), (HI))) \ | INSERTED32(VAL, LO, HI)); \ } while (0) /* some rotate functions to make things easier NOTE: These are functions not macro's as the latter tickles bugs in gcc-2.6.3 */ #define _ROTLn(N, VAL, SHIFT) \ (((VAL) << (SHIFT)) | ((VAL) >> ((N)-(SHIFT)))) INLINE_BITS\ (uint32_t) ROTL32 (uint32_t val, long shift); INLINE_BITS\ (uint64_t) ROTL64 (uint64_t val, long shift); #if (BITS_INLINE & INCLUDE_MODULE) #include "bits.c" #endif #endif /* _BITS_H_ */