/* Type definitions for the finite state machine for Bison. Copyright (C) 2001-2007, 2009-2015, 2018-2022 Free Software Foundation, Inc. This file is part of Bison, the GNU Compiler Compiler. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include "state.h" #include "system.h" #include #include "closure.h" #include "complain.h" #include "getargs.h" #include "gram.h" #include "print-xml.h" /*-------------------. | Shifts and Gotos. | `-------------------*/ /*-----------------------------------------. | Create a new array of NUM shifts/gotos. | `-----------------------------------------*/ static transitions * transitions_new (int num, state **dst) { size_t states_size = num * sizeof *dst; transitions *res = xmalloc (offsetof (transitions, states) + states_size); res->num = num; memcpy (res->states, dst, states_size); return res; } state * transitions_to (state *s, symbol_number sym) { transitions *trans = s->transitions; for (int i = 0; i < trans->num; ++i) if (TRANSITION_SYMBOL (trans, i) == sym) return trans->states[i]; abort (); } /*--------------------. | Error transitions. | `--------------------*/ /*---------------------------------. | Create a new array of NUM errs. | `---------------------------------*/ errs * errs_new (int num, symbol **tokens) { size_t symbols_size = num * sizeof *tokens; errs *res = xmalloc (offsetof (errs, symbols) + symbols_size); res->num = num; if (tokens) memcpy (res->symbols, tokens, symbols_size); return res; } /*-------------. | Reductions. | `-------------*/ /*---------------------------------------. | Create a new array of NUM reductions. | `---------------------------------------*/ static reductions * reductions_new (int num, rule **reds) { size_t rules_size = num * sizeof *reds; reductions *res = xmalloc (offsetof (reductions, rules) + rules_size); res->num = num; res->lookaheads = NULL; memcpy (res->rules, reds, rules_size); return res; } /*---------. | States. | `---------*/ state_number nstates = 0; /* FINAL_STATE is properly set by new_state when it recognizes its accessing symbol: $end. */ state *final_state = NULL; /*------------------------------------------------------------------. | Create a new state with ACCESSING_SYMBOL, for those items. Store | | it in the state hash table. | `------------------------------------------------------------------*/ state * state_new (symbol_number accessing_symbol, size_t nitems, item_index *core) { aver (nstates < STATE_NUMBER_MAXIMUM); size_t items_size = nitems * sizeof *core; state *res = xmalloc (offsetof (state, items) + items_size); res->number = nstates++; res->accessing_symbol = accessing_symbol; res->transitions = NULL; res->reductions = NULL; res->errs = NULL; res->state_list = NULL; res->consistent = false; res->solved_conflicts = NULL; res->solved_conflicts_xml = NULL; res->nitems = nitems; memcpy (res->items, core, items_size); state_hash_insert (res); return res; } state * state_new_isocore (state const *s) { aver (nstates < STATE_NUMBER_MAXIMUM); size_t items_size = s->nitems * sizeof *s->items; state *res = xmalloc (offsetof (state, items) + items_size); res->number = nstates++; res->accessing_symbol = s->accessing_symbol; res->transitions = transitions_new (s->transitions->num, s->transitions->states); res->reductions = reductions_new (s->reductions->num, s->reductions->rules); res->errs = NULL; res->state_list = NULL; res->consistent = s->consistent; res->solved_conflicts = NULL; res->solved_conflicts_xml = NULL; res->nitems = s->nitems; memcpy (res->items, s->items, items_size); return res; } /*---------. | Free S. | `---------*/ static void state_free (state *s) { free (s->transitions); free (s->reductions); free (s->errs); free (s); } void state_transitions_print (const state *s, FILE *out) { const transitions *trans = s->transitions; fprintf (out, "transitions of %d (%d):\n", s->number, trans->num); for (int i = 0; i < trans->num; ++i) fprintf (out, " %d: (%d, %s, %d)\n", i, s->number, symbols[s->transitions->states[i]->accessing_symbol]->tag, s->transitions->states[i]->number); } /*---------------------------. | Set the transitions of S. | `---------------------------*/ void state_transitions_set (state *s, int num, state **dst) { aver (!s->transitions); s->transitions = transitions_new (num, dst); if (trace_flag & trace_automaton) state_transitions_print (s, stderr); } /*--------------------------. | Set the reductions of S. | `--------------------------*/ void state_reductions_set (state *s, int num, rule **reds) { aver (!s->reductions); s->reductions = reductions_new (num, reds); } int state_reduction_find (state const *s, rule const *r) { reductions *reds = s->reductions; for (int i = 0; i < reds->num; ++i) if (reds->rules[i] == r) return i; abort (); } /*--------------------. | Set the errs of S. | `--------------------*/ void state_errs_set (state *s, int num, symbol **tokens) { aver (!s->errs); s->errs = errs_new (num, tokens); } /*--------------------------------------------------. | Print on OUT all the lookahead tokens such that S | | wants to reduce R. | `--------------------------------------------------*/ void state_rule_lookaheads_print (state const *s, rule const *r, FILE *out) { /* Find the reduction we are handling. */ reductions *reds = s->reductions; int red = state_reduction_find (s, r); /* Print them if there are. */ if (reds->lookaheads && red != -1) { bitset_iterator biter; int k; char const *sep = ""; fprintf (out, " ["); BITSET_FOR_EACH (biter, reds->lookaheads[red], k, 0) { fprintf (out, "%s%s", sep, symbols[k]->tag); sep = ", "; } fprintf (out, "]"); } } void state_rule_lookaheads_print_xml (state const *s, rule const *r, FILE *out, int level) { /* Find the reduction we are handling. */ reductions *reds = s->reductions; int red = state_reduction_find (s, r); /* Print them if there are. */ if (reds->lookaheads && red != -1) { bitset_iterator biter; int k; xml_puts (out, level, ""); BITSET_FOR_EACH (biter, reds->lookaheads[red], k, 0) { xml_printf (out, level + 1, "%s", xml_escape (symbols[k]->tag)); } xml_puts (out, level, ""); } } /*---------------------. | A state hash table. | `---------------------*/ /* Initial capacity of states hash table. */ #define HT_INITIAL_CAPACITY 257 static struct hash_table *state_table = NULL; /* Two states are equal if they have the same core items. */ static inline bool state_compare (state const *s1, state const *s2) { if (s1->nitems != s2->nitems) return false; for (size_t i = 0; i < s1->nitems; ++i) if (s1->items[i] != s2->items[i]) return false; return true; } static bool state_comparator (void const *s1, void const *s2) { return state_compare (s1, s2); } static inline size_t state_hash (state const *s, size_t tablesize) { /* Add up the state's item numbers to get a hash key. */ size_t key = 0; for (size_t i = 0; i < s->nitems; ++i) key += s->items[i]; return key % tablesize; } static size_t state_hasher (void const *s, size_t tablesize) { return state_hash (s, tablesize); } /*-------------------------------. | Create the states hash table. | `-------------------------------*/ void state_hash_new (void) { state_table = hash_xinitialize (HT_INITIAL_CAPACITY, NULL, state_hasher, state_comparator, NULL); } /*---------------------------------------------. | Free the states hash table, not the states. | `---------------------------------------------*/ void state_hash_free (void) { hash_free (state_table); } /*-----------------------------------. | Insert S in the state hash table. | `-----------------------------------*/ void state_hash_insert (state *s) { hash_xinsert (state_table, s); } /*------------------------------------------------------------------. | Find the state associated to the CORE, and return it. If it does | | not exist yet, return NULL. | `------------------------------------------------------------------*/ state * state_hash_lookup (size_t nitems, const item_index *core) { size_t items_size = nitems * sizeof *core; state *probe = xmalloc (offsetof (state, items) + items_size); probe->nitems = nitems; memcpy (probe->items, core, items_size); state *entry = hash_lookup (state_table, probe); free (probe); return entry; } /*--------------------------------------------------------. | Record S and all states reachable from S in REACHABLE. | `--------------------------------------------------------*/ static void state_record_reachable_states (state *s, bitset reachable) { if (bitset_test (reachable, s->number)) return; bitset_set (reachable, s->number); for (int i = 0; i < s->transitions->num; ++i) if (!TRANSITION_IS_DISABLED (s->transitions, i)) state_record_reachable_states (s->transitions->states[i], reachable); } void state_remove_unreachable_states (state_number old_to_new[]) { state_number nstates_reachable = 0; bitset reachable = bitset_create (nstates, BITSET_FIXED); state_record_reachable_states (states[0], reachable); for (state_number i = 0; i < nstates; ++i) { if (bitset_test (reachable, states[i]->number)) { states[nstates_reachable] = states[i]; states[nstates_reachable]->number = nstates_reachable; old_to_new[i] = nstates_reachable++; } else { state_free (states[i]); old_to_new[i] = nstates; } } nstates = nstates_reachable; bitset_free (reachable); } /* All the decorated states, indexed by the state number. */ state **states = NULL; /*----------------------. | Free all the states. | `----------------------*/ void states_free (void) { closure_free (); for (state_number i = 0; i < nstates; ++i) state_free (states[i]); free (states); }