summaryrefslogtreecommitdiff
path: root/data/variant.hh
blob: 10ce56c0715c5e6fb98c9514b4f48bea456daf50 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
# C++ skeleton for Bison

# Copyright (C) 2002, 2003, 2004, 2005, 2006, 2007, 2008-2009 Free
# Software Foundation, Inc.

# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.


## --------- ##
## variant.  ##
## --------- ##

# b4_symbol_variant(YYTYPE, YYVAL, ACTION, [ARGS])
# ------------------------------------------------
# Run some ACTION ("build", or "destroy") on YYVAL of symbol type
# YYTYPE.
m4_define([b4_symbol_variant],
[m4_pushdef([b4_dollar_dollar],
            [$2.$3< $][3 >(m4_shift3($@))])dnl
  switch ($1)
    {
b4_type_foreach([b4_type_action_])[]dnl
      default:
        break;
    }
m4_popdef([b4_dollar_dollar])dnl
])


# _b4_char_sizeof_counter
# -----------------------
# A counter used by _b4_char_sizeof_dummy to create fresh symbols.
m4_define([_b4_char_sizeof_counter],
[0])

# _b4_char_sizeof_dummy
# ---------------------
# At each call return a new C++ identifier.
m4_define([_b4_char_sizeof_dummy],
[m4_define([_b4_char_sizeof_counter], m4_incr(_b4_char_sizeof_counter))dnl
dummy[]_b4_char_sizeof_counter])


# b4_char_sizeof_(SYMBOL-NUM)
# ---------------------------
# A comment describing this symbol.
m4_define([b4_char_sizeof_],
[      // b4_symbol([$1], [tag])
])

# b4_char_sizeof(SYMBOL-NUMS)
# ---------------------------
# To be mapped on the list of type names to produce:
#
#    char dummy1[sizeof(type_name_1)];
#    char dummy2[sizeof(type_name_2)];
#
# for defined type names.
m4_define([b4_char_sizeof],
[b4_symbol_if([$1], [has_type],
[
m4_map([b4_char_sizeof_], [$@])dnl
      char _b4_char_sizeof_dummy@{sizeof([b4_symbol([$1], [type])])@};
])])


# b4_variant_define
# -----------------
# Define "variant".
m4_define([b4_variant_define],
[[
  /// A char[S] buffer to store and retrieve objects.
  ///
  /// Sort of a variant, but does not keep track of the nature
  /// of the stored data, since that knowledge is available
  /// via the current state.
  template <size_t S>
  struct variant
  {]b4_parse_assert_if([
    /// Whether something is contained.
    bool built;
])[
    /// Empty construction.
    inline
    variant ()]b4_parse_assert_if([
      : built (false)])[
    {}

    /// Instantiate a \a T in here.
    template <typename T>
    inline T&
    build ()
    {]b4_parse_assert_if([
      assert (!built);
      built = true;])[
      return *new (buffer.raw) T;
    }

    /// Instantiate a \a T in here from \a t.
    template <typename T>
    inline T&
    build (const T& t)
    {]b4_parse_assert_if([
      assert(!built);
      built = true;])[
      return *new (buffer.raw) T(t);
    }

    /// Construct and fill.
    template <typename T>
    inline
    variant (const T& t)]b4_parse_assert_if([
      : built (true)])[
    {
      new (buffer.raw) T(t);
    }

    /// Accessor to a built \a T.
    template <typename T>
    inline T&
    as ()
    {]b4_parse_assert_if([
      assert (built);])[
      return reinterpret_cast<T&>(buffer.raw);
    }

    /// Const accessor to a built \a T (for %printer).
    template <typename T>
    inline const T&
    as () const
    {]b4_parse_assert_if([
      assert(built);])[
      return reinterpret_cast<const T&>(buffer.raw);
    }

    /// Swap the content with \a other.
    template <typename T>
    inline void
    swap (variant<S>& other)
    {
      std::swap (as<T>(), other.as<T>());
    }

    /// Assign the content of \a other to this.
    /// Destroys \a other.
    template <typename T>
    inline void
    build (variant<S>& other)
    {
      build<T>();
      swap<T>(other);
      other.destroy<T>();
    }

    /// Destroy the stored \a T.
    template <typename T>
    inline void
    destroy ()
    {
      as<T>().~T();]b4_parse_assert_if([
      built = false;])[
    }

    /// A buffer large enough to store any of the semantic values.
    /// Long double is chosen as it has the strongest alignment
    /// constraints.
    union
    {
      long double align_me;
      char raw[S];
    } buffer;
  };
]])


## -------------------------- ##
## Adjustments for variants.  ##
## -------------------------- ##


# b4_semantic_type_declare
# ------------------------
# Declare semantic_type.
m4_define([b4_semantic_type_declare],
[    /// An auxiliary type to compute the largest semantic type.
    union union_type
    {]b4_type_foreach([b4_char_sizeof])[};

    /// Symbol semantic values.
    typedef variant<sizeof(union_type)> semantic_type;])


# How the semantic value is extracted when using variants.

# b4_symbol_value(VAL, [TYPE])
# ----------------------------
m4_define([b4_symbol_value],
[m4_ifval([$2],
          [$1.as< $2 >()],
          [$1])])

# b4_symbol_value_template(VAL, [TYPE])
# -------------------------------------
# Same as b4_symbol_value, but used in a template method.
m4_define([b4_symbol_value_template],
[m4_ifval([$2],
          [$1.template as< $2 >()],
          [$1])])



## ------------- ##
## make_SYMBOL.  ##
## ------------- ##


# b4_symbol_constructor_declare_(SYMBOL-NUMBER)
# ---------------------------------------------
# Declare the overloaded version of make_symbol for the (common) type of
# these SYMBOL-NUMBERS.  Use at class-level.
m4_define([b4_symbol_constructor_declare_],
[b4_symbol_if([$1], [is_token], [b4_symbol_if([$1], [has_id],
[    static // inline
    symbol_type
    make_[]b4_symbol_([$1], [id]) (dnl
b4_args(b4_symbol_if([$1], [has_type],
                     [const b4_symbol([$1], [type])& v]),
        b4_locations_if([const location_type& l])));

])])])


# b4_symbol_constructor_declare
# -----------------------------
# Declare symbol constructors for all the value types.
# Use at class-level.
m4_define([b4_symbol_constructor_declare],
[    // Symbol constructors declarations.
b4_symbol_foreach([b4_symbol_constructor_declare_])])



# b4_symbol_constructor_define_(SYMBOL-NUMBER)
# --------------------------------------------
# Define symbol constructor for this SYMBOL-NUMBER.
m4_define([b4_symbol_constructor_define_],
[b4_symbol_if([$1], [is_token], [b4_symbol_if([$1], [has_id],
[  b4_parser_class_name::symbol_type
  b4_parser_class_name::make_[]b4_symbol_([$1], [id]) (dnl
b4_args(b4_symbol_if([$1], [has_type],
                     [const b4_symbol([$1], [type])& v]),
        b4_locations_if([const location_type& l])))
  {
    return symbol_type (b4_args([yytranslate_ (token::b4_symbol([$1], [id]))],
                                b4_symbol_if([$1], [has_type], [v]),
                                b4_locations_if([l])));
  }

])])])


# b4_symbol_constructor_define
# ----------------------------
# Define the overloaded versions of make_symbol for all the value types.
m4_define([b4_symbol_constructor_define],
[  // Implementation of make_symbol for each symbol type.
b4_symbol_foreach([b4_symbol_constructor_define_])])