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+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html>
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+<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
+<meta name="GENERATOR" content="Microsoft FrontPage 5.0">
+<meta name="ProgId" content="FrontPage.Editor.Document">
+<title>Feature Model Diagrams</title>
+</head>
+
+<body bgcolor="#FFFFFF" text="#000000">
+
+<p><img border="0" src="../boost.png" alt="Boost logo" width="277" height="86"></p>
+<h1>Feature Model Diagrams in text and HTML</h1>
+<p>By <a href="../people/beman_dawes.html">Beman Dawes</a></p>
+<h2>Introduction</h2>
+<p>In their seminal book, Generative Programming, Czarnecki and Eisenecker (<a href="#Generative%20Programming">C&amp;E</a>))
+describe how to build feature models [C&amp;E 4.4] consisting of a feature
+diagram plus semantic, rationale, and other attributes.&nbsp; Feature models are
+then used to drive design cycles which eventually lead to manual or automatic
+assembly of configurations.</p>
+<p>Feature models provide a language to describe the library variability that is
+often such an issue in boost.org discussions. The Whorf hypothesis that
+&quot;Language shapes the way we think, and determines what we can think
+about&quot; seems to apply.&nbsp; In discussion of library variability issues,
+we have been crippled by lack of a good language. With feature models we now
+have a language to carry on the dialog.</p>
+<p>The graphical feature diagrams presented by C&amp;E are not in a suitable
+form for the email discussions boost.org depends upon. The hierarchical nature
+of feature diagrams can be represented by a simple text-based feature diagram
+language.&nbsp; A feature model can also take advantage of the hyperlinks
+inherent in HTML.</p>
+<h2><a name="Grammar">Grammar</a></h2>
+<p>The grammar for the feature diagram language is expressed in Extended
+Bakus-Naur Form; ::= represents productions, [...] represents options, {...}
+represents zero or more instances, and represents | alternatives.</p>
+<blockquote>
+ <pre>feature-model ::= concept-name details { feature }</pre>
+ <pre>feature ::= feature-name [details]</pre>
+ <pre>details ::= &quot;(&quot; feature-list &quot;)&quot; // required features
+ | &quot;[&quot; feature-list &quot;]&quot; // optional features</pre>
+ <pre>feature-list ::= element { &quot;|&quot; element } // one only
+ | element { &quot;+&quot; element } // one or more
+ | element { &quot;,&quot; element } // all
+ // [a+b] equivalent to [a,b]</pre>
+ <pre>element ::= feature
+ | details</pre>
+ <pre>concept-name ::= name</pre>
+ <pre>feature-name ::= name</pre>
+</blockquote>
+<p>The usual lexical conventions apply. Names are case-insensitive and consist
+of a leading letter, followed by letters, digits, underscores or hyphens, with
+no spaces allowed.</p>
+<p>At least one instance of each name should be hyperlinked to the corresponding
+<a href="#FeatureDescriptions">Feature Description</a>.</p>
+<p>While the grammar is intended for written communication between people, it
+may also be trivially machine parsed for use by automatic tools.</p>
+<h2><a id="FeatureDescriptions" name="FeatureDescriptions"></a></h2>
+<p>Descriptive information is associated with each concept or feature. According
+to [C&amp;E 4.4.2] this includes:</p>
+<ul>
+ <li>Semantic descriptions.</li>
+ <li>Rationale.</li>
+ <li>Stakeholders and client programs.</li>
+ <li>Exemplar systems.</li>
+ <li>Constraints and default dependency rules.</li>
+ <li>Availability sites, binding sites, and binding mode.</li>
+ <li>Open/Closed attribute.</li>
+</ul>
+<h2>What is a Feature?</h2>
+<p>A feature [C&amp;E 4.9.1] is &quot;anything users or client programs might
+want to control about a concept.&nbsp; Thus, during feature modeling, we
+document no only functional features ... but also implementation features, ...,
+various optimizations, alternative implementation techniques, and so on.&quot;</p>
+<h2>Example</h2>
+<blockquote>
+ <pre>special-container ( organization,
+ performance,
+ interface ) // all required</pre>
+ <pre>organization [ ordered + indexed ] // zero or more (4 configurations)</pre>
+ <pre>indexed [ hash-function ] // zero or one (2 configurations)</pre>
+ <pre>performance ( fast | small | balanced ) // exactly one (3 configurations)</pre>
+ <pre>interface ( STL-style + cursor-style ) // one or more (3 configurations)</pre>
+</blockquote>
+<p>There should be feature descriptions for <code>some-container, organization,
+ordered, indexed, hash-function, performance, fast, small, balanced, interface,
+STL-style, and cursor-style</code>.</p>
+<p>The number of possible configurations is&nbsp; (2 + 2*2) * 3 * 3 = 54,
+assuming no constraints.</p>
+<p>There are equivalent representations. For example:</p>
+<blockquote>
+ <pre>special-container ( organization[ ordered+indexed[ hash-function ]],
+ performance( fast|small|balanced ),
+ interface( STL-style+cursor-style ) )</pre>
+</blockquote>
+<h2>References</h2>
+<p>Krzysztof Czarnecki and Ulrich W. Eisenecker, <a href="http://www.generative-programming.org">Generative
+Programming</a>, Addison-Wesley, 2000, ISBN 0-201-30977-7</p>
+<hr>
+<p>Revised <!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %B %Y" startspan -->26 August 2004<!--webbot bot="Timestamp" endspan i-checksum="32277" --></p>
+<p>© Copyright Beman Dawes, 2000</p>
+
+<p>
+ Distributed under the Boost Software License, Version 1.0. (See
+ accompanying file <a href="../LICENSE_1_0.txt">LICENSE_1_0.txt</a> or copy
+ at <a href=
+ "http://www.boost.org/LICENSE_1_0.txt">http://www.boost.org/LICENSE_1_0.txt</a>)
+</p>
+
+</body>
+
+</html>