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diff --git a/more/getting_started/Jamfile.v2 b/more/getting_started/Jamfile.v2 new file mode 100644 index 0000000000..770aae934d --- /dev/null +++ b/more/getting_started/Jamfile.v2 @@ -0,0 +1,23 @@ +# Copyright David Abrahams 2006. Distributed under the Boost +# Software License, Version 1.0. (See accompanying +# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) +import docutils ; + +import path ; +sources = [ path.glob . : *.rst ] ; +bases = $(sources:S=) ; + +# This is a path relative to the html/ subdirectory where the +# generated output will eventually be moved. +stylesheet = "--stylesheet=../../rst.css" ; + +for local b in $(bases) +{ + html $(b) : $(b).rst : + + <docutils-html>"--link-stylesheet --traceback --trim-footnote-reference-space --footnote-references=superscript "$(stylesheet) + ; +} + +alias htmls : $(bases) ; +stage . : $(bases) ; diff --git a/more/getting_started/detail/binary-head.rst b/more/getting_started/detail/binary-head.rst new file mode 100644 index 0000000000..21f32aba72 --- /dev/null +++ b/more/getting_started/detail/binary-head.rst @@ -0,0 +1,10 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +Prepare to Use a Boost Library Binary +===================================== + +If you want to use any of the separately-compiled Boost libraries, +you'll need to acquire library binaries. + diff --git a/more/getting_started/detail/build-from-source-head.rst b/more/getting_started/detail/build-from-source-head.rst new file mode 100644 index 0000000000..3f16e486f1 --- /dev/null +++ b/more/getting_started/detail/build-from-source-head.rst @@ -0,0 +1,111 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +Install Boost.Build +................... + +Boost.Build_ is a text-based system for developing, testing, and +installing software. First, you'll need to build and +install it. To do this: + +1. Go to the directory ``tools``\ |/|\ ``build``\ |/|\ ``v2``\ |/|. +2. Run |bootstrap| +3. Run ``b2 install --prefix=``\ *PREFIX* where *PREFIX* is + the directory where you want Boost.Build to be installed +4. Add *PREFIX*\ |/|\ ``bin`` to your PATH environment variable. + +.. _Boost.Build: ../../tools/build/index.html +.. _Boost.Build documentation: Boost.Build_ + +.. _toolset: +.. _toolset-name: + +Identify Your Toolset +..................... + +First, find the toolset corresponding to your compiler in the +following table (an up-to-date list is always available `in the +Boost.Build documentation`__). + +__ http://www.boost.org/boost-build2/doc/html/bbv2/reference/tools.html + +.. Note:: If you previously chose a toolset for the purposes of + `building b2`_, you should assume it won't work and instead + choose newly from the table below. + +.. _building b2: ../../doc/html/bbv2/installation.html + ++-----------+--------------------+-----------------------------+ +|Toolset |Vendor |Notes | +|Name | | | ++===========+====================+=============================+ +|``acc`` |Hewlett Packard |Only very recent versions are| +| | |known to work well with Boost| ++-----------+--------------------+-----------------------------+ +|``borland``|Borland | | ++-----------+--------------------+-----------------------------+ +|``como`` |Comeau Computing |Using this toolset may | +| | |require configuring__ another| +| | |toolset to act as its backend| ++-----------+--------------------+-----------------------------+ +|``darwin`` |Apple Computer |Apple's version of the GCC | +| | |toolchain with support for | +| | |Darwin and MacOS X features | +| | |such as frameworks. | ++-----------+--------------------+-----------------------------+ +|``gcc`` |The Gnu Project |Includes support for Cygwin | +| | |and MinGW compilers. | ++-----------+--------------------+-----------------------------+ +|``hp_cxx`` |Hewlett Packard |Targeted at the Tru64 | +| | |operating system. | ++-----------+--------------------+-----------------------------+ +|``intel`` |Intel | | ++-----------+--------------------+-----------------------------+ +|``msvc`` |Microsoft | | ++-----------+--------------------+-----------------------------+ +|``sun`` |Sun |Only very recent versions are| +| | |known to work well with | +| | |Boost. | ++-----------+--------------------+-----------------------------+ +|``vacpp`` |IBM |The VisualAge C++ compiler. | ++-----------+--------------------+-----------------------------+ + +__ Boost.Build_ + +If you have multiple versions of a particular compiler installed, +you can append the version number to the toolset name, preceded by +a hyphen, e.g. ``intel-9.0`` or +``borland-5.4.3``. |windows-version-name-caveat| + + +.. _build directory: +.. _build-directory: + +Select a Build Directory +........................ + +Boost.Build_ will place all intermediate files it generates while +building into the **build directory**. If your Boost root +directory is writable, this step isn't strictly necessary: by +default Boost.Build will create a ``bin.v2/`` subdirectory for that +purpose in your current working directory. + +Invoke ``b2`` +............... + +.. |build-directory| replace:: *build-directory* +.. |toolset-name| replace:: *toolset-name* + +Change your current directory to the Boost root directory and +invoke ``b2`` as follows: + +.. parsed-literal:: + + b2 **--build-dir=**\ |build-directory|_ **toolset=**\ |toolset-name|_ |build-type-complete| stage + +For a complete description of these and other invocation options, +please see the `Boost.Build documentation`__. + +__ http://www.boost.org/boost-build2/doc/html/bbv2/advanced/invocation.html + diff --git a/more/getting_started/detail/build-from-source-tail.rst b/more/getting_started/detail/build-from-source-tail.rst new file mode 100644 index 0000000000..dd782ac6c5 --- /dev/null +++ b/more/getting_started/detail/build-from-source-tail.rst @@ -0,0 +1,73 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +Building the special ``stage`` target places Boost +library binaries in the ``stage``\ |/|\ ``lib``\ |/| subdirectory of +the Boost tree. To use a different directory pass the +``--stagedir=``\ *directory* option to ``b2``. + +.. Note:: ``b2`` is case-sensitive; it is important that all the + parts shown in **bold** type above be entirely lower-case. + +For a description of other options you can pass when invoking +``b2``, type:: + + b2 --help + +In particular, to limit the amount of time spent building, you may +be interested in: + +* reviewing the list of library names with ``--show-libraries`` +* limiting which libraries get built with the ``--with-``\ + *library-name* or ``--without-``\ *library-name* options +* choosing a specific build variant by adding ``release`` or + ``debug`` to the command line. + +.. Note:: Boost.Build can produce a great deal of output, which can + make it easy to miss problems. If you want to make sure + everything is went well, you might redirect the output into a + file by appending “``>build.log 2>&1``” to your command line. + +Expected Build Output +--------------------- + +During the process of building Boost libraries, you can expect to +see some messages printed on the console. These may include + +* Notices about Boost library configuration—for example, the Regex + library outputs a message about ICU when built without Unicode + support, and the Python library may be skipped without error (but + with a notice) if you don't have Python installed. + +* Messages from the build tool that report the number of targets + that were built or skipped. Don't be surprised if those numbers + don't make any sense to you; there are many targets per library. + +* Build action messages describing what the tool is doing, which + look something like: + + .. parsed-literal:: + + *toolset-name*.c++ *long*\ /\ *path*\ /\ *to*\ /\ *file*\ /\ *being*\ /\ *built* + +* Compiler warnings. + +In Case of Build Errors +----------------------- + +The only error messages you see when building Boost—if any—should +be related to the IOStreams library's support of zip and bzip2 +formats as described here__. Install the relevant development +packages for libz and libbz2 if you need those features. Other +errors when building Boost libraries are cause for concern. + +__ ../../libs/iostreams/doc/installation.html + +If it seems like the build system can't find your compiler and/or +linker, consider setting up a ``user-config.jam`` file as described +`here`__. If that isn't your problem or the ``user-config.jam`` file +doesn't work for you, please address questions about configuring Boost +for your compiler to the `Boost.Build mailing list`_. + +__ http://www.boost.org/boost-build2/doc/html/bbv2/advanced/configuration.html diff --git a/more/getting_started/detail/build-simple-head.rst b/more/getting_started/detail/build-simple-head.rst new file mode 100644 index 0000000000..487610e344 --- /dev/null +++ b/more/getting_started/detail/build-simple-head.rst @@ -0,0 +1,28 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +Build a Simple Program Using Boost +================================== + +To keep things simple, let's start by using a header-only library. +The following program reads a sequence of integers from standard +input, uses Boost.Lambda to multiply each number by three, and +writes them to standard output:: + + #include <boost/lambda/lambda.hpp> + #include <iostream> + #include <iterator> + #include <algorithm> + + int main() + { + using namespace boost::lambda; + typedef std::istream_iterator<int> in; + + std::for_each( + in(std::cin), in(), std::cout << (_1 * 3) << " " ); + } + +Copy the text of this program into a file called ``example.cpp``. + diff --git a/more/getting_started/detail/common-footnotes.rst b/more/getting_started/detail/common-footnotes.rst new file mode 100644 index 0000000000..980600b719 --- /dev/null +++ b/more/getting_started/detail/common-footnotes.rst @@ -0,0 +1,26 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +.. [#warnings] Remember that warnings are specific to each compiler + implementation. The developer of a given Boost library might + not have access to your compiler. Also, some warnings are + extremely difficult to eliminate in generic code, to the point + where it's not worth the trouble. Finally, some compilers don't + have any source code mechanism for suppressing warnings. + +.. [#distinct] This convention distinguishes the static version of + a Boost library from the import library for an + identically-configured Boost DLL, which would otherwise have the + same name. + +.. [#debug-abi] These libraries were compiled without optimization + or inlining, with full debug symbols enabled, and without + ``NDEBUG`` ``#define``\ d. Although it's true that sometimes + these choices don't affect binary compatibility with other + compiled code, you can't count on that with Boost libraries. + +.. [#native] This feature of STLPort is deprecated because it's + impossible to make it work transparently to the user; we don't + recommend it. + diff --git a/more/getting_started/detail/common-unix.rst b/more/getting_started/detail/common-unix.rst new file mode 100644 index 0000000000..81e53e6cbb --- /dev/null +++ b/more/getting_started/detail/common-unix.rst @@ -0,0 +1,29 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +.. |//| replace:: **/** +.. |/| replace:: ``/`` + +.. |default-root| replace:: ``/usr/local/``\ |boost_ver| +.. |default-root-bold| replace:: **/usr/local/**\ |boost_ver-bold| + +.. |root| replace:: *path/to/*\ |boost_ver| + +.. |forward-slashes| replace:: `` `` + +.. |precompiled-dir| replace:: `` `` + +.. |include-paths| replace:: `` `` + +.. |windows-version-name-caveat| replace:: `` `` + +.. |command-line tool| replace:: command-line tool + +.. |pathsep| replace:: colon + +.. |path| replace:: ``echo $PATH`` + +.. |bootstrap| replace:: ``bootstrap.sh`` + +.. include:: common.rst diff --git a/more/getting_started/detail/common-windows.rst b/more/getting_started/detail/common-windows.rst new file mode 100644 index 0000000000..4d23dda4c2 --- /dev/null +++ b/more/getting_started/detail/common-windows.rst @@ -0,0 +1,40 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +.. |//| replace:: **\\** +.. |/| replace:: ``\`` + +.. |default-root| replace:: ``C:\Program Files\boost\``\ |boost_ver| +.. |default-root-bold| replace:: **C:\\Program Files\\boost\\**\ |boost_ver-bold| + +.. |root| replace:: *path\\to\\*\ |boost_ver| + +.. |include-paths| replace:: Specific steps for setting up ``#include`` + paths in Microsoft Visual Studio follow later in this document; + if you use another IDE, please consult your product's + documentation for instructions. + +.. |forward-slashes| replace:: Even Windows users can (and, for + portability reasons, probably should) use forward slashes in + ``#include`` directives; your compiler doesn't care. + +.. |precompiled-dir| replace:: + + **lib**\ |//| .....................\ *precompiled library binaries* + + +.. |windows-version-name-caveat| replace:: **On Windows, append a version + number even if you only have one version installed** (unless you + are using the msvc or gcc toolsets, which have special version + detection code) or `auto-linking`_ will fail. + +.. |command-line tool| replace:: `command-line tool`_ + +.. |pathsep| replace:: semicolon + +.. |path| replace:: ``PATH`` + +.. |bootstrap| replace:: ``bootstrap.bat`` + +.. include:: common.rst diff --git a/more/getting_started/detail/common.rst b/more/getting_started/detail/common.rst new file mode 100644 index 0000000000..591c05b175 --- /dev/null +++ b/more/getting_started/detail/common.rst @@ -0,0 +1,5 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +.. |next| replace:: *skip to the next step* diff --git a/more/getting_started/detail/conclusion.rst b/more/getting_started/detail/conclusion.rst new file mode 100644 index 0000000000..2c439e143a --- /dev/null +++ b/more/getting_started/detail/conclusion.rst @@ -0,0 +1,35 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +Conclusion and Further Resources +================================ + +This concludes your introduction to Boost and to integrating it +with your programs. As you start using Boost in earnest, there are +surely a few additional points you'll wish we had covered. One day +we may have a “Book 2 in the Getting Started series” that addresses +them. Until then, we suggest you pursue the following resources. +If you can't find what you need, or there's anything we can do to +make this document clearer, please post it to the `Boost Users' +mailing list`_. + +* `Boost.Build reference manual`_ +* `Boost Users' mailing list`_ +* `Boost.Build mailing list`_ +* `Index of all Boost library documentation`_ + +.. _Index of all Boost library documentation: ../../libs/index.html + +.. Admonition:: Onward + + .. epigraph:: + + Good luck, and have fun! + + -- the Boost Developers + +.. _Boost.Build reference manual: ../../tools/build/v2/index.html +.. _Boost Users' mailing list: http://www.boost.org/more/mailing_lists.htm#users +.. _Boost.Build mailing list: http://www.boost.org/more/mailing_lists.htm#jamboost + diff --git a/more/getting_started/detail/distro.rst b/more/getting_started/detail/distro.rst new file mode 100644 index 0000000000..939efe2609 --- /dev/null +++ b/more/getting_started/detail/distro.rst @@ -0,0 +1,88 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +The Boost Distribution +====================== + +This is a sketch of the resulting directory structure: + +.. parsed-literal:: + + |boost_ver-bold|\ |//| .................\ *The “boost root directory”* + **index.htm** .........\ *A copy of www.boost.org starts here* + **boost**\ |//| .........................\ *All Boost Header files* + |precompiled-dir| + **libs**\ |//| ............\ *Tests, .cpp*\ s\ *, docs, etc., by library* + **index.html** ........\ *Library documentation starts here* + **algorithm**\ |//| + **any**\ |//| + **array**\ |//| + *…more libraries…* + **status**\ |//| .........................\ *Boost-wide test suite* + **tools**\ |//| ...........\ *Utilities, e.g. Boost.Build, quickbook, bcp* + **more**\ |//| ..........................\ *Policy documents, etc.* + **doc**\ |//| ...............\ *A subset of all Boost library docs* + +.. sidebar:: Header Organization + + .. class:: pre-wrap + + The organization of Boost library headers isn't entirely uniform, + but most libraries follow a few patterns: + + * Some older libraries and most very small libraries place all + public headers directly into ``boost``\ |/|. + + * Most libraries' public headers live in a subdirectory of + ``boost``\ |/|, named after the library. For example, you'll find + the Python library's ``def.hpp`` header in + + .. parsed-literal:: + + ``boost``\ |/|\ ``python``\ |/|\ ``def.hpp``. + + * Some libraries have an “aggregate header” in ``boost``\ |/| that + ``#include``\ s all of the library's other headers. For + example, Boost.Python_'s aggregate header is + + .. parsed-literal:: + + ``boost``\ |/|\ ``python.hpp``. + + * Most libraries place private headers in a subdirectory called + ``detail``\ |/|, or ``aux_``\ |/|. Don't expect to find + anything you can use in these directories. + +It's important to note the following: + +.. _Boost root directory: + +1. The path to the **boost root directory** (often |default-root|) is + sometimes referred to as ``$BOOST_ROOT`` in documentation and + mailing lists . + +2. To compile anything in Boost, you need a directory containing + the ``boost``\ |/| subdirectory in your ``#include`` path. |include-paths| + +3. Since all of Boost's header files have the ``.hpp`` extension, + and live in the ``boost``\ |/| subdirectory of the boost root, your + Boost ``#include`` directives will look like: + + .. parsed-literal:: + + #include <boost/\ *whatever*\ .hpp> + + or + + .. parsed-literal:: + + #include "boost/\ *whatever*\ .hpp" + + depending on your preference regarding the use of angle bracket + includes. |forward-slashes| + +4. Don't be distracted by the ``doc``\ |/| subdirectory; it only + contains a subset of the Boost documentation. Start with + ``libs``\ |/|\ ``index.html`` if you're looking for the whole enchilada. + diff --git a/more/getting_started/detail/errors-and-warnings.rst b/more/getting_started/detail/errors-and-warnings.rst new file mode 100644 index 0000000000..770d46eae3 --- /dev/null +++ b/more/getting_started/detail/errors-and-warnings.rst @@ -0,0 +1,16 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +Errors and Warnings +------------------- + +Don't be alarmed if you see compiler warnings originating in Boost +headers. We try to eliminate them, but doing so isn't always +practical. [#warnings]_ **Errors are another matter**. If you're +seeing compilation errors at this point in the tutorial, check to +be sure you've copied the `example program`__ correctly and that you've +correctly identified the `Boost root directory`_. + +__ `Build a Simple Program Using Boost`_ + diff --git a/more/getting_started/detail/header-only.rst b/more/getting_started/detail/header-only.rst new file mode 100644 index 0000000000..fe03587a54 --- /dev/null +++ b/more/getting_started/detail/header-only.rst @@ -0,0 +1,66 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +Header-Only Libraries +===================== + +The first thing many people want to know is, “how do I build +Boost?” The good news is that often, there's nothing to build. + +.. admonition:: Nothing to Build? + + Most Boost libraries are **header-only**: they consist *entirely + of header files* containing templates and inline functions, and + require no separately-compiled library binaries or special + treatment when linking. + +.. .. _separate: + +The only Boost libraries that *must* be built separately are: + +* Boost.Chrono_ +* Boost.Context_ +* Boost.Filesystem_ +* Boost.GraphParallel_ +* Boost.IOStreams_ +* Boost.Locale_ +* Boost.MPI_ +* Boost.ProgramOptions_ +* Boost.Python_ (see the `Boost.Python build documentation`__ + before building and installing it) +* Boost.Regex_ +* Boost.Serialization_ +* Boost.Signals_ +* Boost.System_ +* Boost.Thread_ +* Boost.Timer_ +* Boost.Wave_ + +__ ../../libs/python/doc/building.html + +A few libraries have optional separately-compiled binaries: + +* Boost.DateTime_ has a binary component that is only needed if + you're using its ``to_string``\ /\ ``from_string`` or serialization + features, or if you're targeting Visual C++ 6.x or Borland. + +* Boost.Graph_ also has a binary component that is only needed if + you intend to `parse GraphViz files`__. + +* Boost.Math_ has binary components for the TR1 and C99 + cmath functions. + +* Boost.Random_ has a binary component which is only needed if + you're using ``random_device``. + +* Boost.Test_ can be used in “header-only” or “separately compiled” + mode, although **separate compilation is recommended for serious + use**. + +* Boost.Exception_ provides non-intrusive implementation of + exception_ptr for 32-bit _MSC_VER==1310 and _MSC_VER==1400 + which requires a separately-compiled binary. This is enabled by + #define BOOST_ENABLE_NON_INTRUSIVE_EXCEPTION_PTR. + +__ ../../libs/graph/doc/read_graphviz.html diff --git a/more/getting_started/detail/library-naming.rst b/more/getting_started/detail/library-naming.rst new file mode 100644 index 0000000000..a92f3ddc4a --- /dev/null +++ b/more/getting_started/detail/library-naming.rst @@ -0,0 +1,77 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +In order to choose the right binary for your build configuration +you need to know how Boost binaries are named. Each library +filename is composed of a common sequence of elements that describe +how it was built. For example, +``libboost_regex-vc71-mt-d-1_34.lib`` can be broken down into the +following elements: + +``lib`` + *Prefix*: except on Microsoft Windows, every Boost library + name begins with this string. On Windows, only ordinary static + libraries use the ``lib`` prefix; import libraries and DLLs do + not. [#distinct]_ + +``boost_regex`` + *Library name*: all boost library filenames begin with ``boost_``. + +``-vc71`` + *Toolset tag*: identifies the toolset_ and version used to build + the binary. + +``-mt`` + *Threading tag*: indicates that the library was + built with multithreading support enabled. Libraries built + without multithreading support can be identified by the absence + of ``-mt``. + +``-d`` + *ABI tag*: encodes details that affect the library's + interoperability with other compiled code. For each such + feature, a single letter is added to the tag: + + +-----+------------------------------------------------------------------------------+---------------------+ + |Key |Use this library when: |Boost.Build option | + +=====+==============================================================================+=====================+ + |``s``|linking statically to the C++ standard library and compiler runtime support |runtime-link=static | + | |libraries. | | + +-----+------------------------------------------------------------------------------+---------------------+ + |``g``|using debug versions of the standard and runtime support libraries. |runtime-debugging=on | + +-----+------------------------------------------------------------------------------+---------------------+ + |``y``|using a special `debug build of Python`__. |python-debugging=on | + +-----+------------------------------------------------------------------------------+---------------------+ + |``d``|building a debug version of your code. [#debug-abi]_ |variant=debug | + +-----+------------------------------------------------------------------------------+---------------------+ + |``p``|using the STLPort standard library rather than the default one supplied with |stdlib=stlport | + | |your compiler. | | + +-----+------------------------------------------------------------------------------+---------------------+ + + For example, if you build a debug version of your code for use + with debug versions of the static runtime library and the + STLPort standard library in “native iostreams” mode, + the tag would be: ``-sgdpn``. If none of the above apply, the + ABI tag is ommitted. + +``-1_34`` + *Version tag*: the full Boost release number, with periods + replaced by underscores. For example, version 1.31.1 would be + tagged as "-1_31_1". + +``.lib`` + *Extension*: determined according to the operating system's usual + convention. On most unix-style platforms the extensions are + ``.a`` and ``.so`` for static libraries (archives) and shared + libraries, respectively. On Windows, ``.dll`` indicates a shared + library and ``.lib`` indicates a + static or import library. Where supported by toolsets on unix + variants, a full version extension is added (e.g. ".so.1.34") and + a symbolic link to the library file, named without the trailing + version number, will also be created. + +.. .. _Boost.Build toolset names: toolset-name_ + +__ ../../libs/python/doc/building.html#python-debugging-builds + diff --git a/more/getting_started/detail/link-head.rst b/more/getting_started/detail/link-head.rst new file mode 100644 index 0000000000..c4a59958be --- /dev/null +++ b/more/getting_started/detail/link-head.rst @@ -0,0 +1,39 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +Link Your Program to a Boost Library +==================================== + +To demonstrate linking with a Boost binary library, we'll use the +following simple program that extracts the subject lines from +emails. It uses the Boost.Regex_ library, which has a +separately-compiled binary component. :: + + #include <boost/regex.hpp> + #include <iostream> + #include <string> + + int main() + { + std::string line; + boost::regex pat( "^Subject: (Re: |Aw: )*(.*)" ); + + while (std::cin) + { + std::getline(std::cin, line); + boost::smatch matches; + if (boost::regex_match(line, matches, pat)) + std::cout << matches[2] << std::endl; + } + } + +There are two main challenges associated with linking: + +1. Tool configuration, e.g. choosing command-line options or IDE + build settings. + +2. Identifying the library binary, among all the build variants, + whose compile configuration is compatible with the rest of your + project. + diff --git a/more/getting_started/detail/links.rst b/more/getting_started/detail/links.rst new file mode 100644 index 0000000000..267a3b5a13 --- /dev/null +++ b/more/getting_started/detail/links.rst @@ -0,0 +1,26 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +.. _Boost.Chrono: ../../libs/chrono/index.html +.. _Boost.Context: ../../libs/context/index.html +.. _Boost.DateTime: ../../libs/date_time/index.html +.. _Boost.Exception: ../../libs/exception/index.html +.. _Boost.Filesystem: ../../libs/filesystem/index.html +.. _Boost.Graph: ../../libs/graph/index.html +.. _Boost.GraphParallel: ../../libs/graph_parallel/index.html +.. _Boost.IOStreams: ../../libs/iostreams/index.html +.. _Boost.Locale: ../../libs/locale/index.html +.. _Boost.Math: ../../libs/math/index.html +.. _Boost.MPI: ../../libs/mpi/index.html +.. _Boost.ProgramOptions: ../../libs/program_options/index.html +.. _Boost.Python: ../../libs/python/doc/building.html +.. _Boost.Random: ../../libs/random/index.html +.. _Boost.Regex: ../../libs/regex/index.html +.. _Boost.Serialization: ../../libs/serialization/index.html +.. _Boost.Signals: ../../libs/signals/index.html +.. _Boost.System: ../../libs/system/index.html +.. _Boost.Test: ../../libs/test/index.html +.. _Boost.Thread: ../../libs/thread/index.html +.. _Boost.Timer: ../../libs/timer/index.html +.. _Boost.Wave: ../../libs/wave/index.html diff --git a/more/getting_started/detail/release-variables.rst b/more/getting_started/detail/release-variables.rst new file mode 100644 index 0000000000..ef3483347b --- /dev/null +++ b/more/getting_started/detail/release-variables.rst @@ -0,0 +1,12 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +.. This file contains all the definitions that need to be updated +.. for each new release of Boost. + +.. |boost-version-number| replace:: 1.54.0 +.. |boost_ver| replace:: ``boost_1_54_0`` +.. |boost_ver-bold| replace:: **boost_1_54_0** + +.. _sf-download: http://www.boost.org/users/history/version_1_54_0.html diff --git a/more/getting_started/detail/test-head.rst b/more/getting_started/detail/test-head.rst new file mode 100644 index 0000000000..90e1ce7557 --- /dev/null +++ b/more/getting_started/detail/test-head.rst @@ -0,0 +1,16 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +Test Your Program +----------------- + +To test our subject extraction, we'll filter the following text +file. Copy it out of your browser and save it as ``jayne.txt``:: + + To: George Shmidlap + From: Rita Marlowe + Subject: Will Success Spoil Rock Hunter? + --- + See subject. + diff --git a/more/getting_started/index.html b/more/getting_started/index.html new file mode 100644 index 0000000000..14a4021572 --- /dev/null +++ b/more/getting_started/index.html @@ -0,0 +1,65 @@ +<?xml version="1.0" encoding="utf-8" ?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> +<meta name="generator" content="Docutils 0.8.1: http://docutils.sourceforge.net/" /> +<title>Boost Getting Started</title> +<link rel="stylesheet" href="../../rst.css" type="text/css" /> +</head> +<body> +<div class="document" id="logo-getting-started"> +<h1 class="title"><a class="reference external" href="../../index.htm"><img alt="Boost" class="boost-logo" src="../../boost.png" /></a> Getting Started</h1> + +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<div class="admonition-use-the-latest-version-of-this-getting-started-guide admonition"> +<p class="first admonition-title">Use the latest version of this Getting Started guide</p> +<p class="last">The <a class="reference external" href="http://www.boost.org/more/getting_started/index.html">Boost website version of this Getting Started guide</a> may +have updated information, such as the location of additional installers +or improved installation procedures, so you might want use that version +if you've got an Internet connection available.</p> +</div> +<div class="section" id="welcome"> +<h1>Welcome</h1> +<p>Welcome to the Boost libraries! By the time you've completed this +tutorial, you'll be at least somewhat comfortable with the contents +of a Boost distribution and how to go about using it.</p> +</div> +<div class="section" id="what-s-here"> +<h1>What's Here</h1> +<p>This document is designed to be an <em>extremely</em> gentle introduction, +so we included a fair amount of material that may already be very +familiar to you. To keep things simple, we also left out some +information intermediate and advanced users will probably want. At +the end of this document, we'll refer you on to resources that can +help you pursue these topics further.</p> +</div> +<div class="section" id="preliminaries"> +<h1>Preliminaries</h1> +<p>We use one typographic convention that might not be immediately +obvious: <em>italic</em> text in examples is meant as a descriptive +placeholder for something else, usually information that you'll +provide. For example:</p> +<pre class="literal-block"> +<strong>$</strong> echo "My name is <em>your name</em>" +</pre> +<p>Here you're expected to imagine replacing the text “your name” with +your actual name.</p> +</div> +<div class="section" id="ready"> +<h1>Ready?</h1> +<p>Let's go!</p> +</div> +</div> +<div class="footer"> +<hr class="footer" /> +<div class="nextpage line-block"> +<div class="line"><strong>Next:</strong> <a class="reference external" href="windows.html">Getting Started on Microsoft Windows</a></div> +<div class="line"><strong>or:</strong> <a class="reference external" href="unix-variants.html">Getting Started on Unix variants (e.g. Linux, MacOS)</a></div> +</div> + +</div> +</body> +</html> diff --git a/more/getting_started/index.rst b/more/getting_started/index.rst new file mode 100644 index 0000000000..7585d5300a --- /dev/null +++ b/more/getting_started/index.rst @@ -0,0 +1,70 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +============================ + |(logo)|__ Getting Started +============================ + +.. |(logo)| image:: ../../boost.png + :alt: Boost + :class: boost-logo + +__ ../../index.htm + +.. Admonition:: Use the latest version of this Getting Started guide + + The `Boost website version of this Getting Started guide`_ may + have updated information, such as the location of additional installers + or improved installation procedures, so you might want use that version + if you've got an Internet connection available. + + .. _`Boost website version of this Getting Started guide`: + http://www.boost.org/more/getting_started/index.html + +Welcome +------- + +Welcome to the Boost libraries! By the time you've completed this +tutorial, you'll be at least somewhat comfortable with the contents +of a Boost distribution and how to go about using it. + +What's Here +----------- + +This document is designed to be an *extremely* gentle introduction, +so we included a fair amount of material that may already be very +familiar to you. To keep things simple, we also left out some +information intermediate and advanced users will probably want. At +the end of this document, we'll refer you on to resources that can +help you pursue these topics further. + +Preliminaries +------------- + +We use one typographic convention that might not be immediately +obvious: *italic* text in examples is meant as a descriptive +placeholder for something else, usually information that you'll +provide. For example: + +.. parsed-literal:: + + **$** echo "My name is *your name*\ " + +Here you're expected to imagine replacing the text “your name” with +your actual name. + +Ready? +------ + +Let's go! + +.. footer:: + .. class:: nextpage + + | **Next:** `Getting Started on Microsoft Windows`__ + | **or:** `Getting Started on Unix variants (e.g. Linux, MacOS)`__ + +__ windows.html +__ unix-variants.html + diff --git a/more/getting_started/unix-variants.html b/more/getting_started/unix-variants.html new file mode 100644 index 0000000000..1c085ec279 --- /dev/null +++ b/more/getting_started/unix-variants.html @@ -0,0 +1,802 @@ +<?xml version="1.0" encoding="utf-8" ?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> +<meta name="generator" content="Docutils 0.8.1: http://docutils.sourceforge.net/" /> +<title>Boost Getting Started on Unix Variants</title> +<meta content="Getting Started with Boost on Unix Variants (including Linux and MacOS)" name="description" /> +<link rel="stylesheet" href="../../rst.css" type="text/css" /> +</head> +<body> +<div class="document" id="logo-getting-started-on-unix-variants"> +<h1 class="title"><a class="reference external" href="../../index.htm"><img alt="Boost" class="boost-logo" src="../../boost.png" /></a> Getting Started on Unix Variants</h1> + +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<!-- maybe we don't need this +.. Admonition:: A note to Cygwin_ and MinGW_ users + + If you plan to build from the Cygwin_ bash shell, you're in the + right place. If you plan to use your tools from the Windows + command prompt, you should follow the instructions for `getting + started on Windows`_. Other command shells, such as MinGW_\ 's + MSYS, are not supported—they may or may not work. + + .. _`Getting Started on Windows`: windows.html + .. _Cygwin: http://www.cygwin.com + .. _MinGW: http://mingw.org --> +<div class="contents topic" id="index"> +<p class="topic-title first">Index</p> +<ul class="auto-toc simple"> +<li><a class="reference internal" href="#get-boost" id="id19">1 Get Boost</a></li> +<li><a class="reference internal" href="#the-boost-distribution" id="id20">2 The Boost Distribution</a></li> +<li><a class="reference internal" href="#header-only-libraries" id="id21">3 Header-Only Libraries</a></li> +<li><a class="reference internal" href="#build-a-simple-program-using-boost" id="id22">4 Build a Simple Program Using Boost</a><ul class="auto-toc"> +<li><a class="reference internal" href="#errors-and-warnings" id="id23">4.1 Errors and Warnings</a></li> +</ul> +</li> +<li><a class="reference internal" href="#prepare-to-use-a-boost-library-binary" id="id24">5 Prepare to Use a Boost Library Binary</a><ul class="auto-toc"> +<li><a class="reference internal" href="#easy-build-and-install" id="id25">5.1 Easy Build and Install</a></li> +<li><a class="reference internal" href="#or-build-custom-binaries" id="id26">5.2 Or, Build Custom Binaries</a><ul class="auto-toc"> +<li><a class="reference internal" href="#install-boost-build" id="id27">5.2.1 Install Boost.Build</a></li> +<li><a class="reference internal" href="#identify-your-toolset" id="id28">5.2.2 Identify Your Toolset</a></li> +<li><a class="reference internal" href="#select-a-build-directory" id="id29">5.2.3 Select a Build Directory</a></li> +<li><a class="reference internal" href="#invoke-b2" id="id30">5.2.4 Invoke <tt class="docutils literal">b2</tt></a></li> +</ul> +</li> +<li><a class="reference internal" href="#expected-build-output" id="id31">5.3 Expected Build Output</a></li> +<li><a class="reference internal" href="#in-case-of-build-errors" id="id32">5.4 In Case of Build Errors</a></li> +</ul> +</li> +<li><a class="reference internal" href="#link-your-program-to-a-boost-library" id="id33">6 Link Your Program to a Boost Library</a><ul class="auto-toc"> +<li><a class="reference internal" href="#library-naming" id="id34">6.1 Library Naming</a></li> +<li><a class="reference internal" href="#test-your-program" id="id35">6.2 Test Your Program</a></li> +</ul> +</li> +<li><a class="reference internal" href="#conclusion-and-further-resources" id="id36">7 Conclusion and Further Resources</a></li> +</ul> +</div> +<div class="section" id="get-boost"> +<h1><a class="toc-backref" href="#id19">1 Get Boost</a></h1> +<p>The most reliable way to get a copy of Boost is to download a +distribution from <a class="reference external" href="http://www.boost.org/users/history/version_1_54_0.html">SourceForge</a>:</p> +<ol class="arabic"> +<li><p class="first">Download <a class="reference external" href="http://www.boost.org/users/history/version_1_54_0.html"><tt class="docutils literal">boost_1_54_0</tt><tt class="docutils literal">.tar.bz2</tt></a>.</p> +</li> +<li><p class="first">In the directory where you want to put the Boost installation, +execute</p> +<pre class="literal-block"> +tar --bzip2 -xf <em>/path/to/</em><tt class="docutils literal">boost_1_54_0</tt>.tar.bz2 +</pre> +</li> +</ol> +<div class="admonition-other-packages admonition"> +<p class="first admonition-title">Other Packages</p> +<p class="last">RedHat, Debian, and other distribution packagers supply Boost +library packages, however you may need to adapt these +instructions if you use third-party packages, because their +creators usually choose to break Boost up into several packages, +reorganize the directory structure of the Boost distribution, +and/or rename the library binaries.<a class="footnote-reference" href="#packagers" id="id2"><sup>1</sup></a> If you have +any trouble, we suggest using an official Boost distribution +from <a class="reference external" href="http://www.boost.org/users/history/version_1_54_0.html">SourceForge</a>.</p> +</div> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="the-boost-distribution"> +<h1><a class="toc-backref" href="#id20">2 The Boost Distribution</a></h1> +<p>This is a sketch of the resulting directory structure:</p> +<pre class="literal-block"> +<strong>boost_1_54_0</strong><strong>/</strong> .................<em>The “boost root directory”</em> + <strong>index.htm</strong> .........<em>A copy of www.boost.org starts here</em> + <strong>boost</strong><strong>/</strong> .........................<em>All Boost Header files</em> + <tt class="docutils literal"> </tt> + <strong>libs</strong><strong>/</strong> ............<em>Tests, .cpp</em>s<em>, docs, etc., by library</em> + <strong>index.html</strong> ........<em>Library documentation starts here</em> + <strong>algorithm</strong><strong>/</strong> + <strong>any</strong><strong>/</strong> + <strong>array</strong><strong>/</strong> + <em>…more libraries…</em> + <strong>status</strong><strong>/</strong> .........................<em>Boost-wide test suite</em> + <strong>tools</strong><strong>/</strong> ...........<em>Utilities, e.g. Boost.Build, quickbook, bcp</em> + <strong>more</strong><strong>/</strong> ..........................<em>Policy documents, etc.</em> + <strong>doc</strong><strong>/</strong> ...............<em>A subset of all Boost library docs</em> +</pre> +<div class="sidebar"> +<p class="first sidebar-title">Header Organization</p> +<p class="pre-wrap">The organization of Boost library headers isn't entirely uniform, +but most libraries follow a few patterns:</p> +<ul class="pre-wrap last"> +<li><p class="first">Some older libraries and most very small libraries place all +public headers directly into <tt class="docutils literal">boost</tt><tt class="docutils literal">/</tt>.</p> +</li> +<li><p class="first">Most libraries' public headers live in a subdirectory of +<tt class="docutils literal">boost</tt><tt class="docutils literal">/</tt>, named after the library. For example, you'll find +the Python library's <tt class="docutils literal">def.hpp</tt> header in</p> +<pre class="literal-block"> +<tt class="docutils literal">boost</tt><tt class="docutils literal">/</tt><tt class="docutils literal">python</tt><tt class="docutils literal">/</tt><tt class="docutils literal">def.hpp</tt>. +</pre> +</li> +<li><p class="first">Some libraries have an “aggregate header” in <tt class="docutils literal">boost</tt><tt class="docutils literal">/</tt> that +<tt class="docutils literal">#include</tt>s all of the library's other headers. For +example, <a class="reference external" href="../../libs/python/doc/building.html">Boost.Python</a>'s aggregate header is</p> +<pre class="literal-block"> +<tt class="docutils literal">boost</tt><tt class="docutils literal">/</tt><tt class="docutils literal">python.hpp</tt>. +</pre> +</li> +<li><p class="first">Most libraries place private headers in a subdirectory called +<tt class="docutils literal">detail</tt><tt class="docutils literal">/</tt>, or <tt class="docutils literal">aux_</tt><tt class="docutils literal">/</tt>. Don't expect to find +anything you can use in these directories.</p> +</li> +</ul> +</div> +<p>It's important to note the following:</p> +<ol class="arabic" id="boost-root-directory"> +<li><p class="first">The path to the <strong>boost root directory</strong> (often <tt class="docutils literal">/usr/local/</tt><tt class="docutils literal">boost_1_54_0</tt>) is +sometimes referred to as <tt class="docutils literal">$BOOST_ROOT</tt> in documentation and +mailing lists .</p> +</li> +<li><p class="first">To compile anything in Boost, you need a directory containing +the <tt class="docutils literal">boost</tt><tt class="docutils literal">/</tt> subdirectory in your <tt class="docutils literal">#include</tt> path. <tt class="docutils literal"> </tt></p> +</li> +<li><p class="first">Since all of Boost's header files have the <tt class="docutils literal">.hpp</tt> extension, +and live in the <tt class="docutils literal">boost</tt><tt class="docutils literal">/</tt> subdirectory of the boost root, your +Boost <tt class="docutils literal">#include</tt> directives will look like:</p> +<pre class="literal-block"> +#include <boost/<em>whatever</em>.hpp> +</pre> +<p>or</p> +<pre class="literal-block"> +#include "boost/<em>whatever</em>.hpp" +</pre> +<p>depending on your preference regarding the use of angle bracket +includes. <tt class="docutils literal"> </tt></p> +</li> +<li><p class="first">Don't be distracted by the <tt class="docutils literal">doc</tt><tt class="docutils literal">/</tt> subdirectory; it only +contains a subset of the Boost documentation. Start with +<tt class="docutils literal">libs</tt><tt class="docutils literal">/</tt><tt class="docutils literal">index.html</tt> if you're looking for the whole enchilada.</p> +</li> +</ol> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="header-only-libraries"> +<h1><a class="toc-backref" href="#id21">3 Header-Only Libraries</a></h1> +<p>The first thing many people want to know is, “how do I build +Boost?” The good news is that often, there's nothing to build.</p> +<div class="admonition-nothing-to-build admonition"> +<p class="first admonition-title">Nothing to Build?</p> +<p class="last">Most Boost libraries are <strong>header-only</strong>: they consist <em>entirely +of header files</em> containing templates and inline functions, and +require no separately-compiled library binaries or special +treatment when linking.</p> +</div> +<!-- .. _separate: --> +<p>The only Boost libraries that <em>must</em> be built separately are:</p> +<ul class="simple"> +<li><a class="reference external" href="../../libs/chrono/index.html">Boost.Chrono</a></li> +<li><a class="reference external" href="../../libs/context/index.html">Boost.Context</a></li> +<li><a class="reference external" href="../../libs/filesystem/index.html">Boost.Filesystem</a></li> +<li><a class="reference external" href="../../libs/graph_parallel/index.html">Boost.GraphParallel</a></li> +<li><a class="reference external" href="../../libs/iostreams/index.html">Boost.IOStreams</a></li> +<li><a class="reference external" href="../../libs/locale/index.html">Boost.Locale</a></li> +<li><a class="reference external" href="../../libs/mpi/index.html">Boost.MPI</a></li> +<li><a class="reference external" href="../../libs/program_options/index.html">Boost.ProgramOptions</a></li> +<li><a class="reference external" href="../../libs/python/doc/building.html">Boost.Python</a> (see the <a class="reference external" href="../../libs/python/doc/building.html">Boost.Python build documentation</a> +before building and installing it)</li> +<li><a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a></li> +<li><a class="reference external" href="../../libs/serialization/index.html">Boost.Serialization</a></li> +<li><a class="reference external" href="../../libs/signals/index.html">Boost.Signals</a></li> +<li><a class="reference external" href="../../libs/system/index.html">Boost.System</a></li> +<li><a class="reference external" href="../../libs/thread/index.html">Boost.Thread</a></li> +<li><a class="reference external" href="../../libs/timer/index.html">Boost.Timer</a></li> +<li><a class="reference external" href="../../libs/wave/index.html">Boost.Wave</a></li> +</ul> +<p>A few libraries have optional separately-compiled binaries:</p> +<ul class="simple"> +<li><a class="reference external" href="../../libs/date_time/index.html">Boost.DateTime</a> has a binary component that is only needed if +you're using its <tt class="docutils literal">to_string</tt>/<tt class="docutils literal">from_string</tt> or serialization +features, or if you're targeting Visual C++ 6.x or Borland.</li> +<li><a class="reference external" href="../../libs/graph/index.html">Boost.Graph</a> also has a binary component that is only needed if +you intend to <a class="reference external" href="../../libs/graph/doc/read_graphviz.html">parse GraphViz files</a>.</li> +<li><a class="reference external" href="../../libs/math/index.html">Boost.Math</a> has binary components for the TR1 and C99 +cmath functions.</li> +<li><a class="reference external" href="../../libs/random/index.html">Boost.Random</a> has a binary component which is only needed if +you're using <tt class="docutils literal">random_device</tt>.</li> +<li><a class="reference external" href="../../libs/test/index.html">Boost.Test</a> can be used in “header-only” or “separately compiled” +mode, although <strong>separate compilation is recommended for serious +use</strong>.</li> +<li><a class="reference external" href="../../libs/exception/index.html">Boost.Exception</a> provides non-intrusive implementation of +exception_ptr for 32-bit _MSC_VER==1310 and _MSC_VER==1400 +which requires a separately-compiled binary. This is enabled by +#define BOOST_ENABLE_NON_INTRUSIVE_EXCEPTION_PTR.</li> +</ul> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="build-a-simple-program-using-boost"> +<h1><a class="toc-backref" href="#id22">4 Build a Simple Program Using Boost</a></h1> +<p>To keep things simple, let's start by using a header-only library. +The following program reads a sequence of integers from standard +input, uses Boost.Lambda to multiply each number by three, and +writes them to standard output:</p> +<pre class="literal-block"> +#include <boost/lambda/lambda.hpp> +#include <iostream> +#include <iterator> +#include <algorithm> + +int main() +{ + using namespace boost::lambda; + typedef std::istream_iterator<int> in; + + std::for_each( + in(std::cin), in(), std::cout << (_1 * 3) << " " ); +} +</pre> +<p>Copy the text of this program into a file called <tt class="docutils literal">example.cpp</tt>.</p> +<p>Now, in the directory where you saved <tt class="docutils literal">example.cpp</tt>, issue the +following command:</p> +<pre class="literal-block"> +c++ -I <em>path/to/</em><tt class="docutils literal">boost_1_54_0</tt> example.cpp -o example +</pre> +<p>To test the result, type:</p> +<pre class="literal-block"> +echo 1 2 3 | ./example +</pre> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<div class="section" id="errors-and-warnings"> +<h2><a class="toc-backref" href="#id23">4.1 Errors and Warnings</a></h2> +<p>Don't be alarmed if you see compiler warnings originating in Boost +headers. We try to eliminate them, but doing so isn't always +practical.<a class="footnote-reference" href="#warnings" id="id5"><sup>3</sup></a> <strong>Errors are another matter</strong>. If you're +seeing compilation errors at this point in the tutorial, check to +be sure you've copied the <a class="reference internal" href="#build-a-simple-program-using-boost">example program</a> correctly and that you've +correctly identified the <a class="reference internal" href="#boost-root-directory">Boost root directory</a>.</p> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +</div> +<div class="section" id="prepare-to-use-a-boost-library-binary"> +<h1><a class="toc-backref" href="#id24">5 Prepare to Use a Boost Library Binary</a></h1> +<p>If you want to use any of the separately-compiled Boost libraries, +you'll need to acquire library binaries.</p> +<div class="section" id="easy-build-and-install"> +<h2><a class="toc-backref" href="#id25">5.1 Easy Build and Install</a></h2> +<p>Issue the following commands in the shell (don't type <tt class="docutils literal">$</tt>; that +represents the shell's prompt):</p> +<pre class="literal-block"> +<strong>$</strong> cd <em>path/to/</em><tt class="docutils literal">boost_1_54_0</tt> +<strong>$</strong> ./bootstrap.sh --help +</pre> +<p>Select your configuration options and invoke <tt class="docutils literal">./bootstrap.sh</tt> again +without the <tt class="docutils literal"><span class="pre">--help</span></tt> option. Unless you have write permission in +your system's <tt class="docutils literal">/usr/local/</tt> directory, you'll probably want to at +least use</p> +<pre class="literal-block"> +<strong>$</strong> ./bootstrap.sh <strong>--prefix=</strong><em>path</em>/<em>to</em>/<em>installation</em>/<em>prefix</em> +</pre> +<p>to install somewhere else. Also, consider using the +<tt class="docutils literal"><span class="pre">--show-libraries</span></tt> and <tt class="docutils literal"><span class="pre">--with-libraries=</span></tt><em>library-name-list</em> options to limit the +long wait you'll experience if you build everything. Finally,</p> +<pre class="literal-block"> +<strong>$</strong> ./b2 install +</pre> +<p>will leave Boost binaries in the <tt class="docutils literal">lib/</tt> subdirectory of your +installation prefix. You will also find a copy of the Boost +headers in the <tt class="docutils literal">include/</tt> subdirectory of the installation +prefix, so you can henceforth use that directory as an <tt class="docutils literal">#include</tt> +path in place of the Boost root directory.</p> +<p><a class="reference internal" href="#link-your-program-to-a-boost-library"><em>skip to the next step</em></a></p> +</div> +<div class="section" id="or-build-custom-binaries"> +<h2><a class="toc-backref" href="#id26">5.2 Or, Build Custom Binaries</a></h2> +<p>If you're using a compiler other than your system's default, you'll +need to use <a class="reference external" href="../../tools/build/index.html">Boost.Build</a> to create binaries.</p> +<p>You'll also +use this method if you need a nonstandard build variant (see the +<a class="reference external" href="../../tools/build/index.html">Boost.Build documentation</a> for more details).</p> +<div class="admonition-boost-cmake admonition"> +<p class="first admonition-title">Boost.CMake</p> +<p class="last">There is also an experimental CMake build for boost, supported and distributed +separately. See the <a class="reference external" href="https://svn.boost.org/trac/boost/wiki/CMake">Boost.CMake</a> wiki page for more information.</p> +</div> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<div class="section" id="install-boost-build"> +<h3><a class="toc-backref" href="#id27">5.2.1 Install Boost.Build</a></h3> +<p><a class="reference external" href="../../tools/build/index.html">Boost.Build</a> is a text-based system for developing, testing, and +installing software. First, you'll need to build and +install it. To do this:</p> +<ol class="arabic simple"> +<li>Go to the directory <tt class="docutils literal">tools</tt><tt class="docutils literal">/</tt><tt class="docutils literal">build</tt><tt class="docutils literal">/</tt><tt class="docutils literal">v2</tt><tt class="docutils literal">/</tt>.</li> +<li>Run <tt class="docutils literal">bootstrap.sh</tt></li> +<li>Run <tt class="docutils literal">b2 install <span class="pre">--prefix=</span></tt><em>PREFIX</em> where <em>PREFIX</em> is +the directory where you want Boost.Build to be installed</li> +<li>Add <em>PREFIX</em><tt class="docutils literal">/</tt><tt class="docutils literal">bin</tt> to your PATH environment variable.</li> +</ol> +</div> +<div class="section" id="identify-your-toolset"> +<span id="toolset-name"></span><span id="toolset"></span><h3><a class="toc-backref" href="#id28">5.2.2 Identify Your Toolset</a></h3> +<p>First, find the toolset corresponding to your compiler in the +following table (an up-to-date list is always available <a class="reference external" href="http://www.boost.org/boost-build2/doc/html/bbv2/reference/tools.html">in the +Boost.Build documentation</a>).</p> +<div class="note"> +<p class="first admonition-title">Note</p> +<p class="last">If you previously chose a toolset for the purposes of +<a class="reference external" href="../../doc/html/bbv2/installation.html">building b2</a>, you should assume it won't work and instead +choose newly from the table below.</p> +</div> +<table border="1" class="docutils"> +<colgroup> +<col width="18%" /> +<col width="33%" /> +<col width="48%" /> +</colgroup> +<thead valign="bottom"> +<tr><th class="head">Toolset +Name</th> +<th class="head">Vendor</th> +<th class="head">Notes</th> +</tr> +</thead> +<tbody valign="top"> +<tr><td><tt class="docutils literal">acc</tt></td> +<td>Hewlett Packard</td> +<td>Only very recent versions are +known to work well with Boost</td> +</tr> +<tr><td><tt class="docutils literal">borland</tt></td> +<td>Borland</td> +<td> </td> +</tr> +<tr><td><tt class="docutils literal">como</tt></td> +<td>Comeau Computing</td> +<td>Using this toolset may +require <a class="reference external" href="../../tools/build/index.html">configuring</a> another +toolset to act as its backend</td> +</tr> +<tr><td><tt class="docutils literal">darwin</tt></td> +<td>Apple Computer</td> +<td>Apple's version of the GCC +toolchain with support for +Darwin and MacOS X features +such as frameworks.</td> +</tr> +<tr><td><tt class="docutils literal">gcc</tt></td> +<td>The Gnu Project</td> +<td>Includes support for Cygwin +and MinGW compilers.</td> +</tr> +<tr><td><tt class="docutils literal">hp_cxx</tt></td> +<td>Hewlett Packard</td> +<td>Targeted at the Tru64 +operating system.</td> +</tr> +<tr><td><tt class="docutils literal">intel</tt></td> +<td>Intel</td> +<td> </td> +</tr> +<tr><td><tt class="docutils literal">msvc</tt></td> +<td>Microsoft</td> +<td> </td> +</tr> +<tr><td><tt class="docutils literal">sun</tt></td> +<td>Sun</td> +<td>Only very recent versions are +known to work well with +Boost.</td> +</tr> +<tr><td><tt class="docutils literal">vacpp</tt></td> +<td>IBM</td> +<td>The VisualAge C++ compiler.</td> +</tr> +</tbody> +</table> +<p>If you have multiple versions of a particular compiler installed, +you can append the version number to the toolset name, preceded by +a hyphen, e.g. <tt class="docutils literal"><span class="pre">intel-9.0</span></tt> or +<tt class="docutils literal"><span class="pre">borland-5.4.3</span></tt>. <tt class="docutils literal"> </tt></p> +</div> +<div class="section" id="select-a-build-directory"> +<span id="id10"></span><span id="build-directory"></span><h3><a class="toc-backref" href="#id29">5.2.3 Select a Build Directory</a></h3> +<p><a class="reference external" href="../../tools/build/index.html">Boost.Build</a> will place all intermediate files it generates while +building into the <strong>build directory</strong>. If your Boost root +directory is writable, this step isn't strictly necessary: by +default Boost.Build will create a <tt class="docutils literal">bin.v2/</tt> subdirectory for that +purpose in your current working directory.</p> +</div> +<div class="section" id="invoke-b2"> +<h3><a class="toc-backref" href="#id30">5.2.4 Invoke <tt class="docutils literal">b2</tt></a></h3> +<p>Change your current directory to the Boost root directory and +invoke <tt class="docutils literal">b2</tt> as follows:</p> +<pre class="literal-block"> +b2 <strong>--build-dir=</strong><a class="reference internal" href="#id10"><em>build-directory</em></a> <strong>toolset=</strong><a class="reference internal" href="#toolset-name"><em>toolset-name</em></a> <tt class="docutils literal"> </tt> stage +</pre> +<p>For a complete description of these and other invocation options, +please see the <a class="reference external" href="http://www.boost.org/boost-build2/doc/html/bbv2/advanced/invocation.html">Boost.Build documentation</a>.</p> +<p>For example, your session might look like this:</p> +<pre class="literal-block"> +$ cd ~/<tt class="docutils literal">boost_1_54_0</tt> +$ b2 <strong>--build-dir=</strong>/tmp/build-boost <strong>toolset=</strong>gcc stage +</pre> +<p>That will build static and shared non-debug multi-threaded variants of the libraries. To build all variants, pass the additional option, “<tt class="docutils literal"><span class="pre">--build-type=complete</span></tt>”.</p> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<p>Building the special <tt class="docutils literal">stage</tt> target places Boost +library binaries in the <tt class="docutils literal">stage</tt><tt class="docutils literal">/</tt><tt class="docutils literal">lib</tt><tt class="docutils literal">/</tt> subdirectory of +the Boost tree. To use a different directory pass the +<tt class="docutils literal"><span class="pre">--stagedir=</span></tt><em>directory</em> option to <tt class="docutils literal">b2</tt>.</p> +<div class="note"> +<p class="first admonition-title">Note</p> +<p class="last"><tt class="docutils literal">b2</tt> is case-sensitive; it is important that all the +parts shown in <strong>bold</strong> type above be entirely lower-case.</p> +</div> +<p>For a description of other options you can pass when invoking +<tt class="docutils literal">b2</tt>, type:</p> +<pre class="literal-block"> +b2 --help +</pre> +<p>In particular, to limit the amount of time spent building, you may +be interested in:</p> +<ul class="simple"> +<li>reviewing the list of library names with <tt class="docutils literal"><span class="pre">--show-libraries</span></tt></li> +<li>limiting which libraries get built with the <tt class="docutils literal"><span class="pre">--with-</span></tt><em>library-name</em> or <tt class="docutils literal"><span class="pre">--without-</span></tt><em>library-name</em> options</li> +<li>choosing a specific build variant by adding <tt class="docutils literal">release</tt> or +<tt class="docutils literal">debug</tt> to the command line.</li> +</ul> +<div class="note"> +<p class="first admonition-title">Note</p> +<p class="last">Boost.Build can produce a great deal of output, which can +make it easy to miss problems. If you want to make sure +everything is went well, you might redirect the output into a +file by appending “<tt class="docutils literal">>build.log <span class="pre">2>&1</span></tt>” to your command line.</p> +</div> +</div> +</div> +<div class="section" id="expected-build-output"> +<h2><a class="toc-backref" href="#id31">5.3 Expected Build Output</a></h2> +<p>During the process of building Boost libraries, you can expect to +see some messages printed on the console. These may include</p> +<ul> +<li><p class="first">Notices about Boost library configuration—for example, the Regex +library outputs a message about ICU when built without Unicode +support, and the Python library may be skipped without error (but +with a notice) if you don't have Python installed.</p> +</li> +<li><p class="first">Messages from the build tool that report the number of targets +that were built or skipped. Don't be surprised if those numbers +don't make any sense to you; there are many targets per library.</p> +</li> +<li><p class="first">Build action messages describing what the tool is doing, which +look something like:</p> +<pre class="literal-block"> +<em>toolset-name</em>.c++ <em>long</em>/<em>path</em>/<em>to</em>/<em>file</em>/<em>being</em>/<em>built</em> +</pre> +</li> +<li><p class="first">Compiler warnings.</p> +</li> +</ul> +</div> +<div class="section" id="in-case-of-build-errors"> +<h2><a class="toc-backref" href="#id32">5.4 In Case of Build Errors</a></h2> +<p>The only error messages you see when building Boost—if any—should +be related to the IOStreams library's support of zip and bzip2 +formats as described <a class="reference external" href="../../libs/iostreams/doc/installation.html">here</a>. Install the relevant development +packages for libz and libbz2 if you need those features. Other +errors when building Boost libraries are cause for concern.</p> +<p>If it seems like the build system can't find your compiler and/or +linker, consider setting up a <tt class="docutils literal"><span class="pre">user-config.jam</span></tt> file as described +<a class="reference external" href="http://www.boost.org/boost-build2/doc/html/bbv2/advanced/configuration.html">here</a>. If that isn't your problem or the <tt class="docutils literal"><span class="pre">user-config.jam</span></tt> file +doesn't work for you, please address questions about configuring Boost +for your compiler to the <a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#jamboost">Boost.Build mailing list</a>.</p> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +</div> +<div class="section" id="link-your-program-to-a-boost-library"> +<h1><a class="toc-backref" href="#id33">6 Link Your Program to a Boost Library</a></h1> +<p>To demonstrate linking with a Boost binary library, we'll use the +following simple program that extracts the subject lines from +emails. It uses the <a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a> library, which has a +separately-compiled binary component.</p> +<pre class="literal-block"> +#include <boost/regex.hpp> +#include <iostream> +#include <string> + +int main() +{ + std::string line; + boost::regex pat( "^Subject: (Re: |Aw: )*(.*)" ); + + while (std::cin) + { + std::getline(std::cin, line); + boost::smatch matches; + if (boost::regex_match(line, matches, pat)) + std::cout << matches[2] << std::endl; + } +} +</pre> +<p>There are two main challenges associated with linking:</p> +<ol class="arabic simple"> +<li>Tool configuration, e.g. choosing command-line options or IDE +build settings.</li> +<li>Identifying the library binary, among all the build variants, +whose compile configuration is compatible with the rest of your +project.</li> +</ol> +<p>There are two main ways to link to libraries:</p> +<ol class="upperalpha"> +<li><p class="first">You can specify the full path to each library:</p> +<pre class="literal-block"> +$ c++ -I <em>path/to/</em><tt class="docutils literal">boost_1_54_0</tt> example.cpp -o example <strong>\</strong> + <strong>~/boost/stage/lib/libboost_regex-gcc34-mt-d-1_36.a</strong> +</pre> +</li> +<li><p class="first">You can separately specify a directory to search (with <tt class="docutils literal"><span class="pre">-L</span></tt><em>directory</em>) and a library name to search for (with <tt class="docutils literal"><span class="pre">-l</span></tt><em>library</em>,<a class="footnote-reference" href="#lowercase-l" id="id14"><sup>2</sup></a> dropping the filename's leading <tt class="docutils literal">lib</tt> and trailing +suffix (<tt class="docutils literal">.a</tt> in this case):</p> +<pre class="literal-block"> +$ c++ -I <em>path/to/</em><tt class="docutils literal">boost_1_54_0</tt> example.cpp -o example <strong>\</strong> + <strong>-L~/boost/stage/lib/ -lboost_regex-gcc34-mt-d-1_36</strong> +</pre> +<p>As you can see, this method is just as terse as method A for one +library; it <em>really</em> pays off when you're using multiple +libraries from the same directory. Note, however, that if you +use this method with a library that has both static (<tt class="docutils literal">.a</tt>) and +dynamic (<tt class="docutils literal">.so</tt>) builds, the system may choose one +automatically for you unless you pass a special option such as +<tt class="docutils literal"><span class="pre">-static</span></tt> on the command line.</p> +</li> +</ol> +<p>In both cases above, the bold text is what you'd add to <a class="reference internal" href="#build-a-simple-program-using-boost">the +command lines we explored earlier</a>.</p> +<div class="section" id="library-naming"> +<h2><a class="toc-backref" href="#id34">6.1 Library Naming</a></h2> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<p>In order to choose the right binary for your build configuration +you need to know how Boost binaries are named. Each library +filename is composed of a common sequence of elements that describe +how it was built. For example, +<tt class="docutils literal"><span class="pre">libboost_regex-vc71-mt-d-1_34.lib</span></tt> can be broken down into the +following elements:</p> +<dl class="docutils"> +<dt><tt class="docutils literal">lib</tt></dt> +<dd><em>Prefix</em>: except on Microsoft Windows, every Boost library +name begins with this string. On Windows, only ordinary static +libraries use the <tt class="docutils literal">lib</tt> prefix; import libraries and DLLs do +not.<a class="footnote-reference" href="#distinct" id="id16"><sup>4</sup></a></dd> +<dt><tt class="docutils literal">boost_regex</tt></dt> +<dd><em>Library name</em>: all boost library filenames begin with <tt class="docutils literal">boost_</tt>.</dd> +<dt><tt class="docutils literal"><span class="pre">-vc71</span></tt></dt> +<dd><em>Toolset tag</em>: identifies the <a class="reference internal" href="#toolset">toolset</a> and version used to build +the binary.</dd> +<dt><tt class="docutils literal"><span class="pre">-mt</span></tt></dt> +<dd><em>Threading tag</em>: indicates that the library was +built with multithreading support enabled. Libraries built +without multithreading support can be identified by the absence +of <tt class="docutils literal"><span class="pre">-mt</span></tt>.</dd> +<dt><tt class="docutils literal"><span class="pre">-d</span></tt></dt> +<dd><p class="first"><em>ABI tag</em>: encodes details that affect the library's +interoperability with other compiled code. For each such +feature, a single letter is added to the tag:</p> +<blockquote> +<table border="1" class="docutils"> +<colgroup> +<col width="5%" /> +<col width="75%" /> +<col width="20%" /> +</colgroup> +<thead valign="bottom"> +<tr><th class="head">Key</th> +<th class="head">Use this library when:</th> +<th class="head">Boost.Build option</th> +</tr> +</thead> +<tbody valign="top"> +<tr><td><tt class="docutils literal">s</tt></td> +<td>linking statically to the C++ standard library and compiler runtime support +libraries.</td> +<td>runtime-link=static</td> +</tr> +<tr><td><tt class="docutils literal">g</tt></td> +<td>using debug versions of the standard and runtime support libraries.</td> +<td>runtime-debugging=on</td> +</tr> +<tr><td><tt class="docutils literal">y</tt></td> +<td>using a special <a class="reference external" href="../../libs/python/doc/building.html#python-debugging-builds">debug build of Python</a>.</td> +<td>python-debugging=on</td> +</tr> +<tr><td><tt class="docutils literal">d</tt></td> +<td>building a debug version of your code.<a class="footnote-reference" href="#debug-abi" id="id17"><sup>5</sup></a></td> +<td>variant=debug</td> +</tr> +<tr><td><tt class="docutils literal">p</tt></td> +<td>using the STLPort standard library rather than the default one supplied with +your compiler.</td> +<td>stdlib=stlport</td> +</tr> +</tbody> +</table> +</blockquote> +<p class="last">For example, if you build a debug version of your code for use +with debug versions of the static runtime library and the +STLPort standard library in “native iostreams” mode, +the tag would be: <tt class="docutils literal"><span class="pre">-sgdpn</span></tt>. If none of the above apply, the +ABI tag is ommitted.</p> +</dd> +<dt><tt class="docutils literal"><span class="pre">-1_34</span></tt></dt> +<dd><em>Version tag</em>: the full Boost release number, with periods +replaced by underscores. For example, version 1.31.1 would be +tagged as "-1_31_1".</dd> +<dt><tt class="docutils literal">.lib</tt></dt> +<dd><em>Extension</em>: determined according to the operating system's usual +convention. On most unix-style platforms the extensions are +<tt class="docutils literal">.a</tt> and <tt class="docutils literal">.so</tt> for static libraries (archives) and shared +libraries, respectively. On Windows, <tt class="docutils literal">.dll</tt> indicates a shared +library and <tt class="docutils literal">.lib</tt> indicates a +static or import library. Where supported by toolsets on unix +variants, a full version extension is added (e.g. ".so.1.34") and +a symbolic link to the library file, named without the trailing +version number, will also be created.</dd> +</dl> +<!-- .. _Boost.Build toolset names: toolset-name_ --> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="test-your-program"> +<h2><a class="toc-backref" href="#id35">6.2 Test Your Program</a></h2> +<p>To test our subject extraction, we'll filter the following text +file. Copy it out of your browser and save it as <tt class="docutils literal">jayne.txt</tt>:</p> +<pre class="literal-block"> +To: George Shmidlap +From: Rita Marlowe +Subject: Will Success Spoil Rock Hunter? +--- +See subject. +</pre> +<p>If you linked to a shared library, you may need to prepare some +platform-specific settings so that the system will be able to find +and load it when your program is run. Most platforms have an +environment variable to which you can add the directory containing +the library. On many platforms (Linux, FreeBSD) that variable is +<tt class="docutils literal">LD_LIBRARY_PATH</tt>, but on MacOS it's <tt class="docutils literal">DYLD_LIBRARY_PATH</tt>, and +on Cygwin it's simply <tt class="docutils literal">PATH</tt>. In most shells other than <tt class="docutils literal">csh</tt> +and <tt class="docutils literal">tcsh</tt>, you can adjust the variable as follows (again, don't +type the <tt class="docutils literal">$</tt>—that represents the shell prompt):</p> +<pre class="literal-block"> +<strong>$</strong> <em>VARIABLE_NAME</em>=<em>path/to/lib/directory</em>:${<em>VARIABLE_NAME</em>} +<strong>$</strong> export <em>VARIABLE_NAME</em> +</pre> +<p>On <tt class="docutils literal">csh</tt> and <tt class="docutils literal">tcsh</tt>, it's</p> +<pre class="literal-block"> +<strong>$</strong> setenv <em>VARIABLE_NAME</em> <em>path/to/lib/directory</em>:${<em>VARIABLE_NAME</em>} +</pre> +<p>Once the necessary variable (if any) is set, you can run your +program as follows:</p> +<pre class="literal-block"> +<strong>$</strong> <em>path</em>/<em>to</em>/<em>compiled</em>/example < <em>path</em>/<em>to</em>/jayne.txt +</pre> +<p>The program should respond with the email subject, “Will Success +Spoil Rock Hunter?”</p> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +</div> +<div class="section" id="conclusion-and-further-resources"> +<h1><a class="toc-backref" href="#id36">7 Conclusion and Further Resources</a></h1> +<p>This concludes your introduction to Boost and to integrating it +with your programs. As you start using Boost in earnest, there are +surely a few additional points you'll wish we had covered. One day +we may have a “Book 2 in the Getting Started series” that addresses +them. Until then, we suggest you pursue the following resources. +If you can't find what you need, or there's anything we can do to +make this document clearer, please post it to the <a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#users">Boost Users' +mailing list</a>.</p> +<ul class="simple"> +<li><a class="reference external" href="../../tools/build/v2/index.html">Boost.Build reference manual</a></li> +<li><a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#users">Boost Users' mailing list</a></li> +<li><a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#jamboost">Boost.Build mailing list</a></li> +<li><a class="reference external" href="../../libs/index.html">Index of all Boost library documentation</a></li> +</ul> +<div class="admonition-onward admonition"> +<p class="first admonition-title">Onward</p> +<blockquote class="epigraph last"> +<p>Good luck, and have fun!</p> +<p class="attribution">—the Boost Developers</p> +</blockquote> +</div> +<hr class="docutils" /> +<table class="docutils footnote" frame="void" id="packagers" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id2">[1]</a></td><td>If developers of Boost packages would like to work +with us to make sure these instructions can be used with their +packages, we'd be glad to help. Please make your interest known +to the <a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#main">Boost developers' list</a>.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="lowercase-l" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id14">[2]</a></td><td>That option is a dash followed by a lowercase “L” +character, which looks very much like a numeral 1 in some fonts.</td></tr> +</tbody> +</table> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<table class="docutils footnote" frame="void" id="warnings" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id5">[3]</a></td><td>Remember that warnings are specific to each compiler +implementation. The developer of a given Boost library might +not have access to your compiler. Also, some warnings are +extremely difficult to eliminate in generic code, to the point +where it's not worth the trouble. Finally, some compilers don't +have any source code mechanism for suppressing warnings.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="distinct" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id16">[4]</a></td><td>This convention distinguishes the static version of +a Boost library from the import library for an +identically-configured Boost DLL, which would otherwise have the +same name.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="debug-abi" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id17">[5]</a></td><td>These libraries were compiled without optimization +or inlining, with full debug symbols enabled, and without +<tt class="docutils literal">NDEBUG</tt> <tt class="docutils literal">#define</tt>d. Although it's true that sometimes +these choices don't affect binary compatibility with other +compiled code, you can't count on that with Boost libraries.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="native" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label">[6]</td><td>This feature of STLPort is deprecated because it's +impossible to make it work transparently to the user; we don't +recommend it.</td></tr> +</tbody> +</table> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<!-- This file contains all the definitions that need to be updated --> +<!-- for each new release of Boost. --> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +</div> +</body> +</html> diff --git a/more/getting_started/unix-variants.rst b/more/getting_started/unix-variants.rst new file mode 100644 index 0000000000..40f6f228d4 --- /dev/null +++ b/more/getting_started/unix-variants.rst @@ -0,0 +1,250 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +============================================= + |(logo)|__ Getting Started on Unix Variants +============================================= + +.. meta:: + :description: Getting Started with Boost on Unix Variants (including Linux and MacOS) + +.. |(logo)| image:: ../../boost.png + :alt: Boost + :class: boost-logo + +__ ../../index.htm + +.. section-numbering:: + +.. maybe we don't need this + .. Admonition:: A note to Cygwin_ and MinGW_ users + + If you plan to build from the Cygwin_ bash shell, you're in the + right place. If you plan to use your tools from the Windows + command prompt, you should follow the instructions for `getting + started on Windows`_. Other command shells, such as MinGW_\ 's + MSYS, are not supported—they may or may not work. + + .. _`Getting Started on Windows`: windows.html + .. _Cygwin: http://www.cygwin.com + .. _MinGW: http://mingw.org + +.. Contents:: Index + +Get Boost +========= + +The most reliable way to get a copy of Boost is to download a +distribution from SourceForge_: + +.. _SourceForge: `sf-download`_ + +1. Download |boost.tar.bz2|_. + +2. In the directory where you want to put the Boost installation, + execute + + .. parsed-literal:: + + tar --bzip2 -xf */path/to/*\ |boost_ver|\ .tar.bz2 + +.. |boost.tar.bz2| replace:: |boost_ver|\ ``.tar.bz2`` + +.. _`boost.tar.bz2`: `sf-download`_ + +.. Admonition:: Other Packages + + RedHat, Debian, and other distribution packagers supply Boost + library packages, however you may need to adapt these + instructions if you use third-party packages, because their + creators usually choose to break Boost up into several packages, + reorganize the directory structure of the Boost distribution, + and/or rename the library binaries. [#packagers]_ If you have + any trouble, we suggest using an official Boost distribution + from SourceForge_. + +.. include:: detail/distro.rst + +.. include:: detail/header-only.rst + +.. include:: detail/build-simple-head.rst + +Now, in the directory where you saved ``example.cpp``, issue the +following command: + +.. parsed-literal:: + + c++ -I |root| example.cpp -o example + +To test the result, type: + +.. parsed-literal:: + + echo 1 2 3 | ./example + +.. include:: detail/errors-and-warnings.rst + +.. include:: detail/binary-head.rst + +Easy Build and Install +---------------------- + +Issue the following commands in the shell (don't type ``$``; that +represents the shell's prompt): + +.. parsed-literal:: + + **$** cd |root| + **$** ./bootstrap.sh --help + +Select your configuration options and invoke ``./bootstrap.sh`` again +without the ``--help`` option. Unless you have write permission in +your system's ``/usr/local/`` directory, you'll probably want to at +least use + +.. parsed-literal:: + + **$** ./bootstrap.sh **--prefix=**\ *path*\ /\ *to*\ /\ *installation*\ /\ *prefix* + +to install somewhere else. Also, consider using the +``--show-libraries`` and ``--with-libraries=``\ *library-name-list* options to limit the +long wait you'll experience if you build everything. Finally, + +.. parsed-literal:: + + **$** ./b2 install + +will leave Boost binaries in the ``lib/`` subdirectory of your +installation prefix. You will also find a copy of the Boost +headers in the ``include/`` subdirectory of the installation +prefix, so you can henceforth use that directory as an ``#include`` +path in place of the Boost root directory. + +|next|__ + +__ `Link Your Program to a Boost Library`_ + +Or, Build Custom Binaries +------------------------- + +If you're using a compiler other than your system's default, you'll +need to use Boost.Build_ to create binaries. + +You'll also +use this method if you need a nonstandard build variant (see the +`Boost.Build documentation`_ for more details). + +.. Admonition:: Boost.CMake + + There is also an experimental CMake build for boost, supported and distributed + separately. See the `Boost.CMake`_ wiki page for more information. + + .. _`Boost.CMake`: + https://svn.boost.org/trac/boost/wiki/CMake + +.. include:: detail/build-from-source-head.rst + +For example, your session might look like this: + +.. parsed-literal:: + + $ cd ~/|boost_ver| + $ b2 **--build-dir=**\ /tmp/build-boost **toolset=**\ gcc stage + +That will build static and shared non-debug multi-threaded variants of the libraries. To build all variants, pass the additional option, “``--build-type=complete``”. + +.. include:: detail/build-from-source-tail.rst + +.. include:: detail/link-head.rst + +There are two main ways to link to libraries: + +A. You can specify the full path to each library: + + .. parsed-literal:: + + $ c++ -I |root| example.cpp -o example **\\** + **~/boost/stage/lib/libboost_regex-gcc34-mt-d-1_36.a** + +B. You can separately specify a directory to search (with ``-L``\ + *directory*) and a library name to search for (with ``-l``\ + *library*, [#lowercase-l]_ dropping the filename's leading ``lib`` and trailing + suffix (``.a`` in this case): + + .. parsed-literal:: + + $ c++ -I |root| example.cpp -o example **\\** + **-L~/boost/stage/lib/ -lboost_regex-gcc34-mt-d-1_36** + + As you can see, this method is just as terse as method A for one + library; it *really* pays off when you're using multiple + libraries from the same directory. Note, however, that if you + use this method with a library that has both static (``.a``) and + dynamic (``.so``) builds, the system may choose one + automatically for you unless you pass a special option such as + ``-static`` on the command line. + +In both cases above, the bold text is what you'd add to `the +command lines we explored earlier`__. + +__ `build a simple program using boost`_ + +Library Naming +-------------- + +.. include:: detail/library-naming.rst + +.. include:: detail/test-head.rst + +If you linked to a shared library, you may need to prepare some +platform-specific settings so that the system will be able to find +and load it when your program is run. Most platforms have an +environment variable to which you can add the directory containing +the library. On many platforms (Linux, FreeBSD) that variable is +``LD_LIBRARY_PATH``, but on MacOS it's ``DYLD_LIBRARY_PATH``, and +on Cygwin it's simply ``PATH``. In most shells other than ``csh`` +and ``tcsh``, you can adjust the variable as follows (again, don't +type the ``$``\ —that represents the shell prompt): + +.. parsed-literal:: + + **$** *VARIABLE_NAME*\ =\ *path/to/lib/directory*\ :${\ *VARIABLE_NAME*\ } + **$** export *VARIABLE_NAME* + +On ``csh`` and ``tcsh``, it's + +.. parsed-literal:: + + **$** setenv *VARIABLE_NAME* *path/to/lib/directory*\ :${\ *VARIABLE_NAME*\ } + +Once the necessary variable (if any) is set, you can run your +program as follows: + +.. parsed-literal:: + + **$** *path*\ /\ *to*\ /\ *compiled*\ /\ example < *path*\ /\ *to*\ /\ jayne.txt + +The program should respond with the email subject, “Will Success +Spoil Rock Hunter?” + +.. include:: detail/conclusion.rst + +------------------------------ + +.. [#packagers] If developers of Boost packages would like to work + with us to make sure these instructions can be used with their + packages, we'd be glad to help. Please make your interest known + to the `Boost developers' list`_. + + .. _Boost developers' list: http://www.boost.org/more/mailing_lists.htm#main + +.. [#lowercase-l] That option is a dash followed by a lowercase “L” + character, which looks very much like a numeral 1 in some fonts. + +.. |build-type-complete| replace:: `` `` + +.. include:: detail/common-footnotes.rst +.. include:: detail/release-variables.rst +.. include:: detail/common-unix.rst +.. include:: detail/links.rst diff --git a/more/getting_started/windows.html b/more/getting_started/windows.html new file mode 100644 index 0000000000..34a4a7e51b --- /dev/null +++ b/more/getting_started/windows.html @@ -0,0 +1,899 @@ +<?xml version="1.0" encoding="utf-8" ?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> +<meta name="generator" content="Docutils 0.8.1: http://docutils.sourceforge.net/" /> +<title>Boost Getting Started on Windows</title> +<link rel="stylesheet" href="../../rst.css" type="text/css" /> +</head> +<body> +<div class="document" id="logo-getting-started-on-windows"> +<h1 class="title"><a class="reference external" href="../../index.htm"><img alt="Boost" class="boost-logo" src="../../boost.png" /></a> Getting Started on Windows</h1> + +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<div class="admonition-a-note-to-cygwin-and-mingw-users admonition"> +<p class="first admonition-title">A note to <a class="reference external" href="http://www.cygwin.com">Cygwin</a> and <a class="reference external" href="http://mingw.org">MinGW</a> users</p> +<p class="last">If you plan to use your tools from the Windows command prompt, +you're in the right place. If you plan to build from the <a class="reference external" href="http://www.cygwin.com">Cygwin</a> +bash shell, you're actually running on a POSIX platform and +should follow the instructions for <a class="reference external" href="unix-variants.html">getting started on Unix +variants</a>. Other command shells, such as <a class="reference external" href="http://mingw.org">MinGW</a>'s MSYS, are +not supported—they may or may not work.</p> +</div> +<div class="contents topic" id="index"> +<p class="topic-title first">Index</p> +<ul class="auto-toc simple"> +<li><a class="reference internal" href="#get-boost" id="id27">1 Get Boost</a></li> +<li><a class="reference internal" href="#the-boost-distribution" id="id28">2 The Boost Distribution</a></li> +<li><a class="reference internal" href="#header-only-libraries" id="id29">3 Header-Only Libraries</a></li> +<li><a class="reference internal" href="#build-a-simple-program-using-boost" id="id30">4 Build a Simple Program Using Boost</a><ul class="auto-toc"> +<li><a class="reference internal" href="#build-from-the-visual-studio-ide" id="id31">4.1 Build From the Visual Studio IDE</a></li> +<li><a class="reference internal" href="#or-build-from-the-command-prompt" id="id32">4.2 Or, Build From the Command Prompt</a></li> +<li><a class="reference internal" href="#errors-and-warnings" id="id33">4.3 Errors and Warnings</a></li> +</ul> +</li> +<li><a class="reference internal" href="#prepare-to-use-a-boost-library-binary" id="id34">5 Prepare to Use a Boost Library Binary</a><ul class="auto-toc"> +<li><a class="reference internal" href="#simplified-build-from-source" id="id35">5.1 Simplified Build From Source</a></li> +<li><a class="reference internal" href="#or-build-binaries-from-source" id="id36">5.2 Or, Build Binaries From Source</a><ul class="auto-toc"> +<li><a class="reference internal" href="#install-boost-build" id="id37">5.2.1 Install Boost.Build</a></li> +<li><a class="reference internal" href="#identify-your-toolset" id="id38">5.2.2 Identify Your Toolset</a></li> +<li><a class="reference internal" href="#select-a-build-directory" id="id39">5.2.3 Select a Build Directory</a></li> +<li><a class="reference internal" href="#invoke-b2" id="id40">5.2.4 Invoke <tt class="docutils literal">b2</tt></a></li> +</ul> +</li> +<li><a class="reference internal" href="#expected-build-output" id="id41">5.3 Expected Build Output</a></li> +<li><a class="reference internal" href="#in-case-of-build-errors" id="id42">5.4 In Case of Build Errors</a></li> +</ul> +</li> +<li><a class="reference internal" href="#link-your-program-to-a-boost-library" id="id43">6 Link Your Program to a Boost Library</a><ul class="auto-toc"> +<li><a class="reference internal" href="#link-from-within-the-visual-studio-ide" id="id44">6.1 Link From Within the Visual Studio IDE</a></li> +<li><a class="reference internal" href="#or-link-from-the-command-prompt" id="id45">6.2 Or, Link From the Command Prompt</a></li> +<li><a class="reference internal" href="#library-naming" id="id46">6.3 Library Naming</a></li> +<li><a class="reference internal" href="#test-your-program" id="id47">6.4 Test Your Program</a></li> +</ul> +</li> +<li><a class="reference internal" href="#conclusion-and-further-resources" id="id48">7 Conclusion and Further Resources</a></li> +</ul> +</div> +<div class="section" id="get-boost"> +<h1><a class="toc-backref" href="#id27">1 Get Boost</a></h1> +<p>The most reliable way to get a copy of Boost is to +download <a class="reference external" href="http://www.boost.org/users/history/version_1_54_0.html"><tt class="docutils literal">boost_1_54_0</tt><tt class="docutils literal">.7z</tt></a> or <a class="reference external" href="http://www.boost.org/users/history/version_1_54_0.html"><tt class="docutils literal">boost_1_54_0</tt><tt class="docutils literal">.zip</tt></a> and unpack it to install a complete Boost +distribution.<a class="footnote-reference" href="#zip" id="id2"><sup>1</sup></a></p> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="the-boost-distribution"> +<h1><a class="toc-backref" href="#id28">2 The Boost Distribution</a></h1> +<p>This is a sketch of the resulting directory structure:</p> +<pre class="literal-block"> +<strong>boost_1_54_0</strong><strong>\</strong> .................<em>The “boost root directory”</em> + <strong>index.htm</strong> .........<em>A copy of www.boost.org starts here</em> + <strong>boost</strong><strong>\</strong> .........................<em>All Boost Header files</em> + <strong>lib</strong><strong>\</strong> .....................<em>precompiled library binaries</em> + <strong>libs</strong><strong>\</strong> ............<em>Tests, .cpp</em>s<em>, docs, etc., by library</em> + <strong>index.html</strong> ........<em>Library documentation starts here</em> + <strong>algorithm</strong><strong>\</strong> + <strong>any</strong><strong>\</strong> + <strong>array</strong><strong>\</strong> + <em>…more libraries…</em> + <strong>status</strong><strong>\</strong> .........................<em>Boost-wide test suite</em> + <strong>tools</strong><strong>\</strong> ...........<em>Utilities, e.g. Boost.Build, quickbook, bcp</em> + <strong>more</strong><strong>\</strong> ..........................<em>Policy documents, etc.</em> + <strong>doc</strong><strong>\</strong> ...............<em>A subset of all Boost library docs</em> +</pre> +<div class="sidebar"> +<p class="first sidebar-title">Header Organization</p> +<p class="pre-wrap">The organization of Boost library headers isn't entirely uniform, +but most libraries follow a few patterns:</p> +<ul class="pre-wrap last"> +<li><p class="first">Some older libraries and most very small libraries place all +public headers directly into <tt class="docutils literal">boost</tt><tt class="docutils literal">\</tt>.</p> +</li> +<li><p class="first">Most libraries' public headers live in a subdirectory of +<tt class="docutils literal">boost</tt><tt class="docutils literal">\</tt>, named after the library. For example, you'll find +the Python library's <tt class="docutils literal">def.hpp</tt> header in</p> +<pre class="literal-block"> +<tt class="docutils literal">boost</tt><tt class="docutils literal">\</tt><tt class="docutils literal">python</tt><tt class="docutils literal">\</tt><tt class="docutils literal">def.hpp</tt>. +</pre> +</li> +<li><p class="first">Some libraries have an “aggregate header” in <tt class="docutils literal">boost</tt><tt class="docutils literal">\</tt> that +<tt class="docutils literal">#include</tt>s all of the library's other headers. For +example, <a class="reference external" href="../../libs/python/doc/building.html">Boost.Python</a>'s aggregate header is</p> +<pre class="literal-block"> +<tt class="docutils literal">boost</tt><tt class="docutils literal">\</tt><tt class="docutils literal">python.hpp</tt>. +</pre> +</li> +<li><p class="first">Most libraries place private headers in a subdirectory called +<tt class="docutils literal">detail</tt><tt class="docutils literal">\</tt>, or <tt class="docutils literal">aux_</tt><tt class="docutils literal">\</tt>. Don't expect to find +anything you can use in these directories.</p> +</li> +</ul> +</div> +<p>It's important to note the following:</p> +<ol class="arabic" id="boost-root-directory"> +<li><p class="first">The path to the <strong>boost root directory</strong> (often <tt class="docutils literal"><span class="pre">C:\Program</span> Files\boost\</tt><tt class="docutils literal">boost_1_54_0</tt>) is +sometimes referred to as <tt class="docutils literal">$BOOST_ROOT</tt> in documentation and +mailing lists .</p> +</li> +<li><p class="first">To compile anything in Boost, you need a directory containing +the <tt class="docutils literal">boost</tt><tt class="docutils literal">\</tt> subdirectory in your <tt class="docutils literal">#include</tt> path. Specific steps for setting up <tt class="docutils literal">#include</tt> +paths in Microsoft Visual Studio follow later in this document; +if you use another IDE, please consult your product's +documentation for instructions.</p> +</li> +<li><p class="first">Since all of Boost's header files have the <tt class="docutils literal">.hpp</tt> extension, +and live in the <tt class="docutils literal">boost</tt><tt class="docutils literal">\</tt> subdirectory of the boost root, your +Boost <tt class="docutils literal">#include</tt> directives will look like:</p> +<pre class="literal-block"> +#include <boost/<em>whatever</em>.hpp> +</pre> +<p>or</p> +<pre class="literal-block"> +#include "boost/<em>whatever</em>.hpp" +</pre> +<p>depending on your preference regarding the use of angle bracket +includes. Even Windows users can (and, for +portability reasons, probably should) use forward slashes in +<tt class="docutils literal">#include</tt> directives; your compiler doesn't care.</p> +</li> +<li><p class="first">Don't be distracted by the <tt class="docutils literal">doc</tt><tt class="docutils literal">\</tt> subdirectory; it only +contains a subset of the Boost documentation. Start with +<tt class="docutils literal">libs</tt><tt class="docutils literal">\</tt><tt class="docutils literal">index.html</tt> if you're looking for the whole enchilada.</p> +</li> +</ol> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="header-only-libraries"> +<h1><a class="toc-backref" href="#id29">3 Header-Only Libraries</a></h1> +<p>The first thing many people want to know is, “how do I build +Boost?” The good news is that often, there's nothing to build.</p> +<div class="admonition-nothing-to-build admonition"> +<p class="first admonition-title">Nothing to Build?</p> +<p class="last">Most Boost libraries are <strong>header-only</strong>: they consist <em>entirely +of header files</em> containing templates and inline functions, and +require no separately-compiled library binaries or special +treatment when linking.</p> +</div> +<!-- .. _separate: --> +<p>The only Boost libraries that <em>must</em> be built separately are:</p> +<ul class="simple"> +<li><a class="reference external" href="../../libs/chrono/index.html">Boost.Chrono</a></li> +<li><a class="reference external" href="../../libs/context/index.html">Boost.Context</a></li> +<li><a class="reference external" href="../../libs/filesystem/index.html">Boost.Filesystem</a></li> +<li><a class="reference external" href="../../libs/graph_parallel/index.html">Boost.GraphParallel</a></li> +<li><a class="reference external" href="../../libs/iostreams/index.html">Boost.IOStreams</a></li> +<li><a class="reference external" href="../../libs/locale/index.html">Boost.Locale</a></li> +<li><a class="reference external" href="../../libs/mpi/index.html">Boost.MPI</a></li> +<li><a class="reference external" href="../../libs/program_options/index.html">Boost.ProgramOptions</a></li> +<li><a class="reference external" href="../../libs/python/doc/building.html">Boost.Python</a> (see the <a class="reference external" href="../../libs/python/doc/building.html">Boost.Python build documentation</a> +before building and installing it)</li> +<li><a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a></li> +<li><a class="reference external" href="../../libs/serialization/index.html">Boost.Serialization</a></li> +<li><a class="reference external" href="../../libs/signals/index.html">Boost.Signals</a></li> +<li><a class="reference external" href="../../libs/system/index.html">Boost.System</a></li> +<li><a class="reference external" href="../../libs/thread/index.html">Boost.Thread</a></li> +<li><a class="reference external" href="../../libs/timer/index.html">Boost.Timer</a></li> +<li><a class="reference external" href="../../libs/wave/index.html">Boost.Wave</a></li> +</ul> +<p>A few libraries have optional separately-compiled binaries:</p> +<ul class="simple"> +<li><a class="reference external" href="../../libs/date_time/index.html">Boost.DateTime</a> has a binary component that is only needed if +you're using its <tt class="docutils literal">to_string</tt>/<tt class="docutils literal">from_string</tt> or serialization +features, or if you're targeting Visual C++ 6.x or Borland.</li> +<li><a class="reference external" href="../../libs/graph/index.html">Boost.Graph</a> also has a binary component that is only needed if +you intend to <a class="reference external" href="../../libs/graph/doc/read_graphviz.html">parse GraphViz files</a>.</li> +<li><a class="reference external" href="../../libs/math/index.html">Boost.Math</a> has binary components for the TR1 and C99 +cmath functions.</li> +<li><a class="reference external" href="../../libs/random/index.html">Boost.Random</a> has a binary component which is only needed if +you're using <tt class="docutils literal">random_device</tt>.</li> +<li><a class="reference external" href="../../libs/test/index.html">Boost.Test</a> can be used in “header-only” or “separately compiled” +mode, although <strong>separate compilation is recommended for serious +use</strong>.</li> +<li><a class="reference external" href="../../libs/exception/index.html">Boost.Exception</a> provides non-intrusive implementation of +exception_ptr for 32-bit _MSC_VER==1310 and _MSC_VER==1400 +which requires a separately-compiled binary. This is enabled by +#define BOOST_ENABLE_NON_INTRUSIVE_EXCEPTION_PTR.</li> +</ul> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="build-a-simple-program-using-boost"> +<h1><a class="toc-backref" href="#id30">4 Build a Simple Program Using Boost</a></h1> +<p>To keep things simple, let's start by using a header-only library. +The following program reads a sequence of integers from standard +input, uses Boost.Lambda to multiply each number by three, and +writes them to standard output:</p> +<pre class="literal-block"> +#include <boost/lambda/lambda.hpp> +#include <iostream> +#include <iterator> +#include <algorithm> + +int main() +{ + using namespace boost::lambda; + typedef std::istream_iterator<int> in; + + std::for_each( + in(std::cin), in(), std::cout << (_1 * 3) << " " ); +} +</pre> +<p>Copy the text of this program into a file called <tt class="docutils literal">example.cpp</tt>.</p> +<div class="note" id="command-line-tool"> +<span id="command-prompt"></span><p class="first admonition-title">Note</p> +<p class="last">To build the examples in this guide, you can use an +Integrated Development Environment (IDE) like Visual Studio, or +you can issue commands from the <a class="reference internal" href="#command-prompt">command prompt</a>. Since every +IDE and compiler has different options and Microsoft's are by +far the dominant compilers on Windows, we only give specific +directions here for Visual Studio 2005 and .NET 2003 IDEs and +their respective command prompt compilers (using the command +prompt is a bit simpler). If you are using another compiler or +IDE, it should be relatively easy to adapt these instructions to +your environment.</p> +</div> +<div class="small sidebar"> +<p class="first sidebar-title">Command Prompt Basics</p> +<p>In Windows, a command-line tool is invoked by typing its name, +optionally followed by arguments, into a <em>Command Prompt</em> window +and pressing the Return (or Enter) key.</p> +<p>To open a generic <em>Command Prompt</em>, click the <em>Start</em> menu +button, click <em>Run</em>, type “cmd”, and then click <em>OK</em>.</p> +<p id="current-directory">All commands are executed within the context of a <strong>current +directory</strong> in the filesystem. To set the current directory, +type:</p> +<pre class="literal-block"> +cd <em>path</em>\<em>to</em>\<em>some</em>\<em>directory</em> +</pre> +<p>followed by Return. For example,</p> +<pre class="literal-block"> +cd <tt class="docutils literal"><span class="pre">C:\Program</span> Files\boost\</tt><tt class="docutils literal">boost_1_54_0</tt> +</pre> +<p class="last">Long commands can be continued across several lines by typing a +caret (<tt class="docutils literal">^</tt>) at the end of all but the last line. Some examples +on this page use that technique to save horizontal space.</p> +</div> +<div class="section" id="build-from-the-visual-studio-ide"> +<span id="vs-header-only"></span><h2><a class="toc-backref" href="#id31">4.1 Build From the Visual Studio IDE</a></h2> +<ul> +<li><p class="first">From Visual Studio's <em>File</em> menu, select <em>New</em> > <em>Project…</em></p> +</li> +<li><p class="first">In the left-hand pane of the resulting <em>New Project</em> dialog, +select <em>Visual C++</em> > <em>Win32</em>.</p> +</li> +<li><p class="first">In the right-hand pane, select <em>Win32 Console Application</em> +(VS8.0) or <em>Win32 Console Project</em> (VS7.1).</p> +</li> +<li><p class="first">In the <em>name</em> field, enter “example”</p> +</li> +<li><p class="first">Right-click <strong>example</strong> in the <em>Solution Explorer</em> pane and +select <em>Properties</em> from the resulting pop-up menu</p> +</li> +<li><p class="first">In <em>Configuration Properties</em> > <em>C/C++</em> > <em>General</em> > <em>Additional Include +Directories</em>, enter the path to the Boost root directory, for example</p> +<blockquote> +<p><tt class="docutils literal"><span class="pre">C:\Program</span> Files\boost\</tt><tt class="docutils literal">boost_1_54_0</tt></p> +</blockquote> +</li> +<li><p class="first">In <em>Configuration Properties</em> > <em>C/C++</em> > <em>Precompiled Headers</em>, change +<em>Use Precompiled Header (/Yu)</em> to <em>Not Using Precompiled +Headers</em>.<a class="footnote-reference" href="#pch" id="id5"><sup>2</sup></a></p> +</li> +<li><p class="first">Replace the contents of the <tt class="docutils literal">example.cpp</tt> generated by the IDE +with the example code above.</p> +</li> +<li><p class="first">From the <em>Build</em> menu, select <em>Build Solution</em>.</p> +</li> +</ul> +<p>To test your application, hit the F5 key and type the following +into the resulting window, followed by the Return key:</p> +<pre class="literal-block"> +1 2 3 +</pre> +<p>Then hold down the control key and press "Z", followed by the +Return key.</p> +<p><a class="reference internal" href="#errors-and-warnings"><em>skip to the next step</em></a></p> +</div> +<div class="section" id="or-build-from-the-command-prompt"> +<h2><a class="toc-backref" href="#id32">4.2 Or, Build From the Command Prompt</a></h2> +<p>From your computer's <em>Start</em> menu, if you are a Visual +Studio 2005 user, select</p> +<blockquote> +<em>All Programs</em> > <em>Microsoft Visual Studio 2005</em> +> <em>Visual Studio Tools</em> > <em>Visual Studio 2005 Command Prompt</em></blockquote> +<p>or, if you're a Visual Studio .NET 2003 user, select</p> +<blockquote> +<em>All Programs</em> > <em>Microsoft Visual Studio .NET 2003</em> +> <em>Visual Studio .NET Tools</em> > <em>Visual Studio .NET 2003 Command Prompt</em></blockquote> +<p>to bring up a special <a class="reference internal" href="#command-prompt">command prompt</a> window set up for the +Visual Studio compiler. In that window, set the <a class="reference internal" href="#current-directory">current +directory</a> to a suitable location for creating some temporary +files and type the following command followed by the Return key:</p> +<pre class="literal-block"> +cl /EHsc /I <em>path\to\</em><tt class="docutils literal">boost_1_54_0</tt> <em>path</em>\<em>to</em>\example.cpp +</pre> +<p>To test the result, type:</p> +<pre class="literal-block"> +echo 1 2 3 | example +</pre> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="errors-and-warnings"> +<h2><a class="toc-backref" href="#id33">4.3 Errors and Warnings</a></h2> +<p>Don't be alarmed if you see compiler warnings originating in Boost +headers. We try to eliminate them, but doing so isn't always +practical.<a class="footnote-reference" href="#warnings" id="id7"><sup>4</sup></a> <strong>Errors are another matter</strong>. If you're +seeing compilation errors at this point in the tutorial, check to +be sure you've copied the <a class="reference internal" href="#build-a-simple-program-using-boost">example program</a> correctly and that you've +correctly identified the <a class="reference internal" href="#boost-root-directory">Boost root directory</a>.</p> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +</div> +<div class="section" id="prepare-to-use-a-boost-library-binary"> +<h1><a class="toc-backref" href="#id34">5 Prepare to Use a Boost Library Binary</a></h1> +<p>If you want to use any of the separately-compiled Boost libraries, +you'll need to acquire library binaries.</p> +<div class="section" id="simplified-build-from-source"> +<h2><a class="toc-backref" href="#id35">5.1 Simplified Build From Source</a></h2> +<p>If you wish to build from source with Visual C++, you can use a +simple build procedure described in this section. Open the command prompt +and change your current directory to the Boost root directory. Then, type +the following commands:</p> +<pre class="literal-block"> +bootstrap +.\b2 +</pre> +<p>The first command prepares the Boost.Build system for use. The second +command invokes Boost.Build to build the separately-compiled Boost +libraries. Please consult the <a class="reference external" href="http://www.boost.org/boost-build2/doc/html/bbv2/overview/invocation.html">Boost.Build documentation</a> for a list +of allowed options.</p> +</div> +<div class="section" id="or-build-binaries-from-source"> +<h2><a class="toc-backref" href="#id36">5.2 Or, Build Binaries From Source</a></h2> +<p>If you're using an earlier version of Visual C++, or a compiler +from another vendor, you'll need to use <a class="reference external" href="../../tools/build/index.html">Boost.Build</a> to create your +own binaries.</p> +<div class="admonition-boost-cmake admonition"> +<p class="first admonition-title">Boost.CMake</p> +<p class="last">There is also an experimental CMake build for boost, supported and distributed +separately. See the <a class="reference external" href="https://svn.boost.org/trac/boost/wiki/CMake">Boost.CMake</a> wiki page for more information.</p> +</div> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<div class="section" id="install-boost-build"> +<h3><a class="toc-backref" href="#id37">5.2.1 Install Boost.Build</a></h3> +<p><a class="reference external" href="../../tools/build/index.html">Boost.Build</a> is a text-based system for developing, testing, and +installing software. First, you'll need to build and +install it. To do this:</p> +<ol class="arabic simple"> +<li>Go to the directory <tt class="docutils literal">tools</tt><tt class="docutils literal">\</tt><tt class="docutils literal">build</tt><tt class="docutils literal">\</tt><tt class="docutils literal">v2</tt><tt class="docutils literal">\</tt>.</li> +<li>Run <tt class="docutils literal">bootstrap.bat</tt></li> +<li>Run <tt class="docutils literal">b2 install <span class="pre">--prefix=</span></tt><em>PREFIX</em> where <em>PREFIX</em> is +the directory where you want Boost.Build to be installed</li> +<li>Add <em>PREFIX</em><tt class="docutils literal">\</tt><tt class="docutils literal">bin</tt> to your PATH environment variable.</li> +</ol> +</div> +<div class="section" id="identify-your-toolset"> +<span id="toolset-name"></span><span id="toolset"></span><h3><a class="toc-backref" href="#id38">5.2.2 Identify Your Toolset</a></h3> +<p>First, find the toolset corresponding to your compiler in the +following table (an up-to-date list is always available <a class="reference external" href="http://www.boost.org/boost-build2/doc/html/bbv2/reference/tools.html">in the +Boost.Build documentation</a>).</p> +<div class="note"> +<p class="first admonition-title">Note</p> +<p class="last">If you previously chose a toolset for the purposes of +<a class="reference external" href="../../doc/html/bbv2/installation.html">building b2</a>, you should assume it won't work and instead +choose newly from the table below.</p> +</div> +<table border="1" class="docutils"> +<colgroup> +<col width="18%" /> +<col width="33%" /> +<col width="48%" /> +</colgroup> +<thead valign="bottom"> +<tr><th class="head">Toolset +Name</th> +<th class="head">Vendor</th> +<th class="head">Notes</th> +</tr> +</thead> +<tbody valign="top"> +<tr><td><tt class="docutils literal">acc</tt></td> +<td>Hewlett Packard</td> +<td>Only very recent versions are +known to work well with Boost</td> +</tr> +<tr><td><tt class="docutils literal">borland</tt></td> +<td>Borland</td> +<td> </td> +</tr> +<tr><td><tt class="docutils literal">como</tt></td> +<td>Comeau Computing</td> +<td>Using this toolset may +require <a class="reference external" href="../../tools/build/index.html">configuring</a> another +toolset to act as its backend</td> +</tr> +<tr><td><tt class="docutils literal">darwin</tt></td> +<td>Apple Computer</td> +<td>Apple's version of the GCC +toolchain with support for +Darwin and MacOS X features +such as frameworks.</td> +</tr> +<tr><td><tt class="docutils literal">gcc</tt></td> +<td>The Gnu Project</td> +<td>Includes support for Cygwin +and MinGW compilers.</td> +</tr> +<tr><td><tt class="docutils literal">hp_cxx</tt></td> +<td>Hewlett Packard</td> +<td>Targeted at the Tru64 +operating system.</td> +</tr> +<tr><td><tt class="docutils literal">intel</tt></td> +<td>Intel</td> +<td> </td> +</tr> +<tr><td><tt class="docutils literal">msvc</tt></td> +<td>Microsoft</td> +<td> </td> +</tr> +<tr><td><tt class="docutils literal">sun</tt></td> +<td>Sun</td> +<td>Only very recent versions are +known to work well with +Boost.</td> +</tr> +<tr><td><tt class="docutils literal">vacpp</tt></td> +<td>IBM</td> +<td>The VisualAge C++ compiler.</td> +</tr> +</tbody> +</table> +<p>If you have multiple versions of a particular compiler installed, +you can append the version number to the toolset name, preceded by +a hyphen, e.g. <tt class="docutils literal"><span class="pre">intel-9.0</span></tt> or +<tt class="docutils literal"><span class="pre">borland-5.4.3</span></tt>. <strong>On Windows, append a version +number even if you only have one version installed</strong> (unless you +are using the msvc or gcc toolsets, which have special version +detection code) or <a class="reference internal" href="#auto-linking">auto-linking</a> will fail.</p> +</div> +<div class="section" id="select-a-build-directory"> +<span id="id12"></span><span id="build-directory"></span><h3><a class="toc-backref" href="#id39">5.2.3 Select a Build Directory</a></h3> +<p><a class="reference external" href="../../tools/build/index.html">Boost.Build</a> will place all intermediate files it generates while +building into the <strong>build directory</strong>. If your Boost root +directory is writable, this step isn't strictly necessary: by +default Boost.Build will create a <tt class="docutils literal">bin.v2/</tt> subdirectory for that +purpose in your current working directory.</p> +</div> +<div class="section" id="invoke-b2"> +<h3><a class="toc-backref" href="#id40">5.2.4 Invoke <tt class="docutils literal">b2</tt></a></h3> +<p>Change your current directory to the Boost root directory and +invoke <tt class="docutils literal">b2</tt> as follows:</p> +<pre class="literal-block"> +b2 <strong>--build-dir=</strong><a class="reference internal" href="#id12"><em>build-directory</em></a> <strong>toolset=</strong><a class="reference internal" href="#toolset-name"><em>toolset-name</em></a> <strong>--build-type=complete</strong> stage +</pre> +<p>For a complete description of these and other invocation options, +please see the <a class="reference external" href="http://www.boost.org/boost-build2/doc/html/bbv2/advanced/invocation.html">Boost.Build documentation</a>.</p> +<p>For example, your session might look like this:<a class="footnote-reference" href="#continuation" id="id14"><sup>3</sup></a></p> +<pre class="literal-block"> +C:\WINDOWS> cd <tt class="docutils literal"><span class="pre">C:\Program</span> Files\boost\</tt><tt class="docutils literal">boost_1_54_0</tt> +<tt class="docutils literal"><span class="pre">C:\Program</span> Files\boost\</tt><tt class="docutils literal">boost_1_54_0</tt>> b2 <strong>^</strong> +More? <strong>--build-dir=</strong>"C:\Documents and Settings\dave\build-boost" <strong>^</strong> +More? <strong>--build-type=complete</strong> <strong>msvc</strong> stage +</pre> +<p>Be sure to read <a class="reference internal" href="#continuation">this note</a> about the appearance of <tt class="docutils literal">^</tt>, +<tt class="docutils literal">More?</tt> and quotation marks (<tt class="docutils literal">"</tt>) in that line.</p> +<p>The option “<strong>--build-type=complete</strong>” causes Boost.Build to build +all supported variants of the libraries. For instructions on how to +build only specific variants, please ask on the <a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#jamboost">Boost.Build mailing +list</a>.</p> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<p>Building the special <tt class="docutils literal">stage</tt> target places Boost +library binaries in the <tt class="docutils literal">stage</tt><tt class="docutils literal">\</tt><tt class="docutils literal">lib</tt><tt class="docutils literal">\</tt> subdirectory of +the Boost tree. To use a different directory pass the +<tt class="docutils literal"><span class="pre">--stagedir=</span></tt><em>directory</em> option to <tt class="docutils literal">b2</tt>.</p> +<div class="note"> +<p class="first admonition-title">Note</p> +<p class="last"><tt class="docutils literal">b2</tt> is case-sensitive; it is important that all the +parts shown in <strong>bold</strong> type above be entirely lower-case.</p> +</div> +<p>For a description of other options you can pass when invoking +<tt class="docutils literal">b2</tt>, type:</p> +<pre class="literal-block"> +b2 --help +</pre> +<p>In particular, to limit the amount of time spent building, you may +be interested in:</p> +<ul class="simple"> +<li>reviewing the list of library names with <tt class="docutils literal"><span class="pre">--show-libraries</span></tt></li> +<li>limiting which libraries get built with the <tt class="docutils literal"><span class="pre">--with-</span></tt><em>library-name</em> or <tt class="docutils literal"><span class="pre">--without-</span></tt><em>library-name</em> options</li> +<li>choosing a specific build variant by adding <tt class="docutils literal">release</tt> or +<tt class="docutils literal">debug</tt> to the command line.</li> +</ul> +<div class="note"> +<p class="first admonition-title">Note</p> +<p class="last">Boost.Build can produce a great deal of output, which can +make it easy to miss problems. If you want to make sure +everything is went well, you might redirect the output into a +file by appending “<tt class="docutils literal">>build.log <span class="pre">2>&1</span></tt>” to your command line.</p> +</div> +</div> +</div> +<div class="section" id="expected-build-output"> +<h2><a class="toc-backref" href="#id41">5.3 Expected Build Output</a></h2> +<p>During the process of building Boost libraries, you can expect to +see some messages printed on the console. These may include</p> +<ul> +<li><p class="first">Notices about Boost library configuration—for example, the Regex +library outputs a message about ICU when built without Unicode +support, and the Python library may be skipped without error (but +with a notice) if you don't have Python installed.</p> +</li> +<li><p class="first">Messages from the build tool that report the number of targets +that were built or skipped. Don't be surprised if those numbers +don't make any sense to you; there are many targets per library.</p> +</li> +<li><p class="first">Build action messages describing what the tool is doing, which +look something like:</p> +<pre class="literal-block"> +<em>toolset-name</em>.c++ <em>long</em>/<em>path</em>/<em>to</em>/<em>file</em>/<em>being</em>/<em>built</em> +</pre> +</li> +<li><p class="first">Compiler warnings.</p> +</li> +</ul> +</div> +<div class="section" id="in-case-of-build-errors"> +<h2><a class="toc-backref" href="#id42">5.4 In Case of Build Errors</a></h2> +<p>The only error messages you see when building Boost—if any—should +be related to the IOStreams library's support of zip and bzip2 +formats as described <a class="reference external" href="../../libs/iostreams/doc/installation.html">here</a>. Install the relevant development +packages for libz and libbz2 if you need those features. Other +errors when building Boost libraries are cause for concern.</p> +<p>If it seems like the build system can't find your compiler and/or +linker, consider setting up a <tt class="docutils literal"><span class="pre">user-config.jam</span></tt> file as described +<a class="reference external" href="http://www.boost.org/boost-build2/doc/html/bbv2/advanced/configuration.html">here</a>. If that isn't your problem or the <tt class="docutils literal"><span class="pre">user-config.jam</span></tt> file +doesn't work for you, please address questions about configuring Boost +for your compiler to the <a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#jamboost">Boost.Build mailing list</a>.</p> +<span class="target" id="auto-linking"></span><!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +</div> +<div class="section" id="link-your-program-to-a-boost-library"> +<h1><a class="toc-backref" href="#id43">6 Link Your Program to a Boost Library</a></h1> +<p>To demonstrate linking with a Boost binary library, we'll use the +following simple program that extracts the subject lines from +emails. It uses the <a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a> library, which has a +separately-compiled binary component.</p> +<pre class="literal-block"> +#include <boost/regex.hpp> +#include <iostream> +#include <string> + +int main() +{ + std::string line; + boost::regex pat( "^Subject: (Re: |Aw: )*(.*)" ); + + while (std::cin) + { + std::getline(std::cin, line); + boost::smatch matches; + if (boost::regex_match(line, matches, pat)) + std::cout << matches[2] << std::endl; + } +} +</pre> +<p>There are two main challenges associated with linking:</p> +<ol class="arabic simple"> +<li>Tool configuration, e.g. choosing command-line options or IDE +build settings.</li> +<li>Identifying the library binary, among all the build variants, +whose compile configuration is compatible with the rest of your +project.</li> +</ol> +<div class="admonition-auto-linking admonition"> +<p class="first admonition-title">Auto-Linking</p> +<p>Most Windows compilers and linkers have so-called “auto-linking +support,” which eliminates the second challenge. Special code in +Boost header files detects your compiler options and uses that +information to encode the name of the correct library into your +object files; the linker selects the library with that name from +the directories you've told it to search.</p> +<p class="last">The GCC toolchains (Cygwin and MinGW) are notable exceptions; +GCC users should refer to the <a class="reference external" href="unix-variants.html#link-your-program-to-a-boost-library">linking instructions for Unix +variant OSes</a> for the appropriate command-line options to use.</p> +</div> +<div class="section" id="link-from-within-the-visual-studio-ide"> +<h2><a class="toc-backref" href="#id44">6.1 Link From Within the Visual Studio IDE</a></h2> +<p>Starting with the <a class="reference internal" href="#vs-header-only">header-only example project</a> we created +earlier:</p> +<ol class="arabic simple"> +<li>Right-click <strong>example</strong> in the <em>Solution Explorer</em> pane and +select <em>Properties</em> from the resulting pop-up menu</li> +<li>In <em>Configuration Properties</em> > <em>Linker</em> > <em>Additional Library +Directories</em>, enter the path to the Boost binaries, +e.g. <tt class="docutils literal"><span class="pre">C:\Program</span> Files\boost\</tt><tt class="docutils literal">boost_1_54_0</tt><tt class="docutils literal">\lib\</tt>.</li> +<li>From the <em>Build</em> menu, select <em>Build Solution</em>.</li> +</ol> +<p><a class="reference internal" href="#test-your-program"><em>skip to the next step</em></a></p> +</div> +<div class="section" id="or-link-from-the-command-prompt"> +<h2><a class="toc-backref" href="#id45">6.2 Or, Link From the Command Prompt</a></h2> +<p>For example, we can compile and link the above program from the +Visual C++ command-line by simply adding the <strong>bold</strong> text below to +the command line we used earlier, assuming your Boost binaries are +in <tt class="docutils literal"><span class="pre">C:\Program</span> Files\boost\</tt><tt class="docutils literal">boost_1_54_0</tt><tt class="docutils literal">\lib</tt>:</p> +<pre class="literal-block"> +cl /EHsc /I <em>path\to\</em><tt class="docutils literal">boost_1_54_0</tt> example.cpp <strong>^</strong> + <strong>/link /LIBPATH:</strong><strong>C:\Program Files\boost\</strong><strong>boost_1_54_0</strong><strong>\lib</strong> +</pre> +</div> +<div class="section" id="library-naming"> +<h2><a class="toc-backref" href="#id46">6.3 Library Naming</a></h2> +<div class="note"> +<p class="first admonition-title">Note</p> +<p>If, like Visual C++, your compiler supports auto-linking, +you can probably <a class="reference internal" href="#test-your-program"><em>skip to the next step</em></a>.</p> +<blockquote class="last"> +</blockquote> +</div> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<p>In order to choose the right binary for your build configuration +you need to know how Boost binaries are named. Each library +filename is composed of a common sequence of elements that describe +how it was built. For example, +<tt class="docutils literal"><span class="pre">libboost_regex-vc71-mt-d-1_34.lib</span></tt> can be broken down into the +following elements:</p> +<dl class="docutils"> +<dt><tt class="docutils literal">lib</tt></dt> +<dd><em>Prefix</em>: except on Microsoft Windows, every Boost library +name begins with this string. On Windows, only ordinary static +libraries use the <tt class="docutils literal">lib</tt> prefix; import libraries and DLLs do +not.<a class="footnote-reference" href="#distinct" id="id22"><sup>5</sup></a></dd> +<dt><tt class="docutils literal">boost_regex</tt></dt> +<dd><em>Library name</em>: all boost library filenames begin with <tt class="docutils literal">boost_</tt>.</dd> +<dt><tt class="docutils literal"><span class="pre">-vc71</span></tt></dt> +<dd><em>Toolset tag</em>: identifies the <a class="reference internal" href="#toolset">toolset</a> and version used to build +the binary.</dd> +<dt><tt class="docutils literal"><span class="pre">-mt</span></tt></dt> +<dd><em>Threading tag</em>: indicates that the library was +built with multithreading support enabled. Libraries built +without multithreading support can be identified by the absence +of <tt class="docutils literal"><span class="pre">-mt</span></tt>.</dd> +<dt><tt class="docutils literal"><span class="pre">-d</span></tt></dt> +<dd><p class="first"><em>ABI tag</em>: encodes details that affect the library's +interoperability with other compiled code. For each such +feature, a single letter is added to the tag:</p> +<blockquote> +<table border="1" class="docutils"> +<colgroup> +<col width="5%" /> +<col width="75%" /> +<col width="20%" /> +</colgroup> +<thead valign="bottom"> +<tr><th class="head">Key</th> +<th class="head">Use this library when:</th> +<th class="head">Boost.Build option</th> +</tr> +</thead> +<tbody valign="top"> +<tr><td><tt class="docutils literal">s</tt></td> +<td>linking statically to the C++ standard library and compiler runtime support +libraries.</td> +<td>runtime-link=static</td> +</tr> +<tr><td><tt class="docutils literal">g</tt></td> +<td>using debug versions of the standard and runtime support libraries.</td> +<td>runtime-debugging=on</td> +</tr> +<tr><td><tt class="docutils literal">y</tt></td> +<td>using a special <a class="reference external" href="../../libs/python/doc/building.html#python-debugging-builds">debug build of Python</a>.</td> +<td>python-debugging=on</td> +</tr> +<tr><td><tt class="docutils literal">d</tt></td> +<td>building a debug version of your code.<a class="footnote-reference" href="#debug-abi" id="id23"><sup>6</sup></a></td> +<td>variant=debug</td> +</tr> +<tr><td><tt class="docutils literal">p</tt></td> +<td>using the STLPort standard library rather than the default one supplied with +your compiler.</td> +<td>stdlib=stlport</td> +</tr> +</tbody> +</table> +</blockquote> +<p class="last">For example, if you build a debug version of your code for use +with debug versions of the static runtime library and the +STLPort standard library in “native iostreams” mode, +the tag would be: <tt class="docutils literal"><span class="pre">-sgdpn</span></tt>. If none of the above apply, the +ABI tag is ommitted.</p> +</dd> +<dt><tt class="docutils literal"><span class="pre">-1_34</span></tt></dt> +<dd><em>Version tag</em>: the full Boost release number, with periods +replaced by underscores. For example, version 1.31.1 would be +tagged as "-1_31_1".</dd> +<dt><tt class="docutils literal">.lib</tt></dt> +<dd><em>Extension</em>: determined according to the operating system's usual +convention. On most unix-style platforms the extensions are +<tt class="docutils literal">.a</tt> and <tt class="docutils literal">.so</tt> for static libraries (archives) and shared +libraries, respectively. On Windows, <tt class="docutils literal">.dll</tt> indicates a shared +library and <tt class="docutils literal">.lib</tt> indicates a +static or import library. Where supported by toolsets on unix +variants, a full version extension is added (e.g. ".so.1.34") and +a symbolic link to the library file, named without the trailing +version number, will also be created.</dd> +</dl> +<!-- .. _Boost.Build toolset names: toolset-name_ --> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="test-your-program"> +<h2><a class="toc-backref" href="#id47">6.4 Test Your Program</a></h2> +<p>To test our subject extraction, we'll filter the following text +file. Copy it out of your browser and save it as <tt class="docutils literal">jayne.txt</tt>:</p> +<pre class="literal-block"> +To: George Shmidlap +From: Rita Marlowe +Subject: Will Success Spoil Rock Hunter? +--- +See subject. +</pre> +<p>Now, in a <a class="reference internal" href="#command-prompt">command prompt</a> window, type:</p> +<pre class="literal-block"> +<em>path</em>\<em>to</em>\<em>compiled</em>\example < <em>path</em>\<em>to</em>\jayne.txt +</pre> +<p>The program should respond with the email subject, “Will Success +Spoil Rock Hunter?”</p> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +</div> +<div class="section" id="conclusion-and-further-resources"> +<h1><a class="toc-backref" href="#id48">7 Conclusion and Further Resources</a></h1> +<p>This concludes your introduction to Boost and to integrating it +with your programs. As you start using Boost in earnest, there are +surely a few additional points you'll wish we had covered. One day +we may have a “Book 2 in the Getting Started series” that addresses +them. Until then, we suggest you pursue the following resources. +If you can't find what you need, or there's anything we can do to +make this document clearer, please post it to the <a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#users">Boost Users' +mailing list</a>.</p> +<ul class="simple"> +<li><a class="reference external" href="../../tools/build/v2/index.html">Boost.Build reference manual</a></li> +<li><a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#users">Boost Users' mailing list</a></li> +<li><a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#jamboost">Boost.Build mailing list</a></li> +<li><a class="reference external" href="../../libs/index.html">Index of all Boost library documentation</a></li> +</ul> +<div class="admonition-onward admonition"> +<p class="first admonition-title">Onward</p> +<blockquote class="epigraph last"> +<p>Good luck, and have fun!</p> +<p class="attribution">—the Boost Developers</p> +</blockquote> +</div> +<hr class="docutils" /> +<table class="docutils footnote" frame="void" id="zip" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id2">[1]</a></td><td>We recommend +downloading <a class="reference external" href="http://www.boost.org/users/history/version_1_54_0.html"><tt class="docutils literal">boost_1_54_0</tt><tt class="docutils literal">.7z</tt></a> and using <a class="reference external" href="http://www.7-zip.org">7-Zip</a> to decompress +it. We no longer recommend .zip files for Boost because they are twice +as large as the equivalent .7z files. We don't recommend using Windows' +built-in decompression as it can be painfully slow for large archives.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="pch" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id5">[2]</a></td><td>There's no problem using Boost with precompiled headers; +these instructions merely avoid precompiled headers because it +would require Visual Studio-specific changes to the source code +used in the examples.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="continuation" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id14">[3]</a></td><td><p class="first">In this example, the caret character <tt class="docutils literal">^</tt> is a +way of continuing the command on multiple lines, and must be the +<strong>final character</strong> used on the line to be continued (i.e. do +not follow it with spaces). The command prompt responds with +<tt class="docutils literal">More?</tt> to prompt for more input. Feel free to omit the +carets and subsequent newlines; we used them so the example +would fit on a page of reasonable width.</p> +<p>The command prompt treats each bit of whitespace in the command +as an argument separator. That means quotation marks (<tt class="docutils literal">"</tt>) +are required to keep text together whenever a single +command-line argument contains spaces, as in</p> +<pre class="literal-block"> +--build-dir=<span class="raw-html"><strong style="background-color:#B4FFB4">"</strong></span>C:\Documents<span class="raw-html"><strong style="color:#B4B4B4; background-color:#B4FFB4">_</strong></span>and<span class="raw-html"><strong style="color:#B4B4B4; background-color:#B4FFB4">_</strong></span>Settings\dave\build-boost<span class="raw-html"><strong style="background-color:#B4FFB4">"</strong></span> +</pre> +<p>Also, for example, you can't add spaces around the <tt class="docutils literal">=</tt> sign as in</p> +<pre class="last literal-block"> +--build-dir<span class="raw-html"><strong style="color:#B4B4B4; background-color:#FFB4B4">_</strong></span>=<span class="raw-html"><strong style="color:#B4B4B4; background-color:#FFB4B4">_</strong></span>"C:\Documents and Settings\dave\build-boost" +</pre> +</td></tr> +</tbody> +</table> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<table class="docutils footnote" frame="void" id="warnings" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id7">[4]</a></td><td>Remember that warnings are specific to each compiler +implementation. The developer of a given Boost library might +not have access to your compiler. Also, some warnings are +extremely difficult to eliminate in generic code, to the point +where it's not worth the trouble. Finally, some compilers don't +have any source code mechanism for suppressing warnings.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="distinct" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id22">[5]</a></td><td>This convention distinguishes the static version of +a Boost library from the import library for an +identically-configured Boost DLL, which would otherwise have the +same name.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="debug-abi" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id23">[6]</a></td><td>These libraries were compiled without optimization +or inlining, with full debug symbols enabled, and without +<tt class="docutils literal">NDEBUG</tt> <tt class="docutils literal">#define</tt>d. Although it's true that sometimes +these choices don't affect binary compatibility with other +compiled code, you can't count on that with Boost libraries.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="native" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label">[7]</td><td>This feature of STLPort is deprecated because it's +impossible to make it work transparently to the user; we don't +recommend it.</td></tr> +</tbody> +</table> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<!-- This file contains all the definitions that need to be updated --> +<!-- for each new release of Boost. --> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +</div> +</body> +</html> diff --git a/more/getting_started/windows.rst b/more/getting_started/windows.rst new file mode 100644 index 0000000000..29d5b5ea2f --- /dev/null +++ b/more/getting_started/windows.rst @@ -0,0 +1,348 @@ +.. Copyright David Abrahams 2006. Distributed under the Boost +.. Software License, Version 1.0. (See accompanying +.. file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +======================================= + |(logo)|__ Getting Started on Windows +======================================= + +.. |(logo)| image:: ../../boost.png + :alt: Boost + :class: boost-logo + +.. role:: raw-html(raw) + :format: html + +__ ../../index.htm + +.. section-numbering:: + +.. Admonition:: A note to Cygwin_ and MinGW_ users + + If you plan to use your tools from the Windows command prompt, + you're in the right place. If you plan to build from the Cygwin_ + bash shell, you're actually running on a POSIX platform and + should follow the instructions for `getting started on Unix + variants`_. Other command shells, such as MinGW_\ 's MSYS, are + not supported—they may or may not work. + + .. _`Getting Started on Unix Variants`: unix-variants.html + .. _Cygwin: http://www.cygwin.com + .. _MinGW: http://mingw.org + +.. Contents:: Index + +Get Boost +========= + +The most reliable way to get a copy of Boost is to +download |boost.7z|_ or |boost_zip|_ and unpack it to install a complete Boost +distribution. [#zip]_ + +.. |boost.7z| replace:: |boost_ver|\ ``.7z`` + +.. _`boost.7z`: `sf-download`_ + +.. |boost_zip| replace:: |boost_ver|\ ``.zip`` + +.. _`boost_zip`: `sf-download`_ + +.. include:: detail/distro.rst + +.. include:: detail/header-only.rst + +.. include:: detail/build-simple-head.rst + +.. _`command prompt`: +.. _`command-line tool`: + +.. Note:: To build the examples in this guide, you can use an + Integrated Development Environment (IDE) like Visual Studio, or + you can issue commands from the `command prompt`_. Since every + IDE and compiler has different options and Microsoft's are by + far the dominant compilers on Windows, we only give specific + directions here for Visual Studio 2005 and .NET 2003 IDEs and + their respective command prompt compilers (using the command + prompt is a bit simpler). If you are using another compiler or + IDE, it should be relatively easy to adapt these instructions to + your environment. + +.. sidebar:: Command Prompt Basics + :class: small + + In Windows, a command-line tool is invoked by typing its name, + optionally followed by arguments, into a *Command Prompt* window + and pressing the Return (or Enter) key. + + To open a generic *Command Prompt*, click the *Start* menu + button, click *Run*, type “cmd”, and then click *OK*. + + .. _current directory: + + All commands are executed within the context of a **current + directory** in the filesystem. To set the current directory, + type: + + .. parsed-literal:: + + cd *path*\ \\\ *to*\ \\\ *some*\ \\\ *directory* + + followed by Return. For example, + + .. parsed-literal:: + + cd |default-root| + + Long commands can be continued across several lines by typing a + caret (``^``) at the end of all but the last line. Some examples + on this page use that technique to save horizontal space. + +.. _vs-header-only: + +Build From the Visual Studio IDE +-------------------------------- + +* From Visual Studio's *File* menu, select *New* > *Project…* +* In the left-hand pane of the resulting *New Project* dialog, + select *Visual C++* > *Win32*. +* In the right-hand pane, select *Win32 Console Application* + (VS8.0) or *Win32 Console Project* (VS7.1). +* In the *name* field, enter “example” +* Right-click **example** in the *Solution Explorer* pane and + select *Properties* from the resulting pop-up menu +* In *Configuration Properties* > *C/C++* > *General* > *Additional Include + Directories*, enter the path to the Boost root directory, for example + + |default-root| + +* In *Configuration Properties* > *C/C++* > *Precompiled Headers*, change + *Use Precompiled Header (/Yu)* to *Not Using Precompiled + Headers*. [#pch]_ +* Replace the contents of the ``example.cpp`` generated by the IDE + with the example code above. +* From the *Build* menu, select *Build Solution*. + +To test your application, hit the F5 key and type the following +into the resulting window, followed by the Return key:: + + 1 2 3 + +Then hold down the control key and press "Z", followed by the +Return key. + +|next|__ + +__ `Errors and Warnings`_ + +Or, Build From the Command Prompt +--------------------------------- + +From your computer's *Start* menu, if you are a Visual +Studio 2005 user, select + + *All Programs* > *Microsoft Visual Studio 2005* + > *Visual Studio Tools* > *Visual Studio 2005 Command Prompt* + +or, if you're a Visual Studio .NET 2003 user, select + + *All Programs* > *Microsoft Visual Studio .NET 2003* + > *Visual Studio .NET Tools* > *Visual Studio .NET 2003 Command Prompt* + +to bring up a special `command prompt`_ window set up for the +Visual Studio compiler. In that window, set the `current +directory`_ to a suitable location for creating some temporary +files and type the following command followed by the Return key: + +.. parsed-literal:: + + cl /EHsc /I |root| *path*\ \\\ *to*\ \\example.cpp + +To test the result, type: + +.. parsed-literal:: + + echo 1 2 3 | example + +.. include:: detail/errors-and-warnings.rst + +.. include:: detail/binary-head.rst + +Simplified Build From Source +---------------------------- + +If you wish to build from source with Visual C++, you can use a +simple build procedure described in this section. Open the command prompt +and change your current directory to the Boost root directory. Then, type +the following commands:: + + bootstrap + .\b2 + +The first command prepares the Boost.Build system for use. The second +command invokes Boost.Build to build the separately-compiled Boost +libraries. Please consult the `Boost.Build documentation`__ for a list +of allowed options. + +__ http://www.boost.org/boost-build2/doc/html/bbv2/overview/invocation.html + +Or, Build Binaries From Source +------------------------------ + +If you're using an earlier version of Visual C++, or a compiler +from another vendor, you'll need to use Boost.Build_ to create your +own binaries. + +.. Admonition:: Boost.CMake + + There is also an experimental CMake build for boost, supported and distributed + separately. See the `Boost.CMake`_ wiki page for more information. + + .. _`Boost.CMake`: + https://svn.boost.org/trac/boost/wiki/CMake + +.. include:: detail/build-from-source-head.rst + +For example, your session might look like this: [#continuation]_ + +.. parsed-literal:: + + C:\\WINDOWS> cd |default-root| + |default-root|> b2 **^** + More? **--build-dir=**\ "C:\\Documents and Settings\\dave\\build-boost" **^** + More? **--build-type=complete** **msvc** stage + +Be sure to read `this note`__ about the appearance of ``^``, +``More?`` and quotation marks (``"``) in that line. + +The option “\ **--build-type=complete**\ ” causes Boost.Build to build +all supported variants of the libraries. For instructions on how to +build only specific variants, please ask on the `Boost.Build mailing +list`_. + +__ continuation_ + +.. include:: detail/build-from-source-tail.rst + +.. _auto-linking: + +.. include:: detail/link-head.rst + +.. Admonition:: Auto-Linking + + Most Windows compilers and linkers have so-called “auto-linking + support,” which eliminates the second challenge. Special code in + Boost header files detects your compiler options and uses that + information to encode the name of the correct library into your + object files; the linker selects the library with that name from + the directories you've told it to search. + + The GCC toolchains (Cygwin and MinGW) are notable exceptions; + GCC users should refer to the `linking instructions for Unix + variant OSes`__ for the appropriate command-line options to use. + +__ unix-variants.html#link-your-program-to-a-boost-library + + +Link From Within the Visual Studio IDE +-------------------------------------- + +Starting with the `header-only example project`__ we created +earlier: + +__ vs-header-only_ + +1. Right-click **example** in the *Solution Explorer* pane and + select *Properties* from the resulting pop-up menu +2. In *Configuration Properties* > *Linker* > *Additional Library + Directories*, enter the path to the Boost binaries, + e.g. |default-root|\ ``\lib\``. +3. From the *Build* menu, select *Build Solution*. + +|next|__ + +__ `Test Your Program`_ + +Or, Link From the Command Prompt +-------------------------------- + +For example, we can compile and link the above program from the +Visual C++ command-line by simply adding the **bold** text below to +the command line we used earlier, assuming your Boost binaries are +in |default-root|\ ``\lib``: + +.. parsed-literal:: + + cl /EHsc /I |root| example.cpp **^** + **/link /LIBPATH:**\ |default-root-bold|\ **\\lib** + +Library Naming +-------------- + +.. Note:: If, like Visual C++, your compiler supports auto-linking, + you can probably |next|__. + + __ `Test Your Program`_ + +.. include:: detail/library-naming.rst + +.. include:: detail/test-head.rst + +Now, in a `command prompt`_ window, type: + +.. parsed-literal:: + + *path*\ \\\ *to*\ \\\ *compiled*\ \\example < *path*\ \\\ *to*\ \\\ jayne.txt + +The program should respond with the email subject, “Will Success +Spoil Rock Hunter?” + +.. include:: detail/conclusion.rst + +------------------------------ + +.. [#zip] We recommend + downloading |boost.7z|_ and using 7-Zip_ to decompress + it. We no longer recommend .zip files for Boost because they are twice + as large as the equivalent .7z files. We don't recommend using Windows' + built-in decompression as it can be painfully slow for large archives. + +.. _7-Zip: http://www.7-zip.org + +.. [#pch] There's no problem using Boost with precompiled headers; + these instructions merely avoid precompiled headers because it + would require Visual Studio-specific changes to the source code + used in the examples. + +.. [#continuation] In this example, the caret character ``^`` is a + way of continuing the command on multiple lines, and must be the + **final character** used on the line to be continued (i.e. do + not follow it with spaces). The command prompt responds with + ``More?`` to prompt for more input. Feel free to omit the + carets and subsequent newlines; we used them so the example + would fit on a page of reasonable width. + + The command prompt treats each bit of whitespace in the command + as an argument separator. That means quotation marks (``"``) + are required to keep text together whenever a single + command-line argument contains spaces, as in + + .. parsed-literal:: + + --build-dir=\ :raw-html:`<strong style="background-color:#B4FFB4">"</strong>`\ C:\\Documents\ :raw-html:`<strong style="color:#B4B4B4; background-color:#B4FFB4">_</strong>`\ and\ :raw-html:`<strong style="color:#B4B4B4; background-color:#B4FFB4">_</strong>`\ Settings\\dave\\build-boost\ \ :raw-html:`<strong style="background-color:#B4FFB4">"</strong>` + + Also, for example, you can't add spaces around the ``=`` sign as in + + .. parsed-literal:: + + --build-dir\ :raw-html:`<strong style="color:#B4B4B4; background-color:#FFB4B4">_</strong>`\ =\ :raw-html:`<strong style="color:#B4B4B4; background-color:#FFB4B4">_</strong>`\ "C:\\Documents and Settings\\dave\\build-boost" + +.. |boost.zip| replace:: |boost_ver|\ ``.zip`` + +.. _`boost.zip`: `sf-download`_ + +.. |build-type-complete| replace:: **--build-type=complete** + +.. include:: detail/common-footnotes.rst +.. include:: detail/release-variables.rst +.. include:: detail/common-windows.rst +.. include:: detail/links.rst |