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+ <td><a href="../index.htm"><font face="Arial" color="#FFFFFF"><big>Home</big></font></a></td>
+ <td><a href="../libs/libraries.htm"><font face="Arial" color="#FFFFFF"><big>Libraries</big></font></a></td>
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+<h1 align="left">Boost Library Requirements and Guidelines</h1>
+<p align="left">This page describes requirements and guidelines for the content
+of a library submitted to Boost.</p>
+<p align="left">See the <a href="submission_process.htm">Boost Library
+Submission Process</a> page for a description of the process involved.</p>
+<h2 align="left">Requirements</h2>
+<p>To avoid the frustration and wasted time of a proposed library being
+rejected, it must meets these requirements:</p>
+<ul>
+ <li>The license must meet the <a href="#License">license requirements</a>
+ below. Restricted licenses like the GPL and LGPL are not acceptable.
+ </li>
+ <li>The
+ copyright <a href="#Ownership">ownership</a> must be clear.
+ </li>
+ <li>The library must be generally useful and not restricted to a narrow
+ problem domain.
+ </li>
+ <li>The library must meet the <a href="#Portability">portability requirements</a>
+ below.&nbsp;
+ </li>
+ <li>The library must come reasonably close to meeting the <a href="#Guidelines">Guidelines</a>
+ below.
+ <ul>
+ <li><a href="#Design and Programming">Design and Programming</a></li>
+ <li><a href="#Directory structure">Directory Structure</a></li>
+ <li><a href="#Documentation">Documentation</a></li>
+ </ul>
+ </li>
+ <li>The author must be willing to participate in discussions on the mailing
+ list, and to refine the library accordingly.</li>
+</ul>
+<p>There's no requirement that an author read the mailing list for a time before
+making a submission. It has been noted, however, that submissions which begin
+&quot;I just started to read this mailing list ...&quot; seem to fail, often
+embarrassingly.</p>
+<h3 align="left"><a name="License">License</a> requirements</h3>
+<ul>
+ <li>Must be simple to read and understand.
+ </li>
+ <li>Must grant permission to copy, use and modify the software for any use
+ (commercial and non-commercial) for no fee.
+ </li>
+ <li>Must require that the license appear on all copies of the software source
+ code.
+ </li>
+ <li>Must not require that the license appear with executables or other binary
+ uses of the library.
+ </li>
+ <li>Must not require that the source code be
+ available for execution or other binary uses of the library.
+ </li>
+ <li>May restrict the use of the name and description of the library to the
+ standard version found on the Boost web site.</li>
+</ul>
+<h3 align="left"><a name="Portability">Portability</a> requirements</h3>
+<ul>
+ <li>
+ <p align="left">A library's interface must portable and not restricted to a
+ particular compiler or operating system.
+ </li>
+ <li>
+ <p align="left">A library's implementation must if possible be portable and
+ not restricted to a particular compiler or operating system.&nbsp; If a
+ portable implementation is not possible, non-portable constructions are
+ acceptable if reasonably easy to port to other environments.
+ </li>
+ <li>
+ <p align="left">There is no requirement that a library run on C++ compilers
+ which do not conform to the ISO standard.&nbsp;
+ </li>
+ <li>
+ <p align="left">There is no requirement that a library run on any particular
+ C++ compiler.&nbsp; Boost contributors often try to ensure their libraries
+ work with popular compilers.&nbsp; The boost/config.hpp <a href="../libs/config/index.htm">configuration
+ header</a> is the preferred mechanism for working around compiler
+ deficiencies.</li>
+</ul>
+<p align="left">Since there is no absolute way to prove portability, many boost
+submissions demonstrate practical portability by compiling and executing
+correctly with two different C++ compilers, often under different operating
+systems.&nbsp; Otherwise reviewers may disbelieve that porting is in fact
+practical.</p>
+<h3 align="left"><a name="Ownership">Ownership</a></h3>
+<p align="left">Are you sure you own the library you are thinking of
+submitting?&nbsp;&nbsp; &quot;How to Copyright Software&quot; by MJ Salone, Nolo
+Press, 1990 says:</p>
+<blockquote>
+ <p align="left">Doing work on your own time that is very similar to
+ programming you do for your employer on company time can raise nasty legal
+ problems.&nbsp; In this situation, it's best to get a written release from
+ your employer in advance.</p>
+</blockquote>
+<p align="left">Place a copyright notice in all the important files you submit.
+Boost.org won't accept libraries without clear copyright information.</p>
+<h2 align="left"><a name="Guidelines">Guidelines</a></h2>
+<p align="left">Please use these guidelines as a checklist for preparing the
+content a library submission.&nbsp; Not every guideline applies to every
+library, but a reasonable effort to comply is expected.</p>
+<h3><a name="Design and Programming">Design and Programming</a></h3>
+<ul>
+ <li>Aim for ISO Standard C++. Than means making effective use of the standard
+ features of the language, and avoiding non-standard compiler extensions. It
+ also means using the C++ Standard Library where applicable.</li>
+</ul>
+<ul>
+ <li>Headers should be good neighbors. See the <a href="header.htm">header
+ policy</a>.</li>
+</ul>
+<ul>
+ <li>Follow quality programming practices. See, for example, &quot;Effective
+ C++&quot; 2nd Edition, and &quot;More Effective C++&quot;, both by Scott
+ Meyers, published by Addison Wesley.</li>
+</ul>
+<ul>
+ <li>Use the C++ Standard Library or other Boost libraries, but only when the
+ benefits outweigh the costs.&nbsp; Do not use libraries other than the C++
+ Standard Library or Boost. See <a href="library_reuse.htm">Library reuse</a>.</li>
+</ul>
+<ul>
+ <li>Read <a href="imp_vars.htm">Implementation Variation</a> to see how to
+ supply performance, platform, or other implementation variations.</li>
+</ul>
+<ul>
+ <li>Use the lowercase/underscore <a href="#Naming">naming conventions</a> of
+ the C++ standard library.&nbsp; Template parameter names begin with an
+ uppercase letter. Macro (gasp!) names should be all uppercase and begin with
+ BOOST_.</li>
+</ul>
+<ul>
+ <li>Use exceptions to report errors where appropriate, and write code that is
+ safe in the face of exceptions.</li>
+</ul>
+<ul>
+ <li>Avoid exception-specifications. See <a href="#Exception-specification">exception-specification
+ rationale</a>.</li>
+</ul>
+<ul>
+ <li>Provide sample programs, confidence tests, or regression tests so
+ potential users can see how to use your library and verify that it has
+ compiled correctly.</li>
+</ul>
+<ul>
+ <li>Although some boost members use proportional fonts, tabs, and unrestricted
+ line lengths in their own code, boost's widely distributed source code
+ should follow more conservative guidelines:
+ <ul>
+ <li>Use fixed-width fonts.&nbsp; See <a href="#code fonts">fonts rationale</a>.</li>
+ <li>Use spaces rather than tabs.</li>
+ <li>Limit line lengths to 80 characters.</li>
+ </ul>
+ </li>
+</ul>
+<ul>
+ <li>Begin all source files with:
+ <ul>
+ <li>A comment line describing the contents of the file.</li>
+ <li>Comments describing copyright and licensing.</li>
+ <li>A comment line referencing the Boost home page in the form:<br>
+ <code>// See http://www.boost.org for updates, documentation, and
+ revision history.</code><br>
+ [Including revision history in source files is no longer recommended;
+ the publicly available CVS repository better serves that purpose.]</li>
+ </ul>
+ </li>
+</ul>
+<h3><a name="Directory structure">Directory Structure</a></h3>
+<ul>
+ <li>All libraries have at their highest level a primary directory named for
+ the particular library. The primary directory may have sub-directories.</li>
+ <li>For very simple libraries implemented entirely within the library header,
+ all files go in the primary directory (except headers, which go in the boost
+ header directory).</li>
+</ul>
+<blockquote>
+ <p><b>Boost standard sub-directory names</b></p>
+ <table border="1" cellpadding="5">
+ <tr>
+ <td><b>Sub-directory</b></td>
+ <td><b>Contents</b></td>
+ <td><b>Required</b></td>
+ </tr>
+ <tr>
+ <td><code>build</code></td>
+ <td>Library build files such as make files or IDE project files.</td>
+ <td>If any build files.</td>
+ </tr>
+ <tr>
+ <td>doc</td>
+ <td>Documentation (HTML) files.</td>
+ <td>If several doc files.</td>
+ </tr>
+ <tr>
+ <td><code>example</code></td>
+ <td>Sample program files.</td>
+ <td>If several sample files.</td>
+ </tr>
+ <tr>
+ <td><code>src</code></td>
+ <td>Source files which must be compiled to build the library.&nbsp;</td>
+ <td>If any source files.</td>
+ </tr>
+ <tr>
+ <td><code>test</code></td>
+ <td>Regression or other test programs or scripts.</td>
+ <td>If several test files.</td>
+ </tr>
+ </table>
+</blockquote>
+<h3><a name="Documentation">Documentation</a></h3>
+<p>Even the simplest library needs some documentation; the amount should be
+proportional to the need.&nbsp; The documentation should assume the readers have
+a basic knowledge of C++, but are not necessarily experts.</p>
+<p>The format for documentation should be HTML, and should not require an
+advanced browser or server-side extensions.</p>
+<p>There is no single right way to do documentation. HTML documentation is often
+organized quite differently from traditional printed documents. Task-oriented
+styles differ from reference oriented styles. In the end, it comes down to the
+question: Is the documentation sufficient for the mythical &quot;average&quot;
+C++ programmer to use the library successfully?</p>
+<p>Appropriate topics for documentation often include:
+<ul>
+ <li>General introduction to the library.</li>
+ <li>Description of each class.</li>
+ <li>Relationship between classes.</li>
+ <li>For each function, as applicable, description, requirements
+ (preconditions), effects, post-conditions, returns, and throws.</li>
+ <li>Discussion of error detection and recovery strategy.</li>
+ <li>How to use including description of typical uses.</li>
+ <li>How to compile and link.</li>
+ <li>How to test.</li>
+ <li>Version or revision history.</li>
+ <li>Rationale for design decisions.&nbsp; See <a href="#Rationale">Rationale
+ rationale</a>.</li>
+ <li>Acknowledgements.&nbsp; See <a href="#Acknowledgements">Acknowledgments
+ rationale.</a></li>
+</ul>
+<h2>Rationale</h2>
+<p>Rationale for some of the requirements and guidelines follows.</p>
+<hr>
+<h3><a name="Exception-specification">Exception-specification</a> rationale</h3>
+<p>Exception specifications [ISO 15.4] are sometimes coded to indicate what
+exceptions may be thrown, or because the programmer hopes they will improved
+performance.&nbsp; But consider the follow member from a smart pointer:</p>
+<pre> T&amp; operator*() const throw() { return *ptr; }</pre>
+<p>This function calls no other functions; it only manipulates fundamental data
+types like pointers Therefore, no runtime behavior of the
+exception-specification can ever be invoked.&nbsp; The function is completely
+exposed to the compiler; indeed it is declared inline Therefore, a smart
+compiler can easily deduce that the functions are incapable of throwing
+exceptions, and make the same optimizations it would have made based on the
+empty exception-specification. A &quot;dumb&quot; compiler, however, may make
+all kinds of pessimizations.</p>
+<p>For example, some compilers turn off inlining if there is an
+exception-specification.&nbsp; Some compilers add try/catch blocks. Such
+pessimizations can be a performance disaster which makes the code unusable in
+practical applications.</p>
+<p>Although initially appealing, an exception-specification tends to have
+consequences that require <b>very</b> careful thought to understand. The biggest
+problem with exception-specifications is that programmers use them as though
+they have the effect the programmer would like, instead of the effect they
+actually have.</p>
+<p>A non-inline function is the one place a &quot;throws nothing&quot;
+exception-specification may have some benefit with some compilers.</p>
+<hr>
+<h3><a name="Naming">Naming</a> conventions rationale</h3>
+<p>The C++ standard committee's Library Working Group discussed this issue in
+detail, and over a long period of time. The discussion was repeated again in
+early boost postings. A short summary:</p>
+<ul>
+ <li>Naming conventions are contentious, and although several are widely used,
+ no one style predominates.<br>
+ </li>
+ <li>Given the intent to propose portions of boost for the next revision of the
+ C++ standard library, boost decided to follow the standard library's
+ conventions.<br>
+ </li>
+ <li>Once a library settles on a particular convention, a vast majority of
+ stakeholders want that style to be consistently used.<br>
+ </li>
+ <li>There is a strong preference for clear and descriptive names, even if
+ lengthy.</li>
+</ul>
+<hr>
+<h3>Source <a name="code fonts">code fonts</a> rationale</h3>
+<p>Dave Abrahams comments: An important purpose (I daresay the primary purpose)
+of source code is communication: the documentation of intent. This is a doubly
+important goal for boost, I think. Using a fixed-width font allows us to
+communicate with more people, in more ways (diagrams are possible) right there
+in the source. Code written for fixed-width fonts using spaces will read
+reasonably well when viewed with a variable-width font, and as far as I can tell
+every editor supporting variable-width fonts also supports fixed width. I don't
+think the converse is true.</p>
+<hr>
+<h3><a name="Rationale">Rationale</a> rationale</h3>
+<p>Rationale is defined as &quot;The fundamental reasons for something;
+basis.&quot; by the American Heritage Dictionary.</p>
+<p>Beman Dawes comments:&nbsp; Failure to supply contemporaneous rationale for
+design decisions is a major defect in many software projects. Lack of accurate
+rationale causes issues to revisited endlessly, causes maintenance bugs when a
+maintainer changes something without realizing it was done a certain way for
+some purpose, and shortens the useful lifetime of software.</p>
+<p>Rationale is fairly easy to provide at the time decisions are made, but very
+hard to accurately recover even a short time later.</p>
+<hr>
+<h3><a name="Acknowledgements">Acknowledgements</a> rationale</h3>
+<p>As a library matures, it almost always accumulates improvements suggested to
+the authors by other boost members.&nbsp; It is a part of the culture of
+boost.org to acknowledge such contributions, identifying the person making the
+suggestion.&nbsp; Major contributions are usually acknowledged in the
+documentation, while minor fixes are often mentioned in comments within the code
+itself.</p>
+<hr>
+<p>Revised <!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %B, %Y" startspan -->08 December, 2000<!--webbot bot="Timestamp" endspan i-checksum="38516" --></p>
+
+</body>
+
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