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authorJürg Billeter <j@bitron.ch>2019-03-14 09:52:46 +0000
committerJürg Billeter <j@bitron.ch>2019-03-16 07:24:58 +0100
commitab708fb68d85a633b098c590bd10adf50299cd03 (patch)
treea365b9eaa37177bf45e8095212bd1bbf56d7f8a8
parent142ef9cdc6ed3c5b0e91ca450dfcd608822e0a60 (diff)
downloadbuildstream-ab708fb68d85a633b098c590bd10adf50299cd03.tar.gz
_frontend/app.py: Fail on missing buildtree in failure handler
In the interactive failure handler we should never enter the interactive shell if the buildtree is missing (due to cache-buildtrees=never).
-rw-r--r--buildstream/_frontend/app.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/buildstream/_frontend/app.py b/buildstream/_frontend/app.py
index 329f9a2c6..c1a5e57b7 100644
--- a/buildstream/_frontend/app.py
+++ b/buildstream/_frontend/app.py
@@ -602,7 +602,7 @@ class App():
click.echo("\nDropping into an interactive shell in the failed build sandbox\n", err=True)
try:
prompt = self.shell_prompt(element)
- self.stream.shell(element, Scope.BUILD, prompt, isolate=True, usebuildtree=True)
+ self.stream.shell(element, Scope.BUILD, prompt, isolate=True, usebuildtree='always')
except BstError as e:
click.echo("Error while attempting to create interactive shell: {}".format(e), err=True)
elif choice == 'log':