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authorTristan Van Berkom <tristan.vanberkom@codethink.co.uk>2018-04-26 15:42:27 +0900
committerTristan Van Berkom <tristan.vanberkom@codethink.co.uk>2018-04-26 15:42:27 +0900
commit7bb59282e3e3b9c0c3510ff3849479e5d27887d8 (patch)
tree89e1e96cab73e7e3d53514345481f1ee23ee74b9
parent24028499a9a24c324aadb5dd604e49d12dd503d8 (diff)
downloadbuildstream-7bb59282e3e3b9c0c3510ff3849479e5d27887d8.tar.gz
README.rst: Removed 'covers many programming languages' from the About BuildStream
This is rather innacurate, you can build software in any programming languange given that you have provided the required resources for this in the runtime you are using.
-rw-r--r--README.rst5
1 files changed, 2 insertions, 3 deletions
diff --git a/README.rst b/README.rst
index 5f0119fde..bfacffdaf 100644
--- a/README.rst
+++ b/README.rst
@@ -15,9 +15,8 @@ OBS, Reproducible Builds, Yocto, Baserock, Buildroot, Aboriginal, GNOME Continuo
JHBuild, Flatpak Builder and Android repo.
BuildStream supports multiple build-systems (e.g. autotools, cmake, cpan, distutils,
-make, meson, qmake), covers many programming languages, and can create outputs in a
-range of formats (e.g. debian packages, flatpak runtimes, sysroots, system
-images) for multiple platforms and chipsets.
+make, meson, qmake), and can create outputs in a range of formats (e.g. debian packages,
+flatpak runtimes, sysroots, system images) for multiple platforms and chipsets.
Why should I use BuildStream?
=============================