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#
# Copyright (C) 2016 Codethink Limited
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library. If not, see <http://www.gnu.org/licenses/>.
#
# Authors:
# Tristan Van Berkom <tristan.vanberkom@codethink.co.uk>
# Jürg Billeter <juerg.billeter@codethink.co.uk>
from datetime import timedelta
from . import Queue, QueueStatus
from ..jobs import ElementJob
from ..resources import ResourceType
from ..._message import MessageType
# A queue which assembles elements
#
class BuildQueue(Queue):
action_name = "Build"
complete_name = "Built"
resources = [ResourceType.PROCESS]
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self._tried = set()
def enqueue(self, elts):
to_queue = []
for element in elts:
if not element._cached_failure() or element in self._tried:
to_queue.append(element)
continue
# Bypass queue processing entirely the first time it's tried.
self._tried.add(element)
_, description, detail = element._get_build_result()
logfile = element._get_build_log()
self._message(element, MessageType.FAIL, description,
detail=detail, action_name=self.action_name,
elapsed=timedelta(seconds=0),
logfile=logfile)
job = ElementJob(self._scheduler, self.action_name,
logfile, element=element, queue=self,
resources=self.resources,
action_cb=self.process,
complete_cb=self._job_done,
max_retries=self._max_retries)
self._done_queue.append(job)
self.failed_elements.append(element)
self._scheduler._job_complete_callback(job, False)
return super().enqueue(to_queue)
def process(self, element):
element._assemble()
return element._get_unique_id()
def status(self, element):
# state of dependencies may have changed, recalculate element state
element._update_state()
if not element._is_required():
# Artifact is not currently required but it may be requested later.
# Keep it in the queue.
return QueueStatus.WAIT
if element._cached_success():
return QueueStatus.SKIP
if not element._buildable():
return QueueStatus.WAIT
return QueueStatus.READY
def _check_cache_size(self, job, element):
if not job.child_data:
return
artifact_size = job.child_data.get('artifact_size', False)
if artifact_size:
cache = element._get_artifact_cache()
cache._add_artifact_size(artifact_size)
if cache.get_approximate_cache_size() > cache.cache_quota:
self._scheduler._check_cache_size_real()
def done(self, job, element, result, success):
if success:
# Inform element in main process that assembly is done
element._assemble_done()
# This has to be done after _assemble_done, such that the
# element may register its cache key as required
self._check_cache_size(job, element)
return True
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