1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
|
# Default BuildStream user configuration.
#
# Work Directories
#
#
# Note that BuildStream forces the XDG Base Directory names
# into the environment if they are not already set, and allows
# expansion of '~' and environment variables when specifying
# paths.
#
# Location to store sources
sourcedir: ${XDG_CACHE_HOME}/buildstream/sources
# Root location for other directories in the cache
cachedir: ${XDG_CACHE_HOME}/buildstream
# Location to store build logs
logdir: ${XDG_CACHE_HOME}/buildstream/logs
# Default root location for workspaces, blank for no default set.
workspacedir: .
#
# Cache
#
cache:
# Size of the artifact cache in bytes - BuildStream will attempt to keep the
# artifact cache within this size.
# If the value is suffixed with K, M, G or T, the specified memory size is
# parsed as Kilobytes, Megabytes, Gigabytes, or Terabytes (with the base
# 1024), respectively.
# Alternatively, a percentage value may be specified, which is taken relative
# to the isize of the file system containing the cache.
quota: infinity
# Whether to pull build trees when downloading element artifacts
pull-buildtrees: False
# Whether to cache build trees on artifact creation:
#
# always - Always cache artifact build tree content
# auto - Only cache build trees when necessary, e.g., for failed builds
# never - Never cache artifact build tree content. This is not recommended
# for normal users as this breaks core functionality such as
# debugging failed builds and may break additional functionality
# in future versions.
#
cache-buildtrees: auto
#
# Scheduler
#
scheduler:
# Maximum number of simultaneous downloading tasks.
fetchers: 10
# Maximum number of simultaneous build tasks.
builders: 4
# Maximum number of simultaneous uploading tasks.
pushers: 4
# Maximum number of retries for network tasks.
network-retries: 2
# What to do when an element fails, if not running in
# interactive mode:
#
# continue - Continue queueing jobs as much as possible
# quit - Exit after all ongoing jobs complete
# terminate - Terminate any ongoing jobs and exit
#
on-error: quit
#
# Build related configuration
#
build:
#
# Maximum number of jobs to run per build task.
#
# The default behavior when this is set to 0, is to use the
# maximum number of threads available, with a maximum of 8.
#
max-jobs: 0
#
# Control which dependencies to build:
#
# plan - Only dependencies required for the build plan
# all - All dependencies
#
dependencies: plan
#
# Logging
#
logging:
# The abbreviated cache key length to display in the UI
key-length: 8
# Whether to show extra detailed messages
verbose: True
# Maximum number of lines to print from the
# end of a failing build log
error-lines: 20
# Maximum number of lines to print in a detailed
# message on the console or in the master log (the full
# messages are always recorded in the individual build
# logs)
message-lines: 20
# Whether to enable debugging messages
debug: False
# Format string for printing the pipeline at startup, this
# also determines the default display format for `bst show`
element-format: |
%{state: >12} %{full-key} %{name} %{workspace-dirs}
# Format string for all log messages.
message-format: |
[%{elapsed}][%{key}][%{element}] %{action} %{message}
# Limit bst console output update rate to 1Hz where applicable
throttle-ui-updates: True
|